Files
nethack/dat/bigrm-2.lua
2022-07-18 17:58:45 +03:00

72 lines
2.6 KiB
Lua

-- NetHack bigroom bigrm-2.lua $NHDT-Date: 1652196021 2022/05/10 15:20:21 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1 $
-- Copyright (c) 1989 by Jean-Christophe Collet
-- Copyright (c) 1990 by M. Stephenson
-- NetHack may be freely redistributed. See license for details.
--
des.level_init({ style = "solidfill", fg = " " });
des.level_flags("mazelevel", "noflip");
des.map([[
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]]);
-- Dungeon Description
des.region(selection.area(01,01,73,16),"lit");
local darkness;
local choice = math.random(0, 3)
if choice == 0 then
darkness = selection.area(01,07,22,09)
| selection.area(24,01,50,05)
| selection.area(24,11,50,16)
| selection.area(52,07,73,09);
elseif choice == 1 then
darkness = selection.area(24,01,50,16);
elseif choice == 2 then
darkness = selection.area(01,01,22,16)
| selection.area(52,01,73,16);
end
if darkness ~= nil then
des.region(darkness,"unlit");
if percent(25) then
des.replace_terrain({ selection = darkness:grow(),
fromterrain = ".", toterrain = "I" });
end
end
-- Stairs
des.stair("up");
des.stair("down");
-- Non diggable walls
des.non_diggable();
-- Objects
for i = 1,15 do
des.object();
end
-- Random traps
for i = 1,6 do
des.trap();
end
-- Random monsters.
for i = 1,28 do
des.monster();
end