Another SliceHack feature. However, the math implemented by SliceHack seemed incorrect, so I tweaked it. Pets previously attacked monsters of up to one level higher than them as long as they were above 25% health. Now, they will attack monsters as follows: 100%: up to level + 2 (pets could not attack this high before) 80%+: up to level + 1 60%+: up to same level 40%+: up to level - 1 25%+: up to level - 2 The case that prevents any attacks below 25% health still exists.
71 KiB
71 KiB