When a game is restored while hero is Gehennom, give the "It is hot here. You smell smoke..." message after the welcome back message. For both entering Gehennom and restoring there, switch from "smell" to "sense" in the second part of that message if poly'd into a form that doesn't have sense of smell. Some unrelated stuff that got caught up in this diff: 1) move welcome()'s call to l_nhcore_call() to the start of the routine instead of placing that after a potential early return; 2) remove a redundant glyphmap flags reset line; the routine being called starts by setting its flags field to 0 for level change so caller doesn't need to do that; 3) look_here() is just a formatting bit.
125 KiB
125 KiB