if Wizard escapes the dungeon Reported by vultur-cadens: a fix to prevent quest feedback when quest nemesis is removed from the game during bones creation introduced a regression for an earlier fix that kept context.no_of_wizards up to date if the Wizard of Yendor escapes the dungeon without dying. Change 'wizdead()' to 'wizdeadorgone()' and call it from m_detach() for mongone() as well as for mondead(). Fixes #1256
165 KiB
165 KiB