at self when blind. Spell targetting would let player pick hero's own spot but casting would reject it when blind because hero didn't sense any monster there. The player wanted to cast skilled fireball at self to cure being turned into slime but wasn't allowed. (Targetting an adjacent spot would work for fireball, but is only feasible when telepathy reveals a monster there.) While testing the one-line fix, I noticed that the message line (tty) showed stale data (autodescribe info for target spot) as the fireball I cast (when not blind) bounced around the vicinity. Normally that's cleared when a message is issued or the when the next command is requested, but skilled fireball causes multiple explosion animations before either of those situations.
55 KiB
55 KiB