The check for mon's max HP being at least as high as its level turns out to be wishful thinking. Just disable it. Maybe we'll flag critters who got or gave up HP during cloning and let them be exceptions, then turn it back on, but not now. Or maybe reduce mon->m_lev when cloning. That would weaken them though. Keep the 1 extra HP that an earlier fix for this check gave to monsters who rolled the minimum possible value while being created (Nd8 that yielded N boosted to N+1, 1d4 for 1 boosted to 2).
32 KiB
32 KiB