ENHANCED_SYMBOLS is defined by default in config.h. The msdos build tried to #undef ENHANCED_SYMBOLS in tilemap.c, but doing it in there created a mismatch between the data struct definition for glyph_map in wintype.h and the initializers generated in tilemap.c Move the msdos build catch for ENHANCED_SYMBOLS to one single place in config1.h so that the code and data agree.
5.4 KiB
5.4 KiB