Allow 'P' and 'R' commands to accept armor and wear/take-off the chosen item, and 'W' and 'T' commands to accept accessories and put-on/remove the item. The which-object prompt only lists the type(s) of items that traditionally go with each command, as does an inventory menu if the user picks '?', but items of the alternate type(s) can be chosen, by unshown letter or by the inventory menu given for '*'. There shouldn't be much difference if you continue picking items that go with the original commands, although you will somestimes get "which object? [*]" when the only choices are for alternate command. And you won't see the all-four-accessories-are-already-worn message for 'P' unless you also have something worn in all seven armor slots. The Guidebook.mn changes have been tested (that's how/why I noticed the preface glitch) but the corresponding Guidebook.tex ones haven't.
159 KiB
159 KiB