Two different reports complaining that having the Wizard steal the hero's quest artifact is a bad thing. This doesn't change that, but it does make all quest artifacts become equal targets so that wishing for other roles' artifacts doesn't offer such a safe way to have whichever special attributes they provide. Quest artifacts are actually higher priority targets for theft than the Amulet. I suspect that probably wasn't originally intended, but I left things that way. Taking quest artifacts leaves the hero more vulnerable to future thefts, and once they're gone the Amulet has priority over the invocation tools.
18 KiB
18 KiB