The new change to reset discoveries and monster-stats when exiting the tutorial used dynamic data which wouldn't be freed if player used #quit and declined to resume the regular game. It turns out that such a leak was already present for start-of-game inventory that gets stashed away during the tutorial. In both cases, it could happen at most once per game so wasn't a big deal as far as memory leaks go.
33 KiB
33 KiB