Files
nethack/include/rm.h
Pasi Kallinen d78dcdcb9b Allow matching any wall map terrain in lua scripts
When matching a terrain, allow using a "w" placeholder that matches
any solid wall:

For example:
   local s = selection.match([[w.w]]);
would match all floor locations with a wall to the left and right of it.
The walls can be solid stone, horizontal, vertical, etc.

This applies to selection.match(), selection.filter_mapchar(), and
des.replace_terrain()
2020-04-13 20:00:34 +03:00

23 KiB