If you kick something while in the air (i.e. on the Air level or while in a bubble on the water level), 1) greased objects were treated specially and 2) messages were given about the object sliding. - add checks for kicking in the air, and always increased distance a bit (I didn't add any checks to deal with the transition from air to water or visa versa) - don't set the flag that causes the "slides" message in these cases either
5.8 KiB
5.8 KiB