Add a new debugging option, 'montelecontrol', that allows a wizard- mode player to choose a teleporting monster's destination. If player picks a bad spot, confirmation will be requested. If accepted, the spot will be used even though the consequences could be bad; that's on the player. If rejected, the destination will be assigned as if no control had been attempted rather than try again. The fuzzer isn't allowed to override a bad spot if it tries to pick one. That would probably trigger a sanity_check warning; the fuzzer causes impossible warnings to behave as if panic, so accepting a bad spot would just be fuzzer suicide. It is allowed to randomly set the option and maybe--though extremely unlikely--randomly pick a valid controlled destination.
265 KiB
265 KiB