1. Add "engraved room floor" pchar sym (S_engroom). The symbol that displays at the engraved part of a room (not a corridor though). The default symbol is '`' which is currently never shown if people have defined the boulder symbol to '0' and statues are displayed as monster symbols. It is bright blue. Add some stylized variations of the S_engroom symset to some of the symsets. 2. Add "engraved corridor" pchar sym (S_engrcorr). The symbol that displays at the engraved part of a corridor. The default symbol is '#', and it matches the symbol for corridor from for whatever the current symset uses. It is bright blue to match the color of the S_engroom symbol. Using the normal corridor symbol for display preserves the lines of the corridor so is not as visually-disruptive as a smaller symbol would be. Explicit entries that match the S_corr symbol have been added to the symset file. Magic mapping and clairvoyance impacts yet to be determined. The Guidebook updates will come later.
673 lines
20 KiB
Plaintext
673 lines
20 KiB
Plaintext
# NetHack 3.7 symbols $NHDT-Date: 1596498253 2020/08/03 23:44:13 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.22 $
|
|
# Copyright (c) 2006 by Michael Allison
|
|
# NetHack may be freely redistributed. See license for details.
|
|
#
|
|
# Symbol sets and handlers for use in NetHack's text-based display.
|
|
#
|
|
# IBMgraphics works by specifying special characters which reside
|
|
# outside the range of normal printable characters. It has subsets
|
|
# for use where the internal code page is different than the one
|
|
# used by US ASCII (437) and has some different special characters.
|
|
#
|
|
# DECgraphics works by switching back and forth between two fonts,
|
|
# where the alternate one substitutes special characters in place
|
|
# of ordinary printable characters in the lowercase letter range.
|
|
# NetHack encodes the request to use the alternate font here by
|
|
# having the high bit set (in hexadecimal, \x80 is combined with
|
|
# a character code between \x5f and \x7e) (not 0x60 to 0x7f as was
|
|
# previously claimed).
|
|
#
|
|
# curses is an approximation of IBMgraphics which relies on DEC
|
|
# mode of operation, with a few characters missing. It is based
|
|
# on an old graphics mode for the Curses interface and is the default
|
|
# on that windowport if no symset is specified. The Curses interface
|
|
# can also use DECgraphics as-is; IBMgraphics probably won't work.
|
|
#
|
|
# Symsets that use the UTF8 handler work a little differently than
|
|
# those that do not. When the UTF8 handler is in effect, any NetHack
|
|
# glyphs that have a utf8str entry present in the runtime glyphmap[]
|
|
# array will utilize that UTF-8 character sequence for the glyph display
|
|
# instead of the NetHack ttychar symbol that would otherwise be used.
|
|
# Any NetHack glyphs that don't actually have a utf8str sequence present
|
|
# in the internal glyphmap will simply fall back to utilizing the typical
|
|
# NetHack ttychar symbol as usual. That is true even when the UTF-8
|
|
# handler is in effect.
|
|
#
|
|
# plain looks decent for room+corridor levels where there aren't a lot
|
|
# of wall corners and ones present tend to be spread out, but it looks
|
|
# awful for wallified mazes
|
|
start: plain
|
|
Description: same as default symbols, except '+' for corner walls
|
|
S_tlcorn: '+'
|
|
S_trcorn: '+'
|
|
S_blcorn: '+'
|
|
S_brcorn: '+'
|
|
S_crwall: '+'
|
|
S_tuwall: '+'
|
|
S_tdwall: '+'
|
|
S_tlwall: '+'
|
|
S_trwall: '+'
|
|
finish #plain -- other symbols implicitly retain their default values
|
|
|
|
# All symbols are spaces
|
|
start: Blank
|
|
Description: completely blank symbols
|
|
S_air: \032
|
|
S_altar: \032
|
|
S_amulet: \032
|
|
S_angel: \032
|
|
S_ant: \032
|
|
S_anti_magic_trap: \032
|
|
S_armor: \032
|
|
S_armour: \032
|
|
S_arrow_trap: \032
|
|
S_ball: \032
|
|
S_bars: \032
|
|
S_bat: \032
|
|
S_bear_trap: \032
|
|
S_blcorn: \032
|
|
S_blob: \032
|
|
S_book: \032
|
|
S_boomleft: \032
|
|
S_boomright: \032
|
|
S_boulder: \032
|
|
S_brcorn: \032
|
|
S_centaur: \032
|
|
S_chain: \032
|
|
S_cloud: \032
|
|
S_cockatrice: \032
|
|
S_coin: \032
|
|
S_corr: \032
|
|
S_crwall: \032
|
|
S_darkroom: \032
|
|
S_dart_trap: \032
|
|
S_demon: \032
|
|
S_digbeam: \032
|
|
S_dnladder: \032
|
|
S_dnstair: \032
|
|
S_brdnladder: \032
|
|
S_brdnstair: \032
|
|
S_dog: \032
|
|
S_dragon: \032
|
|
S_eel: \032
|
|
S_elemental: \032
|
|
S_expl_tl: \032
|
|
S_expl_tc: \032
|
|
S_expl_tr: \032
|
|
S_expl_ml: \032
|
|
S_expl_mc: \032
|
|
S_expl_mr: \032
|
|
S_expl_bl: \032
|
|
S_expl_bc: \032
|
|
S_expl_br: \032
|
|
S_eye: \032
|
|
S_falling_rock_trap: \032
|
|
S_feline: \032
|
|
S_fire_trap: \032
|
|
S_flashbeam: \032
|
|
S_food: \032
|
|
S_fountain: \032
|
|
S_fungus: \032
|
|
S_gem: \032
|
|
S_ghost: \032
|
|
S_giant: \032
|
|
S_gnome: \032
|
|
S_golem: \032
|
|
S_grave: \032
|
|
S_gremlin: \032
|
|
S_hbeam: \032
|
|
S_hcdbridge: \032
|
|
S_hcdoor: \032
|
|
S_hodbridge: \032
|
|
S_hodoor: \032
|
|
S_hole: \032
|
|
S_human: \032
|
|
S_humanoid: \032
|
|
S_hwall: \032
|
|
S_ice: \032
|
|
S_imp: \032
|
|
S_invisible: \032
|
|
S_jabberwock: \032
|
|
S_jelly: \032
|
|
S_kobold: \032
|
|
S_kop: \032
|
|
S_land_mine: \032
|
|
S_lava: \032
|
|
S_lavawall: \032
|
|
S_leprechaun: \032
|
|
S_level_teleporter: \032
|
|
S_lich: \032
|
|
S_light: \032
|
|
S_litcorr: \032
|
|
S_lizard: \032
|
|
S_lslant: \032
|
|
S_magic_portal: \032
|
|
S_magic_trap: \032
|
|
S_mimic: \032
|
|
S_mimic_def: \032
|
|
S_mummy: \032
|
|
S_naga: \032
|
|
S_ndoor: \032
|
|
S_nymph: \032
|
|
S_ogre: \032
|
|
S_orc: \032
|
|
S_piercer: \032
|
|
S_pit: \032
|
|
S_poisoncloud: \032
|
|
S_polymorph_trap: \032
|
|
S_pool: \032
|
|
S_potion: \032
|
|
S_pudding: \032
|
|
S_quadruped: \032
|
|
S_quantmech: \032
|
|
S_ring: \032
|
|
S_rock: \032
|
|
S_rodent: \032
|
|
S_rolling_boulder_trap: \032
|
|
S_room: \032
|
|
S_rslant: \032
|
|
S_rust_trap: \032
|
|
S_rustmonst: \032
|
|
S_scroll: \032
|
|
S_sink: \032
|
|
S_sleeping_gas_trap: \032
|
|
S_snake: \032
|
|
S_spider: \032
|
|
S_spiked_pit: \032
|
|
S_squeaky_board: \032
|
|
S_ss1: \032
|
|
S_ss2: \032
|
|
S_ss3: \032
|
|
S_ss4: \032
|
|
S_statue_trap: \032
|
|
S_stone: \032
|
|
S_strange_obj: \032
|
|
S_sw_bc: \032
|
|
S_sw_bl: \032
|
|
S_sw_br: \032
|
|
S_sw_ml: \032
|
|
S_sw_mr: \032
|
|
S_sw_tc: \032
|
|
S_sw_tl: \032
|
|
S_sw_tr: \032
|
|
S_tdwall: \032
|
|
S_teleportation_trap: \032
|
|
S_throne: \032
|
|
S_tlcorn: \032
|
|
S_tlwall: \032
|
|
S_tool: \032
|
|
S_trap_door: \032
|
|
S_trapper: \032
|
|
S_trcorn: \032
|
|
S_tree: \032
|
|
S_troll: \032
|
|
S_trwall: \032
|
|
S_tuwall: \032
|
|
S_umber: \032
|
|
S_unicorn: \032
|
|
S_upladder: \032
|
|
S_brupladder: \032
|
|
S_upstair: \032
|
|
S_brupstair: \032
|
|
S_vampire: \032
|
|
S_vbeam: \032
|
|
S_vcdbridge: \032
|
|
S_vcdoor: \032
|
|
S_venom: \032
|
|
S_vibrating_square: \032
|
|
S_vodbridge: \032
|
|
S_vodoor: \032
|
|
S_vortex: \032
|
|
S_vwall: \032
|
|
S_wand: \032
|
|
S_water: \032
|
|
S_weapon: \032
|
|
S_web: \032
|
|
S_worm: \032
|
|
S_worm_tail: \032
|
|
S_wraith: \032
|
|
S_xan: \032
|
|
S_xorn: \032
|
|
S_yeti: \032
|
|
S_zombie: \032
|
|
S_zruty: \032
|
|
finish
|
|
|
|
start: IBMgraphics
|
|
Description: special line-drawing characters used for walls
|
|
# Restrictions: primary
|
|
Handling: IBM
|
|
S_vwall: \xb3 # meta-3, vertical rule
|
|
S_hwall: \xc4 # meta-D, horizontal rule
|
|
S_tlcorn: \xda # meta-Z, top left corner
|
|
S_trcorn: \xbf # meta-?, top right corner
|
|
S_blcorn: \xc0 # meta-@, bottom left
|
|
S_brcorn: \xd9 # meta-Y, bottom right
|
|
S_crwall: \xc5 # meta-E, cross
|
|
S_tuwall: \xc1 # meta-A, T up
|
|
S_tdwall: \xc2 # meta-B, T down
|
|
S_tlwall: \xb4 # meta-4, T left
|
|
S_trwall: \xc3 # meta-C, T right
|
|
S_ndoor: \xfa # meta-z, centered dot
|
|
S_vodoor: \xfe # meta-~, small centered square
|
|
S_hodoor: \xfe # meta-~, small centered square
|
|
S_engroom: \xee # epsilon
|
|
S_bars: \xf0 # equivalence symbol
|
|
S_tree: \xf1 # plus or minus symbol
|
|
S_room: \xfa # meta-z, centered dot
|
|
S_corr: \xb0 # meta-0, light shading
|
|
S_litcorr: \xb1 # meta-1, medium shading
|
|
S_engrcorr: \xb0 # meta-0, light shading
|
|
S_fountain: \xf4 # meta-t, integral top half
|
|
S_sink: \xf4 # meta-t, integral top half
|
|
S_pool: \xf7 # meta-w, approx. equals
|
|
S_ice: \xfa # meta-z, centered dot
|
|
S_lava: \xf7 # meta-w, approx. equals
|
|
S_lavawall: \xf7 # meta-w, approx. equals
|
|
S_vodbridge: \xfa # meta-z, centered dot
|
|
S_hodbridge: \xfa # meta-z, centered dot
|
|
S_water: \xf7 # meta-w, approx. equals
|
|
S_vbeam: \xb3 # meta-3, vertical rule
|
|
S_hbeam: \xc4 # meta-D, horizontal rule
|
|
S_sw_ml: \xb3 # meta-3, vertical rule
|
|
S_sw_mr: \xb3 # meta-3, vertical rule
|
|
S_expl_ml: \xb3 # meta-3, vertical rule
|
|
S_expl_mr: \xb3 # meta-3, vertical rule
|
|
finish
|
|
|
|
start: IBMGraphics_1
|
|
# Restrictions: primary
|
|
Handling: IBM
|
|
S_vwall: \xb3 # meta-3, vertical rule
|
|
S_hwall: \xc4 # meta-D, horizontal rule
|
|
S_tlcorn: \xda # meta-Z, top left corner
|
|
S_trcorn: \xbf # meta-?, top right corner
|
|
S_blcorn: \xc0 # meta-@, bottom left
|
|
S_brcorn: \xd9 # meta-Y, bottom right
|
|
S_crwall: \xc5 # meta-E, cross
|
|
S_tuwall: \xc1 # meta-A, T up
|
|
S_tdwall: \xc2 # meta-B, T down
|
|
S_tlwall: \xb4 # meta-4, T left
|
|
S_trwall: \xc3 # meta-C, T right
|
|
S_engroom: \xee # epsilon
|
|
S_vbeam: \xb3 # meta-3, vertical rule
|
|
S_hbeam: \xc4 # meta-D, horizontal rule
|
|
S_sw_ml: \xb3 # meta-3, vertical rule
|
|
S_sw_mr: \xb3 # meta-3, vertical rule
|
|
S_expl_ml: \xb3 # meta-3, vertical rule
|
|
S_expl_mr: \xb3 # meta-3, vertical rule
|
|
finish
|
|
|
|
start: IBMGraphics_2
|
|
# Restrictions: primary
|
|
Handling: IBM
|
|
S_vwall: \xb3 # meta-3, vertical rule
|
|
S_hwall: \xc4 # meta-D, horizontal rule
|
|
S_tlcorn: \xda # meta-Z, top left corner
|
|
S_trcorn: \xbf # meta-?, top right corner
|
|
S_blcorn: \xc0 # meta-@, bottom left
|
|
S_brcorn: \xd9 # meta-Y, bottom right
|
|
S_crwall: \xc5 # meta-E, cross
|
|
S_tuwall: \xc1 # meta-A, T up
|
|
S_tdwall: \xc2 # meta-B, T down
|
|
S_tlwall: \xb4 # meta-4, T left
|
|
S_trwall: \xc3 # meta-C, T right
|
|
S_vodoor: \xfe # meta-~, small centered square
|
|
S_hodoor: \xfe # meta-~, small centered square
|
|
S_engroom: \xee # epsilon
|
|
S_corr: \xb0 # meta-0, light shading
|
|
S_litcorr: \xb1 # meta-1, medium shading
|
|
S_engrcorr: \xb0 # meta-0, light shading
|
|
S_vbeam: \xb3 # meta-3, vertical rule
|
|
S_hbeam: \xc4 # meta-D, horizontal rule
|
|
S_sw_ml: \xb3 # meta-3, vertical rule
|
|
S_sw_mr: \xb3 # meta-3, vertical rule
|
|
S_expl_ml: \xb3 # meta-3, vertical rule
|
|
S_expl_mr: \xb3 # meta-3, vertical rule
|
|
finish
|
|
|
|
start: RogueIBM
|
|
Handling: IBM
|
|
Restrictions: rogue
|
|
S_weapon: \x29
|
|
S_amulet: \x2c
|
|
S_food: \x3a
|
|
S_potion: \xad
|
|
S_scroll: \x3f
|
|
S_book: \x2b
|
|
S_wand: \xe7
|
|
S_vwall: \xba # all walls now use
|
|
S_hwall: \xcd # double line graphics
|
|
S_tlcorn: \xc9
|
|
S_trcorn: \xbb
|
|
S_blcorn: \xc8
|
|
S_brcorn: \xbc
|
|
S_crwall: \xce
|
|
S_tuwall: \xca
|
|
S_tdwall: \xcb
|
|
S_tlwall: \xb9
|
|
S_trwall: \xcc
|
|
S_ndoor: \xce
|
|
S_vodoor: \xce
|
|
S_hodoor: \xce
|
|
S_room: \xfa # centered dot
|
|
S_corr: \xb1
|
|
S_litcorr: \xb2
|
|
S_engrcorr: \xb1
|
|
S_upstair: \xf0 # Greek Xi
|
|
S_dnstair: \xf0
|
|
S_brupstair: \xf0 # Greek Xi
|
|
S_brdnstair: \xf0
|
|
finish
|
|
|
|
start: RogueEpyx
|
|
Description: rogue level color symbol set like Epyx Rogue
|
|
Restrictions: rogue
|
|
Handling: IBM
|
|
Color: Yes
|
|
S_vwall: \xba # all walls now use
|
|
S_hwall: \xcd # double line graphics
|
|
S_tlcorn: \xc9
|
|
S_trcorn: \xbb
|
|
S_blcorn: \xc8
|
|
S_brcorn: \xbc
|
|
S_crwall: \xce
|
|
S_tuwall: \xca
|
|
S_tdwall: \xcb
|
|
S_tlwall: \xb9
|
|
S_trwall: \xcc
|
|
S_ndoor: \xce
|
|
S_vodoor: \xce
|
|
S_hodoor: \xce
|
|
S_room: \xfa # centered dot
|
|
S_engroom: \xee # epsilon
|
|
S_corr: \xb1
|
|
S_litcorr: \xb2
|
|
S_engrcorr: \xb1
|
|
S_upstair: \xf0 # Greek Xi
|
|
S_dnstair: \xf0
|
|
S_brupstair: \xf0 # Greek Xi
|
|
S_brdnstair: \xf0
|
|
S_arrow_trap: \x04 # diamond (cards)
|
|
S_dart_trap: \x04
|
|
S_falling_rock_trap: \x04
|
|
S_squeaky_board: \x04
|
|
S_bear_trap: \x04
|
|
S_land_mine: \x04
|
|
S_rolling_boulder_trap: \x04
|
|
S_sleeping_gas_trap: \x04
|
|
S_rust_trap: \x04
|
|
S_fire_trap: \x04
|
|
S_pit: \x04
|
|
S_spiked_pit: \x04
|
|
S_hole: \x04
|
|
S_trap_door: \x04
|
|
S_teleportation_trap: \x04
|
|
S_level_teleporter: \x04
|
|
S_magic_portal: \x04
|
|
S_web: \x04
|
|
S_statue_trap: \x04
|
|
S_magic_trap: \x04
|
|
S_anti_magic_trap: \x04
|
|
S_polymorph_trap: \x04
|
|
S_weapon: \x18 # up arrow
|
|
# ^J S_armor: \x0a # Vert rect with o
|
|
S_armor: \x5b # default: '['
|
|
# ^I S_ring: \x09 # circle with arrow
|
|
S_ring: \x3d # default: '='
|
|
S_amulet: \x0c # "female" symbol
|
|
S_tool: \x28 # default: '('
|
|
S_food: \x05 # club (as in cards)
|
|
S_potion: \xad # upside down '!'
|
|
S_scroll: \x0e # musical note
|
|
S_book: \x2b # default: '+'
|
|
S_wand: \xe7 # greek tau
|
|
S_coin: \x0f # yes it's the same as gems
|
|
S_gem: \x0f # fancy '*'
|
|
S_rock: \x60
|
|
S_ball: \x30
|
|
S_chain: \x5f
|
|
S_venom: \x2e
|
|
S_rock: \x60
|
|
S_ball: \x30
|
|
S_chain: \x5f
|
|
S_venom: \x2e
|
|
S_human: \x01
|
|
finish
|
|
|
|
start: RogueWindows
|
|
Restrictions: rogue
|
|
Handling: IBM
|
|
S_weapon: \x29
|
|
S_amulet: \x2c
|
|
S_food: \x3a
|
|
S_potion: \xad
|
|
S_scroll: \x3f
|
|
S_book: \x2b
|
|
S_wand: \xe7
|
|
S_vwall: \xba # all walls now use
|
|
S_hwall: \xcd # double line graphics
|
|
S_tlcorn: \xc9
|
|
S_trcorn: \xbb
|
|
S_blcorn: \xc8
|
|
S_brcorn: \xbc
|
|
S_crwall: \xce
|
|
S_tuwall: \xca
|
|
S_tdwall: \xcb
|
|
S_tlwall: \xb9
|
|
S_trwall: \xcc
|
|
S_ndoor: \xce
|
|
S_vodoor: \xce
|
|
S_hodoor: \xce
|
|
S_room: \xfa # centered dot
|
|
S_engroom: \xee # epsilon
|
|
S_corr: \xb1
|
|
S_litcorr: \xb2
|
|
S_engrcorr: \xb1
|
|
S_upstair: \xf0 # Greek Xi
|
|
S_dnstair: \xf0
|
|
S_brupstair: \xf0 # Greek Xi
|
|
S_brdnstair: \xf0
|
|
finish
|
|
|
|
start: curses
|
|
Description: approximation of IBMgraphics using DECgraphics
|
|
Restrictions: primary
|
|
Handling: DEC
|
|
S_vwall: \xf8 # meta-x, vertical rule
|
|
S_hwall: \xf1 # meta-q, horizontal rule
|
|
S_tlcorn: \xec # meta-l, top left corner
|
|
S_trcorn: \xeb # meta-k, top right corner
|
|
S_blcorn: \xed # meta-m, bottom left
|
|
S_brcorn: \xea # meta-j, bottom right
|
|
S_crwall: \xee # meta-n, cross
|
|
S_tuwall: \xf6 # meta-v, T up
|
|
S_tdwall: \xf7 # meta-w, T down
|
|
S_tlwall: \xf5 # meta-u, T left
|
|
S_trwall: \xf4 # meta-t, T right
|
|
S_ndoor: \xfe # meta-z, centered dot
|
|
S_bars: \xfc # meta-|, not-equals sign (was '#')
|
|
S_tree: \xe7 # meta-g, plus or minus sign
|
|
S_room: \xfe # meta-z, centered dot
|
|
S_engroom: \xee # epsilon
|
|
S_corr: \xe1 # meta-a, solid block
|
|
S_litcorr: \xe1 # meta-a, solid block
|
|
S_engrcorr: \xe1 # meta-a, solid block
|
|
S_ice: \xfe # meta-z, centered dot
|
|
S_vodbridge: \xfe # meta-z, centered dot
|
|
S_hodbridge: \xfe # meta-z, centered dot
|
|
S_vbeam: \xf8 # meta-3, vertical rule
|
|
S_hbeam: \xf1 # meta-D, horizontal rule
|
|
S_sw_ml: \xf8 # meta-3, vertical rule
|
|
S_sw_mr: \xf8 # meta-3, vertical rule
|
|
S_expl_ml: \xf8 # meta-3, vertical rule
|
|
S_expl_mr: \xf8 # meta-3, vertical rule
|
|
finish
|
|
|
|
start: DECgraphics
|
|
Description: special line-drawing characters used for walls
|
|
Restrictions: primary
|
|
Handling: DEC
|
|
S_vwall: \xf8 # meta-x, vertical rule
|
|
S_hwall: \xf1 # meta-q, horizontal rule
|
|
S_tlcorn: \xec # meta-l, top left corner
|
|
S_trcorn: \xeb # meta-k, top right corner
|
|
S_blcorn: \xed # meta-m, bottom left
|
|
S_brcorn: \xea # meta-j, bottom right
|
|
S_crwall: \xee # meta-n, cross
|
|
S_tuwall: \xf6 # meta-v, T up
|
|
S_tdwall: \xf7 # meta-w, T down
|
|
S_tlwall: \xf5 # meta-u, T left
|
|
S_trwall: \xf4 # meta-t, T right
|
|
S_ndoor: \xfe # meta-~, centered dot
|
|
S_vodoor: \xe1 # meta-a, solid block
|
|
S_hodoor: \xe1 # meta-a, solid block
|
|
S_bars: \xfc # meta-|, not-equals (used to be pi)
|
|
S_tree: \xe7 # meta-g, plus-or-minus
|
|
S_room: \xfe # meta-~, centered dot
|
|
S_upladder: \xf9 # meta-y, less-than-or-equals
|
|
S_dnladder: \xfa # meta-z, greater-than-or-equals
|
|
S_brupladder: \xf9 # meta-y, less-than-or-equals
|
|
S_brdnladder: \xfa # meta-z, greater-than-or-equals
|
|
S_altar: \xfb # meta-{, pi (used to default to '_')
|
|
S_pool: \xe0 # meta-\, diamond
|
|
S_ice: \xfe # meta-~, centered dot
|
|
S_lava: \xe0 # meta-\, diamond
|
|
S_lavawall: \xe0 # meta-\, diamond
|
|
S_vodbridge: \xfe # meta-~, centered dot
|
|
S_hodbridge: \xfe # meta-~, centered dot
|
|
S_water: \xe0 # meta-\, diamond
|
|
S_vbeam: \xf8 # meta-x, vertical rule
|
|
S_hbeam: \xf1 # meta-q, horizontal rule
|
|
S_sw_tc: \xef # meta-o, high horizontal line
|
|
S_sw_ml: \xf8 # meta-x, vertical rule
|
|
S_sw_mr: \xf8 # meta-x, vertical rule
|
|
S_sw_bc: \xf3 # meta-s, low horizontal line
|
|
S_expl_tc: \xef # meta-o, high horizontal line
|
|
S_expl_ml: \xf8 # meta-x, vertical rule
|
|
S_expl_mr: \xf8 # meta-x, vertical rule
|
|
S_expl_bc: \xf3 # meta-s, low horizontal line
|
|
finish
|
|
|
|
start: MACgraphics
|
|
# Description: (pre-OSX: obsolete?)
|
|
# Restrictions: primary
|
|
Handling: MAC
|
|
S_vwall: \xba
|
|
S_hwall: \xcd
|
|
S_tlcorn: \xc9
|
|
S_trcorn: \xbb
|
|
S_blcorn: \xc8
|
|
S_brcorn: \xbc
|
|
S_crwall: \xce
|
|
S_tuwall: \xca
|
|
S_tdwall: \xcb
|
|
S_tlwall: \xb9
|
|
S_trwall: \xcc
|
|
S_ndoor: \xb0
|
|
S_vodoor: \xee
|
|
S_hodoor: \xee
|
|
S_vcdoor: \xef
|
|
S_hcdoor: \xef
|
|
S_bars: \xf0 # equivalency symbol
|
|
S_tree: \xf1 # plus-or-minus
|
|
S_corr: \xb0
|
|
S_engrcorr: \xb0
|
|
S_grave: \xef # same as open door
|
|
S_pool: \xe0
|
|
finish
|
|
|
|
start: Enhanced1
|
|
Description: Enhanced with Unicode glyphs and 24-bit color
|
|
Restrictions: primary
|
|
Handling: UTF8
|
|
S_vwall: U+2502 # BOX DRAWINGS LIGHT VERTICAL
|
|
S_hwall: U+2500 # BOX DRAWINGS LIGHT HORIZONTAL
|
|
S_tlcorn: U+250c # BOX DRAWINGS LIGHT DOWN AND RIGHT
|
|
S_trcorn: U+2510 # BOX DRAWINGS LIGHT DOWN AND LEFT
|
|
S_blcorn: U+2514 # BOX DRAWINGS LIGHT UP AND RIGHT
|
|
S_brcorn: U+2518 # BOX DRAWINGS LIGHT UP AND LEFT
|
|
S_crwall: U+253c # BOX DRAWINGS LIGHT VERTICAL AND HORIZONTAL
|
|
S_tuwall: U+2534 # BOX DRAWINGS LIGHT UP AND HORIZONTAL
|
|
S_tdwall: U+252c # BOX DRAWINGS LIGHT DOWN AND HORIZONTAL
|
|
S_tlwall: U+2524 # BOX DRAWINGS LIGHT VERTICAL AND LEFT
|
|
S_trwall: U+251c # BOX DRAWINGS LIGHT VERTICAL AND RIGHT
|
|
S_ndoor: U+00b7 # MIDDLE DOT
|
|
S_vodoor: U+2592 # MEDIUM SHADE
|
|
S_hodoor: U+2592 # MEDIUM SHADE
|
|
S_bars: U+2261 # IDENTICAL TO
|
|
S_tree: U+03a8 # GREEK CAPITAL LETTER PSI
|
|
S_room: U+00b7 # MIDDLE DOT
|
|
S_engroom: U+03BE # Greek Small Letter Xi
|
|
S_darkroom: U+00b7 # MIDDLE DOT
|
|
S_upladder: U+2264 # LESS-THAN OR EQUAL TO
|
|
S_dnladder: U+2265 # GREATER-THAN OR EQUAL TO
|
|
S_altar: U+03A9 # GREEK CAPITAL LETTER OMEGA
|
|
S_grave: U+2020 # DAGGER
|
|
G_fountain: U+2320/0-150-255 # TOP HALF INTEGRAL
|
|
S_pool: U+224b # TRIPLE TILDE
|
|
S_ice: U+00b7 # MIDDLE DOT
|
|
S_lava: U+224b # TRIPLE TILDE
|
|
S_lavawall: U+2248 # ALMOST EQUAL TO
|
|
S_vodbridge: U+00b7 # MIDDLE DOT
|
|
S_hodbridge: U+00b7 # MIDDLE DOT
|
|
S_water: U+2248 # ALMOST EQUAL TO
|
|
S_web: U+00A4 # CURRENCY SIGN
|
|
S_vbeam: U+2502 # BOX DRAWINGS LIGHT VERTICAL
|
|
S_hbeam: U+2500 # BOX DRAWINGS LIGHT HORIZONTAL
|
|
S_sw_tc: U+2594 # UPPER ONE EIGHTH BLOCK
|
|
S_sw_ml: U+258f # LEFT ONE EIGHTH BLOCK
|
|
S_sw_mr: U+2595 # RIGHT ONE EIGHTH BLOCK
|
|
S_sw_bc: U+2581 # LOWER ONE EIGHTH BLOCK
|
|
S_expl_tc: U+2594 # UPPER ONE EIGHTH BLOCK
|
|
S_expl_ml: U+258f # LEFT ONE EIGHTH BLOCK
|
|
S_expl_mr: U+2595 # RIGHT ONE EIGHTH BLOCK
|
|
S_expl_bc: U+2581 # LOWER ONE EIGHTH BLOCK
|
|
G_vwall_sokoban: U+2502/0-0-190
|
|
G_hwall_sokoban: U+2500/0-0-190
|
|
G_tlcorn_sokoban: U+250c/0-0-190
|
|
G_trcorn_sokoban: U+2510/0-0-190
|
|
G_blcorn_sokoban: U+2514/0-0-190
|
|
G_brcorn_sokoban: U+2518/0-0-190
|
|
G_crwall_sokoban: U+253C/0-0-190
|
|
G_tuwall_sokoban: U+2534/0-0-190
|
|
G_tdwall_sokoban: U+252C/0-0-190
|
|
G_tlwall_sokoban: U+2524/0-0-190
|
|
G_trwall_sokoban: U+251C/0-0-190
|
|
G_vwall_gehennom: U+2502/190-0-0
|
|
G_hwall_gehennom: U+2500/190-0-0
|
|
G_tlcorn_gehennom: U+250c/190-0-0
|
|
G_trcorn_gehennom: U+2510/190-0-0
|
|
G_blcorn_gehennom: U+2514/190-0-0
|
|
G_brcorn_gehennom: U+2518/190-0-0
|
|
G_crwall_gehennom: U+253C/190-0-0
|
|
G_tuwall_gehennom: U+2534/190-0-0
|
|
G_tdwall_gehennom: U+252C/190-0-0
|
|
G_tlwall_gehennom: U+2524/190-0-0
|
|
G_trwall_gehennom: U+251C/190-0-0
|
|
G_vwall_knox: U+2502/150-75-0
|
|
G_hwall_knox: U+2500/150-75-0
|
|
G_tlcorn_knox: U+250c/150-75-0
|
|
G_trcorn_knox: U+2510/150-75-0
|
|
G_blcorn_knox: U+2514/150-75-0
|
|
G_brcorn_knox: U+2518/150-75-0
|
|
G_crwall_knox: U+253C/150-75-0
|
|
G_tuwall_knox: U+2534/150-75-0
|
|
G_tdwall_knox: U+252C/150-75-0
|
|
G_tlwall_knox: U+2524/150-75-0
|
|
G_trwall_knox: U+251C/150-75-0
|
|
G_vwall_mines: U+2502/113-126-142
|
|
G_hwall_mines: U+2500/113-126-142
|
|
G_tlcorn_mines: U+250c/113-126-142
|
|
G_trcorn_mines: U+2510/113-126-142
|
|
G_blcorn_mines: U+2514/113-126-142
|
|
G_brcorn_mines: U+2518/113-126-142
|
|
G_crwall_mines: U+253C/113-126-142
|
|
G_tuwall_mines: U+2534/113-126-142
|
|
G_tdwall_mines: U+252C/113-126-142
|
|
G_tlwall_mines: U+2524/113-126-142
|
|
G_trwall_mines: U+251C/113-126-142
|
|
finish
|
|
|
|
# symbols EOF
|