for invalid 'O' values when option error messages are issued after theme rooms have left iflags.in_lua set. The pull request just turned the flag off but lua code turns back on and off after that for other dungeon levels. nhlua probably shouldn't be sharing the same error routine as options processing, or at least it should toggle the flag on and off at need instead of pretending that it can be global. Fixes #471
61 KiB
61 KiB