I've gotten tired of seeing newsgroup claims along the lines of "since devteam is aware of this and has chosen not to eliminate it, they must endorse it", so weaken the tactic of "pudding farming". It is still possible to gain unlimited experience (past level 15 or so there's not much point), but will be less effective for gaining items and for providing sacrifice fodder. Keep track of which monsters have been created via cloning (mostly puddings; gremlins and blue jellies are affected too but nobody's likely to care much about them) so that they can receive special handling. Make cloned monsters progressively less likely to leave corpses as the number killed for a particular type goes up, and also much less likely to drop random items at death. This is sure to need some tuning once hard core farmers point out how they can still abuse it. For the absurdly extreme case, see http://scavenger.homeip.net/farmbot/HomePage FYI, farmbot/PuddingFarmingHOWTO includes an impressive screen shot of a dungeon level where rampant farming is taking place.
16 KiB
16 KiB