Groundwork for a more versatile interface for using sound libraries. A lot of sound libraries work across multiple platforms. The current NetHack sound stuff is quite limited. Binaries can have a variety of window ports linked into them, and it makes sense to have something similar for sound. This tries to set things up in a more soundlib-centric way, rather than inserting things in a platform-centric way. It establishes a new top-level directory sound (akin to win for the window interface routines, or "window-port") where sound-related additions and sndprocs and support files can be added and used across platforms. The default interface is nosound and the 'nosound' interface is in src/sounds.c The interface for 'windsound', which contains the same minimal USER_SOUNDS support using built-in routines that has been in the windows port for a long time is added to sound/windsound/windsound.c. For now, the sound interface support for 'qtsound' has been added to the existing Qt files win/Qt/qt_bind.h and win/Qt/qt_bind.cpp, and a note has been placed in sound/qtsound/README.md to avoid confusion. New header file added: include/sndprocs.h.
35 KiB
35 KiB