Files
nethack/win/Qt/qt_bind.cpp
nhmall 0c3b9642e4 pmnames mons gender naming plus a window port interface change
add MALE, FEMALE, and gender-neutral names for individual monster species
to the mons array. The gender-neutral name (NEUTRAL) is mandatory, the
MALE and FEMALE versions are not.

replace code uses of the mname field of permonst with one of the three
potentially-available gender-specific names.

consolidate some separate mons entries that differed only by species into a
single mons entry (caveman, cavewoman and priest,priestess etc.)

consolidate several "* lord" and "* queen/* king" monst entries into
their single species, and allow both genders on some where it makes some
sense (there is probably more work and cleanup to come out of this at some
point, and the chosen gender-neutral name variations are not cast in stone
if someone has better suggestions).

related function or macro additions:
    pmname(pm, gender) to get the gender variation of the permonst name. It
    guards against monsters that haven't got anything except NEUTRAL naming
    and falls back to the NEUTRAL version if FEMALE and MALE versions are
    missing.

    Ugender to obtain the current hero gender.
    Mgender(mtmp) to obtain the gender of a monster

While the code can safely refer directly to pmnames[NEUTRAL] safely in the
code because it always exists, the other two (pmnames[MALE] and
pmnames[FEMALE] may not exist so use:
    pmname(ptr, gidx)
      where -ptr is a permonst *
            -gidx is an index into the pmnames array field of the
             permonst struct
pmname() checks for a valid index and checks for null-pointers for
pmnames[MALE] and pmnames[FEMALE], and will fall back to pmnames[NEUTRAL] if
the pointer requested if the requested variation is unavailable, or if the
gidx is out-of-range.

Allow code to specify makemon flags to request female or male (via MM_MALE
and MM_FEMALE flags respectively)to makedefs, since the species alone doesn't
distinguish male/female anymore. Specifying MM_MALE or MM_FEMALE won't
override the pm M2_MALE and M2_FEMALE flags on a mons[] entry.

male and female tiles have been added to win/share/monsters.txt.
The majority are duplicated placeholders except for those that were
separate mons entries before. Perhaps someone will contribute artwork in the
future to make the male and female variations visually distinguishable.

tilemapping via has the MALE tile indexes in the glyph2tile[]
array produced at build time. If a window port has information that the
FEMALE tile is required, it just has to increment the index returned
from the glyph2tile[] array by 1.

statues already preserved gender of the monster through STATUE_FEMALE
and STATUE_MALE, so ensure that pmnames takes that into consideration.

I expect some refinement will be required after broad play-testing puts it to
the test.

    consolidate caveman,cavewoman and priest,priestess monst.c entries etc

This commit will require a bump of editlevel in patchlevel.h because it alters
the index numbers of the monsters due to the consolidation of some. Those
index numbers are saved in some other structures, even though the mons[] array
itself is not part of the savefile.

Window Port Interface Change

Also add a parameter to print_glyph to convey additional information beyond
the glyph to the window ports. Every single window port was calling back to
mapglyph for the information anyway, so just included it in the interface and
produce the information right in the display core.

The mapglyph() function uses will be eliminated, although there are still some
in the code yet to be dealt with.

win32, tty, x11, Qt, msdos window ports have all had adjustments done to
utilize the new parameter instead of calling mapglyph, but some of those
window ports have not been thoroughly tested since the changes.

Interface change additional info:

    print_glyph(window, x, y, glyph, bkglyph, *glyphmod)
            -- Print the glyph at (x,y) on the given window.  Glyphs are
               integers at the interface, mapped to whatever the window-
               port wants (symbol, font, color, attributes, ...there's
               a 1-1 map between glyphs and distinct things on the map).
            -- bkglyph is a background glyph for potential use by some
               graphical or tiled environments to allow the depiction
               to fall against a background consistent with the grid
               around x,y. If bkglyph is NO_GLYPH, then the parameter
               should be ignored (do nothing with it).
                -- glyphmod provides extended information about the glyph
               that window ports can use to enhance the display in
               various ways.
                    unsigned int glyphmod[NUM_GLYPHMOD]
               where:
                    glyphmod[GM_TTYCHAR]  is the text characters associated
                                          with the original NetHack display.

                    glyphmod[GM_FLAGS]    are the special flags that denote
                                          additional information that window
                                          ports can use.

                    glyphmod[GM_COLOR] is the text character
                                       color associated with the original
                                       NetHack display.

Support for including the glyphmod info in the display glyph buffer
alongside the glyph itself was added and is the default operation.
That can be turned off by defining UNBUFFERED_GLYPHMOD at compile time.
With UNBUFFERED_GLYPHMOD operation, a call will be placed to map_glyphmod()
immediately prior to every print_glyph() call.
2020-12-26 11:23:23 -05:00

1068 lines
30 KiB
C++

// Copyright (c) Warwick Allison, 1999.
// Qt4 conversion copyright (c) Ray Chason, 2012-2014.
// NetHack may be freely redistributed. See license for details.
// qt_bind.cpp -- bindings between the Qt 4 interface and the main code
extern "C" {
#include "hack.h"
}
#include "qt_pre.h"
#include <QtGui/QtGui>
#include <QtCore/QStringList>
#if QT_VERSION >= 0x050000
#include <QtWidgets/QtWidgets>
#include <QtMultimedia/QSound>
#else
#include <QtGui/QSound>
#endif
#include "qt_post.h"
#include "qt_bind.h"
#include "qt_click.h"
#ifdef TIMED_DELAY
#include "qt_delay.h"
#endif
#include "qt_xcmd.h"
#include "qt_key.h"
#include "qt_map.h"
#include "qt_menu.h"
#include "qt_msg.h"
#include "qt_plsel.h"
#include "qt_svsel.h"
#include "qt_set.h"
#include "qt_stat.h"
#include "qt_streq.h"
#include "qt_yndlg.h"
#include "qt_str.h"
extern "C" {
#include "dlb.h"
}
// temporary
extern int qt_compact_mode;
// end temporary
namespace nethack_qt_ {
// XXX Should be from Options [or from Qt Settings (aka Preferences)].
//
// XXX Hmm. Tricky part is that perhaps some macros should only be active
// XXX when a key is about to be gotten. For example, the user could
// XXX define "-" to do "E-yyyyyyyy\r", but would still need "-" for
// XXX other purposes. Maybe just too bad.
//
static struct key_macro_rec {
int key;
uint state;
const char *macro, *numpad_macro;
} key_macro[]={
{ Qt::Key_F1, 0U, "100.", "n100." }, // Rest (x100)
{ Qt::Key_F2, 0U, "20s", "n20s" }, // Search (x20)
{ Qt::Key_Tab, 0U, "\001", "\001" }, // ^A (Do-again)
{ 0, 0U, (const char *) 0, (const char *) 0 }
};
NetHackQtBind::NetHackQtBind(int& argc, char** argv) :
#ifdef KDE
KApplication(argc,argv)
#elif defined(QWS) // not quite the right condition
QPEApplication(argc,argv)
#else
QApplication(argc,argv)
#endif
{
QPixmap pm("nhsplash.xpm");
if ( iflags.wc_splash_screen && !pm.isNull() ) {
splash = new QFrame(NULL, (Qt::FramelessWindowHint
| Qt::X11BypassWindowManagerHint
| Qt::WindowStaysOnTopHint));
QVBoxLayout *vb = new QVBoxLayout(splash);
QLabel *lsplash = new QLabel(splash);
vb->addWidget(lsplash);
lsplash->setAlignment(Qt::AlignCenter);
lsplash->setPixmap(pm);
QLabel* capt = new QLabel("Loading...",splash);
vb->addWidget(capt);
capt->setAlignment(Qt::AlignCenter);
if ( !pm.isNull() ) {
lsplash->setFixedSize(pm.size());
lsplash->setMask(pm);
}
splash->move((QApplication::desktop()->width()-pm.width())/2,
(QApplication::desktop()->height()-pm.height())/2);
//splash->setGeometry(0,0,100,100);
if ( qt_compact_mode ) {
splash->showMaximized();
} else {
splash->setFrameStyle(QFrame::WinPanel|QFrame::Raised);
splash->setLineWidth(10);
splash->adjustSize();
splash->show();
}
// force content refresh outside event loop
splash->repaint();
lsplash->repaint();
capt->repaint();
qApp->flush();
} else {
splash = 0;
}
// these used to be in MainWindow but we want them before QtSettings
// which we want before MainWindow...
QCoreApplication::setOrganizationName("The NetHack DevTeam");
QCoreApplication::setOrganizationDomain("nethack.org");
QCoreApplication::setApplicationName("NetHack-Qt"); // Qt NetHack
{
char cvers[BUFSZ];
QString qvers = version_string(cvers);
QCoreApplication::setApplicationVersion(qvers);
}
#ifdef MACOSX
/* without this, neither control+x nor option+x do anything;
with it, control+x is ^X and option+x still does nothing */
QCoreApplication::setAttribute(Qt::AA_MacDontSwapCtrlAndMeta);
#endif
qt_settings = new NetHackQtSettings(); /*(main->width(),main->height());*/
main = new NetHackQtMainWindow(keybuffer);
connect(qApp, SIGNAL(lastWindowClosed()), qApp, SLOT(quit()));
msgs_strings = new QStringList();
msgs_initd = false;
msgs_saved = false;
}
void NetHackQtBind::qt_init_nhwindows(int* argc, char** argv)
{
iflags.menu_tab_sep = true;
#ifdef UNIX
// Userid control
//
// Michael Hohmuth <hohmuth@inf.tu-dresden.de>...
//
// As the game runs setuid games, it must seteuid(getuid()) before
// calling XOpenDisplay(), and reset the euid afterwards.
// Otherwise, it can't read the $HOME/.Xauthority file and whines about
// not being able to open the X display (if a magic-cookie
// authorization mechanism is being used).
uid_t gamesuid=geteuid();
seteuid(getuid());
#endif
QApplication::setColorSpec(ManyColor);
instance=new NetHackQtBind(*argc,argv);
#ifdef UNIX
seteuid(gamesuid);
#endif
#ifdef _WS_WIN_
// This nethack engine feature should be moved into windowport API
nt_kbhit = NetHackQtBind::qt_kbhit;
#endif
#ifndef DYNAMIC_STATUSLINES
// 'statuslines' option can be set in config file but not via 'O'
set_wc2_option_mod_status(WC2_STATUSLINES, set_gameview);
#endif
}
int NetHackQtBind::qt_kbhit()
{
return !keybuffer.Empty();
}
static bool have_asked = false;
void NetHackQtBind::qt_player_selection()
{
if ( !have_asked )
qt_askname();
}
void NetHackQtBind::qt_askname()
{
char default_plname[PL_NSIZ];
have_asked = true;
str_copy(default_plname, g.plname, PL_NSIZ);
// We do it all here (plus qt_plsel.cpp and qt_svsel.cpp),
// nothing in player_selection().
char** saved = get_saved_games();
int ch = -1; // -1 => new game
if ( saved && *saved ) {
if ( splash ) splash->hide();
NetHackQtSavedGameSelector sgsel((const char**)saved);
ch = sgsel.choose();
if ( ch >= 0 )
str_copy(g.plname, saved[ch], SIZE(g.plname));
// caller needs new lock name even if plname[] hasn't changed
// because successful get_saved_games() clobbers g.SAVEF[]
::iflags.renameinprogress = TRUE;
}
free_saved_games(saved);
switch (ch) {
case -1:
// New Game
if (splash)
splash->hide();
if (NetHackQtPlayerSelector(keybuffer).Choose()) {
// success; handle plname[] verification below prior to returning
break;
}
/*FALLTHRU*/
case -2:
// Quit
clearlocks();
qt_exit_nhwindows(0);
nh_terminate(0);
/*NOTREACHED*/
break;
default:
// picked a character from the saved games list
break;
}
if (!*g.plname)
// in case Choose() returns with plname[] empty
Strcpy(g.plname, default_plname);
else if (strcmp(g.plname, default_plname) != 0)
// caller needs to set new lock file name
::iflags.renameinprogress = TRUE;
return;
}
void NetHackQtBind::qt_get_nh_event()
{
}
#if defined(QWS)
// Kludge to access lastWindowClosed() signal.
class TApp : public QApplication {
public:
TApp(int& c, char**v) : QApplication(c,v) {}
void lwc() { emit lastWindowClosed(); }
};
#endif
void NetHackQtBind::qt_exit_nhwindows(const char *)
{
#if defined(QWS)
// Avoids bug in SHARP SL5500
((TApp*)qApp)->lwc();
qApp->quit();
#endif
delete instance; // ie. qApp
}
void NetHackQtBind::qt_suspend_nhwindows(const char *)
{
}
void NetHackQtBind::qt_resume_nhwindows()
{
}
static QVector<NetHackQtWindow*> id_to_window;
winid NetHackQtBind::qt_create_nhwindow(int type)
{
winid id;
for (id = 0; id < (winid) id_to_window.size(); id++) {
if ( !id_to_window[(int)id] )
break;
}
if ( id == (winid) id_to_window.size() )
id_to_window.resize(id+1);
NetHackQtWindow* window=0;
switch (type) {
case NHW_MAP: {
NetHackQtMapWindow2* w=new NetHackQtMapWindow2(clickbuffer);
main->AddMapWindow(w);
window=w;
break;
}
case NHW_MESSAGE: {
NetHackQtMessageWindow* w=new NetHackQtMessageWindow;
main->AddMessageWindow(w);
window=w;
break;
}
case NHW_STATUS: {
NetHackQtStatusWindow* w=new NetHackQtStatusWindow;
main->AddStatusWindow(w);
window=w;
break;
}
case NHW_MENU:
window=new NetHackQtMenuOrTextWindow(mainWidget());
break;
case NHW_TEXT:
window=new NetHackQtTextWindow(mainWidget());
break;
}
window->nhid = id;
// Note: use of isHidden does not work with Qt 2.1
if ( splash
#if QT_VERSION >= 300
&& !main->isHidden()
#else
&& main->isVisible()
#endif
) {
delete splash;
splash = 0;
}
id_to_window[(int)id] = window;
return id;
}
void NetHackQtBind::qt_clear_nhwindow(winid wid)
{
NetHackQtWindow* window=id_to_window[(int)wid];
if (window)
window->Clear();
}
void NetHackQtBind::qt_display_nhwindow(winid wid, BOOLEAN_P block)
{
NetHackQtWindow* window=id_to_window[(int)wid];
if (window)
window->Display(block);
}
void NetHackQtBind::qt_destroy_nhwindow(winid wid)
{
NetHackQtWindow* window=id_to_window[(int)wid];
if (window) {
main->RemoveWindow(window);
if (window->Destroy())
delete window;
id_to_window[(int) wid] = 0;
}
}
void NetHackQtBind::qt_curs(winid wid, int x, int y)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->CursorTo(x,y);
}
void NetHackQtBind::qt_putstr(winid wid, int attr, const char *text)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->PutStr(attr,QString::fromLatin1(text));
}
void NetHackQtBind::qt_putstr(winid wid, int attr, const std::string& text)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->PutStr(attr,QString::fromLatin1(text.c_str(), text.size()));
}
void NetHackQtBind::qt_putstr(winid wid, int attr, const QString& text)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->PutStr(attr,text);
}
void NetHackQtBind::qt_display_file(const char *filename, BOOLEAN_P must_exist)
{
NetHackQtTextWindow* window=new NetHackQtTextWindow(mainWidget());
bool complain = false;
{
dlb *f;
char buf[BUFSZ];
char *cr;
window->Clear();
f = dlb_fopen(filename, "r");
if (!f) {
complain = must_exist;
} else {
while (dlb_fgets(buf, BUFSZ, f)) {
if ((cr = strchr(buf, '\n')) != 0) *cr = 0;
#ifdef MSDOS
if ((cr = strchr(buf, '\r')) != 0) *cr = 0;
#endif
window->PutStr(ATR_NONE, tabexpand(buf));
}
window->Display(false);
(void) dlb_fclose(f);
}
}
if (complain) {
QString message;
message.sprintf("File not found: %s\n",filename);
QMessageBox::warning(NULL, "File Error", message, QMessageBox::Ignore);
}
}
void NetHackQtBind::qt_start_menu(winid wid, unsigned long mbehavior UNUSED)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->StartMenu(wid == WIN_INVEN);
}
void NetHackQtBind::qt_add_menu(winid wid, int glyph,
const ANY_P * identifier, CHAR_P ch, CHAR_P gch, int attr,
const char *str, unsigned itemflags)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->AddMenu(glyph, identifier, ch, gch, attr,
QString::fromLatin1(str),
itemflags);
}
void NetHackQtBind::qt_end_menu(winid wid, const char *prompt)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->EndMenu(prompt);
}
int NetHackQtBind::qt_select_menu(winid wid, int how, MENU_ITEM_P **menu_list)
{
NetHackQtWindow* window=id_to_window[(int)wid];
return window->SelectMenu(how,menu_list);
}
void NetHackQtBind::qt_update_inventory()
{
if (main)
main->updateInventory(); // update the paper doll inventory subset
/* doesn't work yet
if (g.program_state.something_worth_saving && iflags.perm_invent)
display_inventory(NULL, false);
*/
}
void NetHackQtBind::qt_mark_synch()
{
}
void NetHackQtBind::qt_wait_synch()
{
}
void NetHackQtBind::qt_cliparound(int x, int y)
{
// XXXNH - winid should be a parameter!
qt_cliparound_window(WIN_MAP,x,y);
}
void NetHackQtBind::qt_cliparound_window(winid wid, int x, int y)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->ClipAround(x,y);
}
void NetHackQtBind::qt_print_glyph(winid wid,XCHAR_P x,XCHAR_P y,int glyph,
int bkglyph UNUSED, unsigned *glyphmod)
{
/* TODO: bkglyph */
NetHackQtWindow* window=id_to_window[(int)wid];
window->PrintGlyph(x,y,glyph,glyphmod);
}
//void NetHackQtBind::qt_print_glyph_compose(winid wid,xchar x,xchar y,int glyph1, int glyph2)
//{
//NetHackQtWindow* window=id_to_window[(int)wid];
//window->PrintGlyphCompose(x,y,glyph1,glyph2);
//}
void NetHackQtBind::qt_raw_print(const char *str)
{
puts(str);
}
void NetHackQtBind::qt_raw_print_bold(const char *str)
{
puts(str);
}
int NetHackQtBind::qt_nhgetch()
{
if (main)
main->fadeHighlighting(true);
// Process events until a key arrives.
//
while (keybuffer.Empty()) {
int exc = qApp->exec();
/*
* On OSX (possibly elsewhere), this prevents an infinite
* loop repeatedly issuing the complaint:
QCoreApplication::exec: The event loop is already running
* to stderr if you syncronously start nethack from a terminal
* then switch focus back to that terminal and type ^C.
* SIGINT -> done1() -> done2() -> yn_function("Really quit?")
* in the core asks for another keystroke.
*
* However, it still issues one such complaint, and whatever
* prompt wanted a response ("Really quit?") is shown in the
* message window but is auto-answered with ESC.
*/
if (exc == -1)
keybuffer.Put('\033');
}
// after getting a key rather than before
if (main)
main->fadeHighlighting(false);
return keybuffer.GetAscii();
}
int NetHackQtBind::qt_nh_poskey(int *x, int *y, int *mod)
{
if (main)
main->fadeHighlighting(true);
// Process events until a key or map-click arrives.
//
while (keybuffer.Empty() && clickbuffer.Empty()) {
int exc = qApp->exec();
// [see comment above in qt_nhgetch()]
if (exc == -1)
keybuffer.Put('\033');
}
// after getting a key or click rather than before
if (main)
main->fadeHighlighting(false);
if (!keybuffer.Empty()) {
return keybuffer.GetAscii();
} else {
*x=clickbuffer.NextX();
*y=clickbuffer.NextY();
*mod=clickbuffer.NextMod();
clickbuffer.Get();
return 0;
}
}
void NetHackQtBind::qt_nhbell()
{
QApplication::beep();
}
int NetHackQtBind::qt_doprev_message()
{
// Don't need it - uses scrollbar
// XXX but could make this a shortcut
return 0;
}
// display "--More--" as a prompt and wait for a response from the user
//
// Used by qt_display_nhwindow(WIN_MESSAGE, TRUE) where second argument
// True requests blocking. We need it to support MSGTYPE=stop but the
// core also uses that in various other situations.
char NetHackQtBind::qt_more()
{
char ch = '\033';
// without this gameover hack, quitting via menu or window close
// button ends up provoking a complaint from qt_nhgetch() [see the
// ^C comment in that routine] when the core triggers --More-- via
// done2() -> really_done() -> display_nhwindow(WIN_MESSAGE, TRUE)
// (get rid of this if the exec() loop issue gets properly fixed)
if (::g.program_state.gameover)
return ch; // bypass --More-- and just continue with program exit
NetHackQtMessageWindow *mesgwin = main ? main->GetMessageWindow() : NULL;
// kill any typeahead; for '!popup_dialog' this forces qt_nhgetch()
keybuffer.Drain();
if (mesgwin && !::iflags.wc_popup_dialog && WIN_MESSAGE != WIN_ERR) {
mesgwin->AddToStr("--More--");
bool retry = false;
int complain = 0;
do {
ch = NetHackQtBind::qt_nhgetch();
switch (ch) {
case '\0': // hypothetical
ch = '\033';
/*FALLTHRU*/
case ' ':
case '\n':
case '\r':
case '\033':
retry = false;
break;
default:
if (++complain > 1)
NetHackQtBind::qt_nhbell();
// typing anything caused the most recent message line
// (which happens to our prompt) from having highlighting
// be removed; put that back
if (mesgwin)
mesgwin->RehighlightPrompt();
retry = true;
break;
}
} while (retry);
// unhighlight the line with the prompt; does not erase the window
NetHackQtBind::qt_clear_nhwindow(WIN_MESSAGE);
} else {
// use a popup dialog box; unlike yn_function(), we don't show
// the prompt+response in the message window
NetHackQtYnDialog dialog(main, "--More--", " \033\n\r", ' ');
ch = dialog.Exec();
if (ch == '\0') {
ch = '\033';
}
// discard any input that YnDialog() might have left pending
keybuffer.Drain();
}
return ch;
}
char NetHackQtBind::qt_yn_function(const char *question_,
const char *choices, CHAR_P def)
{
QString question(QString::fromLatin1(question_));
QString message;
char yn_esc_map='\033';
int result = -1;
if (choices) {
QString choicebuf((int) strlen(choices) + 1, QChar('\0'));
for (const char *p = choices; *p; ++p) {
if (*p == '\033') // <esc> and anything beyond is hidden
break;
choicebuf += visctrl(*p);
}
choicebuf.truncate(QBUFSZ - 1); // no effect if already shorter
message = QString("%1 [%2] ").arg(question, choicebuf);
if (def)
message += QString("(%1) ").arg(QChar(def));
// escape maps to 'q' or 'n' or default, in that order
yn_esc_map = strchr(choices, 'q') ? 'q'
: strchr(choices, 'n') ? 'n'
: def;
} else {
message = question;
}
if (
/*
* The 'Settings' dialog doesn't present prompting-in-message-window
* as a candidate for customization but core supports 'popup_dialog'
* option so let player use that instead.
*/
#if 0
qt_settings->ynInMessages()
#else
!::iflags.wc_popup_dialog
#endif
&& WIN_MESSAGE != WIN_ERR) {
// Similar to X11 windowport `slow' feature.
char cbuf[20];
cbuf[0] = '\0';
// add the prompt to the messsage window
NetHackQtBind::qt_putstr(WIN_MESSAGE, ATR_BOLD, message);
while (result < 0) {
cbuf[0] = '\0';
char ch=NetHackQtBind::qt_nhgetch();
if (ch=='\033') {
result=yn_esc_map;
Strcpy(cbuf, "ESC");
} else if (choices && !strchr(choices,ch)) {
if (def && (ch==' ' || ch=='\r' || ch=='\n')) {
result=def;
Strcpy(cbuf, visctrl(def));
} else {
NetHackQtBind::qt_nhbell();
// typing anything caused the most recent message line
// (which happens to our prompt) from having highlighting
// be removed; put that back
NetHackQtMessageWindow
*mesgwin = main ? main->GetMessageWindow() : NULL;
if (mesgwin)
mesgwin->RehighlightPrompt();
// and try again...
}
} else {
result=ch;
Strcpy(cbuf, visctrl(ch));
}
}
// update the prompt message line to include the response
if (cbuf[0]) {
if (!strcmp(cbuf, " "))
Strcpy(cbuf, "SPC");
NetHackQtMessageWindow *mesgwin = main->GetMessageWindow();
if (mesgwin)
mesgwin->AddToStr(cbuf);
}
} else {
// use a popup dialog box
NetHackQtYnDialog dialog(main, question, choices, def);
char ret = dialog.Exec();
if (ret == 0) {
ret = '\033';
}
// discard any input that YnDialog() might have left pending
keybuffer.Drain();
// combine the prompt and result
char cbuf[40];
Strcpy(cbuf, (ret == '\033') ? "ESC"
: (ret == ' ') ? "SPC"
: visctrl(ret));
if (ret == '#' && choices && !strncmp(choices, "yn#", (size_t) 3))
Sprintf(eos(cbuf), " %ld", ::yn_number);
message += QString(" %1").arg(cbuf);
// add the prompt with appended response to the message window
if (WIN_MESSAGE != WIN_ERR)
NetHackQtBind::qt_putstr(WIN_MESSAGE, ATR_BOLD, message);
result = ret;
}
// unhighlight the prompt; does not erase the multi-line message window
if (WIN_MESSAGE != WIN_ERR)
NetHackQtBind::qt_clear_nhwindow(WIN_MESSAGE);
return (char) result;
}
void NetHackQtBind::qt_getlin(const char *prompt, char *line)
{
NetHackQtStringRequestor requestor(mainWidget(),prompt);
if (!requestor.Get(line, BUFSZ, 40)) {
Strcpy(line, "\033");
// discard any input that Get() might have left pending
keybuffer.Drain();
}
// add the prompt with appended response to the messsage window
char buf[BUFSZ + 20], *q; /* +20: plenty of extra room for visctrl() */
copynchars(buf, prompt, BUFSZ - 1);
q = eos(buf);
*q++ = ' '; /* guaranteed to fit; temporary lack of terminator is ok */
if (line[0] == '\033') {
Strcpy(q, "ESC");
} else if (line[0] == ' ' && !line[1]) {
Strcpy(q, "SPC");
} else {
/* buf[] has more than enough room to hold one extra visctrl()
in case q is at the last viable slot and *p yields "M-^c" */
for (char *p = line; *p && q < &buf[BUFSZ - 1]; ++p, q = eos(q))
Strcpy(q, visctrl(*p));
}
if (q > &buf[BUFSZ - 1])
q = &buf[BUFSZ - 1];
*q = '\0';
NetHackQtBind::qt_putstr(WIN_MESSAGE, ATR_BOLD, buf);
// unhighlight the prompt; does not erase the multi-line message window
NetHackQtBind::qt_clear_nhwindow(WIN_MESSAGE);
}
// User has typed '#' to begin entering an extended command; core calls us.
int NetHackQtBind::qt_get_ext_cmd()
{
NetHackQtExtCmdRequestor *xcmd;
int result;
do {
xcmd = new NetHackQtExtCmdRequestor(mainWidget());
result = xcmd->get();
delete xcmd;
} while (result == xcmdNoMatch);
return result;
}
void NetHackQtBind::qt_number_pad(int)
{
// Ignore.
}
void NetHackQtBind::qt_delay_output()
{
#ifdef TIMED_DELAY
NetHackQtDelay delay(50);
delay.wait();
#endif
}
void NetHackQtBind::qt_start_screen()
{
// Ignore.
}
void NetHackQtBind::qt_end_screen()
{
// Ignore.
}
void NetHackQtBind::qt_outrip(winid wid, int how, time_t when)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->UseRIP(how, when);
}
void NetHackQtBind::qt_preference_update(const char *optname)
{
#ifdef DYNAMIC_STATUSLINES // defined in qt_main.h
if (!strcmp(optname, "statuslines")) {
// delete and recreate status window
// to toggle statuslines from 2 to 3 or vice versa
id_to_window[WIN_STATUS] = main->redoStatus();
}
#else
nhUse(optname);
#endif
}
char *NetHackQtBind::qt_getmsghistory(BOOLEAN_P init)
{
NetHackQtMessageWindow *window = main->GetMessageWindow();
if (window)
return (char *) window->GetStr((bool) init);
return NULL;
}
void NetHackQtBind::qt_putmsghistory(const char *msg, BOOLEAN_P is_restoring)
{
NetHackQtMessageWindow *window = main->GetMessageWindow();
if (!window)
return;
if (is_restoring && !msgs_initd) {
/* we're restoring history from the previous session, but new
messages have already been issued this session */
int i = 0;
const char *str;
while ((str = window->GetStr((bool) (i == 0))) != 0) {
msgs_strings->append(str);
i++;
}
msgs_initd = true;
msgs_saved = (i > 0);
window->ClearMessages();
}
if (msg) {
//raw_printf("msg='%s'", msg);
window->PutStr(ATR_NONE, QString::fromLatin1(msg));
#ifdef DUMPLOG
dumplogmsg(msg);
#endif
} else if (msgs_saved) {
/* restore strings */
for (int i = 0; i < msgs_strings->size(); ++i) {
const QString &nxtmsg = msgs_strings->at(i);
window->PutStr(ATR_NONE, nxtmsg);
#ifdef DUMPLOG
dumplogmsg(nxtmsg.toLatin1().constData());
#endif
}
delete msgs_strings;
msgs_initd = false;
}
}
// event loop callback
bool NetHackQtBind::notify(QObject *receiver, QEvent *event)
{
// Ignore Alt-key navigation to menubar, it's annoying when you
// use Alt-Direction to move around.
if (main && receiver == main && event->type() == QEvent::KeyRelease
&& ((QKeyEvent *) event)->key() == Qt::Key_Alt)
return true;
bool result = QApplication::notify(receiver, event);
int evtyp = event->type();
if (evtyp == QEvent::KeyPress) {
QKeyEvent *key_event = (QKeyEvent *) event;
if (!key_event->isAccepted()) {
Qt::KeyboardModifiers mod = key_event->modifiers();
const int k = key_event->key();
for (int i = 0; key_macro[i].key; i++) {
if (key_macro[i].key == k
&& ((key_macro[i].state & mod) == key_macro[i].state)) {
// matched macro; put its expansion into the input buffer
keybuffer.Put(!::iflags.num_pad ? key_macro[i].macro
: key_macro[i].numpad_macro);
key_event->accept();
qApp->exit();
return true;
}
}
QString key = key_event->text();
QChar ch = !key.isEmpty() ? key.at(0) : 0;
if (ch > 128)
ch = 0;
// on OSX, ascii control codes are not sent, force them
if (ch == 0 && (mod & Qt::ControlModifier) != 0) {
if (k >= Qt::Key_A && k <= Qt::Key_Underscore)
ch = (QChar) (k - (Qt::Key_A - 1));
}
//raw_printf("notify()=%d \"%s\"", k, visctrl(ch.cell()));
// if we have a valid character, queue it up
if (ch != 0) {
bool alt = ((mod & Qt::AltModifier) != 0
|| (k >= Qt::Key_0 && k <= Qt::Key_9
&& (mod & Qt::ControlModifier) != 0));
keybuffer.Put(k, ch.cell() + (alt ? 128 : 0), (uint) mod);
key_event->accept();
qApp->exit();
result = true;
}
#if 0 /* this was a failed attempt to prevent qt_more() from looping
* after command+q (on OSX) is used to bring up the quit dialog;
* now qt_more() uses an early return if program_state.gameover
* is set */
} else if (evtyp == QEvent::FocusOut
|| evtyp == QEvent::ShortcutOverride
|| evtyp == QEvent::PlatformSurface) {
// leave qt_nhgetch()'s event loop if focus switches somewhere else
qApp->exit();
result = false;
#endif
}
}
return result;
}
NetHackQtBind* NetHackQtBind::instance=0;
NetHackQtKeyBuffer NetHackQtBind::keybuffer;
NetHackQtClickBuffer NetHackQtBind::clickbuffer;
NetHackQtMainWindow* NetHackQtBind::main=0;
QFrame* NetHackQtBind::splash=0;
QStringList *NetHackQtBind::msgs_strings;
boolean NetHackQtBind::msgs_saved = false;
boolean NetHackQtBind::msgs_initd = false;
#if 0
static void Qt_positionbar(char *) {}
#endif
} // namespace nethack_qt_
struct window_procs Qt_procs = {
"Qt",
(WC_COLOR | WC_HILITE_PET
| WC_ASCII_MAP | WC_TILED_MAP
| WC_FONT_MAP | WC_TILE_FILE | WC_TILE_WIDTH | WC_TILE_HEIGHT
| WC_POPUP_DIALOG | WC_PLAYER_SELECTION | WC_SPLASH_SCREEN),
(WC2_HITPOINTBAR | WC2_STATUSLINES),
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, /* color availability */
nethack_qt_::NetHackQtBind::qt_init_nhwindows,
nethack_qt_::NetHackQtBind::qt_player_selection,
nethack_qt_::NetHackQtBind::qt_askname,
nethack_qt_::NetHackQtBind::qt_get_nh_event,
nethack_qt_::NetHackQtBind::qt_exit_nhwindows,
nethack_qt_::NetHackQtBind::qt_suspend_nhwindows,
nethack_qt_::NetHackQtBind::qt_resume_nhwindows,
nethack_qt_::NetHackQtBind::qt_create_nhwindow,
nethack_qt_::NetHackQtBind::qt_clear_nhwindow,
nethack_qt_::NetHackQtBind::qt_display_nhwindow,
nethack_qt_::NetHackQtBind::qt_destroy_nhwindow,
nethack_qt_::NetHackQtBind::qt_curs,
nethack_qt_::NetHackQtBind::qt_putstr,
genl_putmixed,
nethack_qt_::NetHackQtBind::qt_display_file,
nethack_qt_::NetHackQtBind::qt_start_menu,
nethack_qt_::NetHackQtBind::qt_add_menu,
nethack_qt_::NetHackQtBind::qt_end_menu,
nethack_qt_::NetHackQtBind::qt_select_menu,
genl_message_menu, /* no need for X-specific handling */
nethack_qt_::NetHackQtBind::qt_update_inventory,
nethack_qt_::NetHackQtBind::qt_mark_synch,
nethack_qt_::NetHackQtBind::qt_wait_synch,
#ifdef CLIPPING
nethack_qt_::NetHackQtBind::qt_cliparound,
#endif
#ifdef POSITIONBAR
nethack_qt_::Qt_positionbar,
#endif
nethack_qt_::NetHackQtBind::qt_print_glyph,
//NetHackQtBind::qt_print_glyph_compose,
nethack_qt_::NetHackQtBind::qt_raw_print,
nethack_qt_::NetHackQtBind::qt_raw_print_bold,
nethack_qt_::NetHackQtBind::qt_nhgetch,
nethack_qt_::NetHackQtBind::qt_nh_poskey,
nethack_qt_::NetHackQtBind::qt_nhbell,
nethack_qt_::NetHackQtBind::qt_doprev_message,
nethack_qt_::NetHackQtBind::qt_yn_function,
nethack_qt_::NetHackQtBind::qt_getlin,
nethack_qt_::NetHackQtBind::qt_get_ext_cmd,
nethack_qt_::NetHackQtBind::qt_number_pad,
nethack_qt_::NetHackQtBind::qt_delay_output,
#ifdef CHANGE_COLOR /* only a Mac option currently */
donull,
donull,
donull,
donull,
#endif
/* other defs that really should go away (they're tty specific) */
nethack_qt_::NetHackQtBind::qt_start_screen,
nethack_qt_::NetHackQtBind::qt_end_screen,
#ifdef GRAPHIC_TOMBSTONE
nethack_qt_::NetHackQtBind::qt_outrip,
#else
genl_outrip,
#endif
nethack_qt_::NetHackQtBind::qt_preference_update,
nethack_qt_::NetHackQtBind::qt_getmsghistory,
nethack_qt_::NetHackQtBind::qt_putmsghistory,
genl_status_init,
genl_status_finish, genl_status_enablefield,
#ifdef STATUS_HILITES
genl_status_update,
#else
genl_status_update,
#endif
genl_can_suspend_yes,
};
#ifndef WIN32
#if defined(USER_SOUNDS) && !defined(QT_NO_SOUND)
extern "C" void play_usersound(const char* filename, int volume UNUSED)
#else
extern "C" void play_usersound(const char* filename UNUSED, int volume UNUSED)
#endif
{
#ifdef USER_SOUNDS
#ifndef QT_NO_SOUND
QSound::play(filename);
#endif
#endif
}
#endif