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nethack/doc/mythos.doc
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SCCS Id: @(#)mythos.doc 3.3 2000/07/25
Part I General Mythos
"Gehennom" (Gehenna) is a contraction of "Gei-ben-hinnom" (the valley of
the son of Hinnom). It is a name of a small, deep, and dark valley south-
east of ancient Jerusalem. In the pre-Hebraic era, that valley was the
center for the worship of Moloch, who demanded that children be sacrificed
to him. It was (and still is) considered a fearful, dreadful place, where
suffering souls of dead people roam and seek revenge. Gehennom was consid-
ered the place where a hidden port to the Under World exists. Through that
port, demons, devils, and other servants of evil gods emerge sometimes to
do havoc among the living.
Part II Quests Mythos
Archeologist
Leader: Lord Carnarvon
(co-discoverer of Tutankhamen's tomb)
Home: College of Archeology
Nemesis: Minion of Huhetotl
Goal: Tomb of the Toltec Kings
Artifact: Orb of Detection
Background:
General:
Ranks:
Barbarian
Leader: Pelias
Home: Camp of the Duali Tribe
Nemesis: Thoth Amon
Goal: Duali Oasis
Artifact: Heart of Ahriman
Background: Conan the Barbarian series
General:
Ranks:
Caveman
Leader: Shaman Karnov
Home: Caves of the Ancestors
Nemesis: Chromatic Dragon
Goal: Dragon's Lair
Artifact: Sceptre of Might
Background:
General:
Ranks:
Elf (retired in 3.3.0)
Leader: Earendil/Elwing
Home: Great Circle of Earendil/Elwing
Nemesis: Goblin King
Goal: Goblins' Cave
Artifact: Palantir of Westernesse
Background: Loosely based on Tolkien, particularly pre-Third Age
General:
Ranks:
Healer
Leader: Hippocrates
Home: Temple of Epidaurus
The temple of Epidaurus was the largest and most well known
temple built by the cult of Aesculapius
Nemesis: Cyclops
Goal: Temple of Coeus
Artifact: Staff of Aesculapius
Background: Based on the greek mythology surrounding Aesculapius
General:
Ranks:
Knight
Leader: King Arthur
Home: Camelot Castle
Nemesis: Ixoth
Goal: Isle of Glass
Artifact: Magic Mirror of Merlin
Background: Legend of King Arthur
General:
Ranks:
Monk (added in 3.3.0)
Leader: the Grand Master
Home: the Monastery of Chan-Sune
Nemesis: Master Kaen
Goal: the Monastery of the Earth-Lord
Artifact: Eyes of the Overworld
Background: Militant Chinese cleric (Wu-dang Taoist, Shao-lin Buddhist)
General: martial arts, enlightenment, vegetarianism
Ranks:
Priest
Leader: Arch Priest
Home: Great Temple
Nemesis: Nalzok
Goal: Temple of Nalzok
Artifact: Mitre of Holiness
Background: As of 3.3.0, more of a Western-style cleric
General: holy water, undead turning
Ranks:
Ranger (replaced Elf in 3.3.0)
Leader: Orion
Home: Orion's camp
Nemesis: Scorpius
Goal: the cave of the wumpus
Artifact: Longbow of Diana
Background: Roman version of Orion/Sirius/Scorpius myth
General: Locate level is in honor to the "wumpus" game
Ranks:
Rogue
Leader: Master of Thieves
Home: Thieves' Guild Hall
Nemesis: Master Assassin
Goal: Assassins' Guild Hall
Artifact: Master Key of Thievery
Background: Fritz Leiber's Fafhrd and the Gray Mouser series of books
General:
Ranks:
Samurai
Leader: Lord Sato
Home: Castle of the Taro Clan
Nemesis: Ashikaga Takauji
Goal: Shogun's Castle
Artifact: Tsurugi of Muramasa
Background: Shogun. The Forty-Seven Ronin. The Crysanthemum and The
Sword, by Ruth Benedict. Mirror, Sword and Jewel, by Kurt
Singer.
General: The player is referred to as player_name-san ('san' being an
honorable title), once he has completed the quest, or obtained
the artifact the reference changes to player_name-sama. 'Sama'
is the title for Lord.
Ranks: Hatamoto. "Banner Knights". "They were originally personal
body guards to a military commander, but after completing
their service they became samurai."
Ronin. Samurai without alliegance to a daimyo, exiled or
renegades.
Ninja. Secretive society of samurai trained in killing arts.
Joshu. A samurai who headed a castle.
Ryoshu. A samurai who headed a small piece of territory.
Kokushu. A samurai who headed a province-sized area.
Daimyo. A samurai lord.
Kuge. Nobles of the imperial court, they held presedence over
the daimyos at court.
Shogun. The reigning samurai "king".
Tourist
Leader: Twoflower
Home: Traveller's Aid Office
Nemesis: Master of Thieves
Goal: Thieves' Guild Hall
Artifact: Yendorian Express Card
Background: Terry Pratchett's Discworld series of books
General:
Ranks:
Valkyrie
Leader: the Norn
Home: Shrine of Destiny
Nemesis: Lord Surtur
Goal: Cave of Surtur
Artifact: Orb of Fate
Background: Norse mythology
General:
Ranks:
Wizard
Leader: Neferet the Green
Home: The Lonely Tower
Nemesis: Dark One
Goal: Tower of Darkness
Artifact: Eye of the Aethiopica
Background:
General:
Ranks:
Part III Game Objects (not described in data.base)
Maud and the DUAM XNAHT scroll. Maud was the suggestor of the intro-
duction of amnesia into the game.
Part IV Artifacts (not described in data.base or artilist.h)
Excalibur King Arthur's sword
Stormbringer Michael Moorcock's Elric saga
Mjollnir Thor's hammer (Norse mythology)
Orcrist, Sting Tolkien
Magicbane loosely based on the magic knife "Carnwennan"
in "The Coming of the King" by Nikolai Tolstoy
Grayswandir Corwin's sword in Roger Zelazny's Amber saga
Part V Game Monsters (not described in data.base)
Part VI Miscellaneous Knowledge
Elbereth is the Star-Queen of the elves of Middle Earth.
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"Lasciate ogni speranza voi ch'entrate" is italian for 'All hope abandon, ye
who enter here'.
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"The throne vanishes in a puff of logic." analogy comes from Douglas Adams'
Hitchikers Guide to the Galaxy:
"But," says man, "the Babel fish is a dead giveaway, isn't it? It could
not have evolved by chance. It proves you exist, and so therefore, by your
own argument, you don't. QED."
"Oh dear," says God, "I hadn't thought of that," and promptly vanishes in
a puff of logic.
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