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nethack/doc/fixes35.0
cohrs 94ae25c1ef golems and cold
<Someone> wondered post-3.4.1 why paper golems are affected by cold.
Given what I know of paper, straw and wood, and fantasy golems of each
type, all three types of golem seem like they should resist cold.  The
others were less clear to me, someone else can address them if necessary.
2003-03-12 06:05:17 +00:00

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$RCSfile$ $Revision$ $Date$
General Fixes and Modified Features
-----------------------------------
setmangry should not be called when a monster enters a bones region
typos fixed in data.base
bad capitalization of msg when charging for something that catches light
missing opthelp for use_inverse
Never say "It moves only reluctantly"
expert fireball/cone of cold could not target a monster seen only with
infravision or ESP
display "lotus juice", not "lotu juice" for the fruit juice name
statue of any golem hit with stone-to-flesh spell animates as flesh golem
only humanoid angelic minions should get/use sword and armor
paper, straw and wood golems resist cold
Platform- and/or Interface-Specific Fixes
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win32gui: better handling of "more" prompt for messages that would have scrolled
off the window
General New Features
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burying a punishment ball no longer ends your punishment
Platform- and/or Interface-Specific New Features
------------------------------------------------
win32gui: support perm_invent
win32gui: menu option to add/remove windows captions