Files
nethack/src/mon.c
PatR 2708d3b330 fix mon_leaving_level
Reported directly to devteam:  changing levels while riding gave an
impossible warning, "no monster to remove".

mon_leaving_level() was trying to take hero's steed off the map but
that isn't on the map in the first place.  Only noticable if built
with EXTRA_SANITY_CHECKS enabled.  Normally remove_monster(x,y) just
sets level.monsters[x,y] to Null but with extra checks enabled it
first checks whether that is already Null.
2022-04-24 14:44:40 -07:00

174 KiB