Reported by eakaye: orcish hero has maximum strength of 18/50 but hero poly'd into an orc was given 18/100 strength. Also, a comment from vultur-cadens pointed out that orcish heroes start with poison resistance while monster orcs lack it. Even though the boost to 18/100 is only temporary until the poly times out, make orcs a special case where strongmonst from poly'ing into them only gives 18/50 strength instead of 18/100. Adopt the suggestion that Uruk-hai be an exception and continue to give hero poly'd into them 18/100. If any gnome becomes strongmonst (currently none are), treat them as 18/50 too. Elvenking and elf-lord are strongmonst; treat their forms as plain 18 though, matching the limit of elf heroes. Lesser monster elves aren't strongmost. While in there, add another special case so that hero poly'd into a giant gets 19 strength. Monster giants are still plain strongmonst so might warrant some sort of adjustment. Give orcs poison resistance, but eating their corpses doesn't provide an opportunity to confer it. Note goblins and hobgoblins still don't have the resistance (to distinguish them from orcs a bit). Take away strongmonst from orc shamans and give it to orc mummies. Human mummies should have it too (at least according to movies) but I didn't alter them becuase they're already pretty dangerous at the point they start occurring. Take away strongmonst from plain 'elf' placeholder. New: when hero polymorphs into a form that lacks the strongmonst attribute, take away any exceptional strength (drop 18/01 through 18/100 down to 18; as mentioned above, the drop is only temporary). There's no attempt to set the maximum even lower for wimpy forms. Fixes #679
76 KiB
76 KiB