In the Qt status panel the six characteristics and the older status conditions all have icons (similar to map tiles) drawn above their values. (The 3.6 era conditions that I added all have blank icons and are in need of artwork. 3.7 conditions aren't implemented.) Int, Stun, and Conf all feature a brain oriented towards the player's right shoulder. The intelligence one is just a bare brain, the stunned one features a black cloud over it, and the confusion one has something over it that is cloud-like but shaped differently from Stun as well has being white rather than black; I'm not sure what that depicts. This transposes the Confusion icon so that it faces the player's left shoulder instead of right. Not a very emphatic suggestion of confusion but seems a useful difference without requiring any artistic competence.
50 KiB
50 KiB