The code let you wish for trapped containers in wizard mode and tried not to let you do so in normal mode. But it handled the trapped attribute by overloading the poisoned one, so wishing for a "poisoned chest" would produce a trapped chest in any mode. This fixes that by removing the overloading. You can wish for a trapped box/chest (or tin) in wizard mode and you can now also explicitly wish for an untrapped one in any mode. Asking for trapped in normal mode--most likely hoping to seed a dangerous bones file--just negates any preceding "untrapped" handled earlier within the same wish, and specifying "poisoned" for a container no longer has any effect.
9.8 KiB
9.8 KiB