An issue from nearly three years ago, reported by Anerag: asking player whether to really pray isn't paranoid enough because it accepts 'y' rather than requring "yes". This changes it to require "yes" followed by <return> or <enter> if paranoid_confirm:Confirm is also set. (A side-effect of that is explicit "no<return|enter>" is required instead of just 'n' to decline--for all the paranoid confirmations, not just for prayer.) This extension of paranoid:Confirm applies to paranoid:AutoAll too. A comment asks why paranoid_confirm:pray is different from the other paranoid questions in the first place. The answer is that when it isn't set, no confirmation prompt is issued at all. The others all have y/n confirmation prompts when the corresponding paranoid option isn't set. Once upon a time there was a boolean option called 'prayconfirm' that issued "really pray?" prompt when True. It was added after players whinged about typing Alt+p when they meant to type Alt+o. When the more advanced 'paranoid_confirmation' was introduced, paranoid:pray superseded prayconfirm, but it still only issues a confirmation prompt where there normally wouldn't be one rather than change an existing one to require "yes<return|enter>" instead of 'y'. Closes #303
23 KiB
23 KiB