Cleaver's ability to hit up to three adjacent targets could kill a long worm and then try to cut it in two. When this was first reported I was unable to reproduce it, but this time I've managed to do so. But not reliably, so it's hard to claim that it's now fixed. However, the new report's explanation of why it happens and suggested fix was a big help. I had been trying to hit three tail segments, but you need to attack a segment next to the head, then have Cleaver hit and kill the head first (50:50 chance depending upon whether current swing is clockwise or counter). Worm cutting would be looking at the location of the targetted segment but there won't be any monster there when the head dies. (Cleaver's attack itself already copes the situation where its 2nd and/or 3rd potential targets aren't there any more by the time it's ready to try to hit them.)
41 KiB
41 KiB