This is the second of a series of changes related to save/restore.
No EDITLEVEL bump has been included, because although the code
is changed extensively by this, the content of the savefiles have
not been changed.
Push the use of the structlevel bwrite() and mread() function use
out of the core and into sfstruct.c. This is groundwork for upcoming
changes.
In the core, replace the bwrite() and mread() calls with the
use of type-specific savefile output (Sfo) and savefile
input (Sfi) macros. The macros are defined in a new header file
savefile.h, which also contains the prototypes for the sfo_* and
sfi_* functions that the macros ultimately expand to. The functions
themselves are in src/sfbase.c.
On C99, each Sfo or Sfi macro expansion refers directly to the
corresponding type-specific sfo_* or sfi_* function.
If C23 or later is is use, the majority (all but 3 types) of the
macros refer to a single _Generic output routine sfo(nhfp, dt, tag),
and a single _Generic input routine sfi(nhfp, dt, tag), which handles
the dispatch of the type-specific underlying functions. This was
somewhat experimental, but turned out to be practical because the
compiler would gripe if the type for a variable was not included in
the _Generic when passed as an argument, so it could be fixed.
This alters the savefile verication process by having a common set
return values for the related functions such as uptodate(),
check_version(), etc. The new return values return more information
about savefile incompatibilities, beyond failure/sucess. The
additional information will be useful for an upcoming addition.
The expanded return values are:
SF_UPTODATE (0) everything matched and looks good
SF_OUTDATED (1) savefile is outdated
SF_CRITICAL_BYTE_COUNT_MISMATCH (2) critical size count mismatch
SF_DM_IL32LLP64_ON_ILP32LL64 (3) Windows x64 savefile on x86
SF_DM_I32LP64_ON_ILP32LL64 (4) Unix 64 savefile on x86
SF_DM_ILP32LL64_ON_I32LP64 (5) x86 savefile on Unix 64
SF_DM_ILP32LL64_ON_IL32LLP64 (6) x86 savefile on Windows x64
SF_DM_I32LP64_ON_IL32LLP64 (7) Unix 64 savefile on Windows x64
SF_DM_IL32LLP64_ON_I32LP64 (8) Windows x64 savefile on Unix 64
SF_DM_MISMATCH (9) some other mismatch
The callers in the core have been adjusted to deal with the expanded
return values.
Other miscellaneous inclusions:
- go.oracle_loc -> svo.oracle_loc.
- add a bit (1UL << 30) to called SFCTOOL_BIT as groundwork
for changes to follow.
611 lines
23 KiB
Makefile
611 lines
23 KiB
Makefile
# NetHack Makefile (VMS) - for building nethack itself.
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# NetHack 3.7 Makefile.src $NHDT-Date: 1683748060 2023/05/10 19:47:40 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.60 $
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# Copyright (c) 2011 by Robert Patrick Rankin
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# NetHack may be freely redistributed. See license for details.
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# Copy this file to [.src]Makefile. and then edit it as needed.
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# The default configuration is for building with DEC C (aka Compaq C,
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# then HP C).
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# If you change CC or CFLAGS, make similar changes in [.util]Makefile.
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#
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# Note: modifying this Makefile will cause crtl.opt to be rebuilt,
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# which will trigger an update of makedefs, which will in turn
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# result in a full build of just about _everything_.
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MAKE = $(MMS)
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CD = set default
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ECHO = write sys$output
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NOOP = continue
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RUN = mcr
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TOUCH = append/New _NLA0: # only one file per $(TOUCH)
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# source tree, relative to 'src' and 'util'
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INC = [-.include]
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SYSSHR = [-.sys.share]
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SRC = [-.src]
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TTY = [-.win.tty]
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CURSES = [-.win.curses]
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UTL = [-.util]
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VMS = [-.sys.vms]
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WINSHR = [-.win.share]
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X11 = [-.win.X11]
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#LUA source tree parallel to NetHack tree in lua535 directory
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LUA = [-.-.lua540.src]
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MAKEFILE= $(SRC)Makefile.
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# if you are using gcc as your compiler:
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# uncomment the CC definition below if it's not in your environment
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# CC = gcc
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# set option flags for C compiler and linker
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#
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CFLAGS = /Prefix=All/Incl=$(INC),$(LUA)/noList # DECC in native mode
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#CFLAGS = /Include=$(INC),$(LUA)/noList # VAXC or GNUC
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#LFLAGS = /Debug/Map/Cross_Ref # for development
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#LFLAGS = /noTraceback/noMap # for installing w/ privs
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LFLAGS = /noMap
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LINK = link
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# DEC C (decc$shr linked by default)
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LIBS =
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MORELIBS =
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# VAX C or GNU C, using shareable image run-time library
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# (leave MORELIBS blank for VAX C)
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#LIBS = sys$share:vaxcrtl.exe/Shareable
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#MORELIBS = gnu_cc:[000000]gcclib.olb/Library
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# VAX C or GNU C, using object library run-time library
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# (leave LIBS blank for VAX C)
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#LIBS = gnu_cc:[000000]gcclib.olb/Library
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#MORELIBS = sys$library:vaxcrtl.olb/Library
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# Specific VMS object files
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SYSSRC = $(VMS)vmsmain.c,$(VMS)vmstty.c,$(VMS)vmsunix.c,\
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$(VMS)vmsmisc.c,$(VMS)vmsfiles.c,$(VMS)vmsmail.c
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SYSOBJ = vmsmain.obj,vmstty.obj,vmsunix.obj,vmsmail.obj #,vmsmisc.obj,vmsfiles.obj
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LIBOPT = $(SRC)crtl.opt;
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ID_OPT = $(SRC)ident.opt;
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# termcap library
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TERMCAPSRC = tclib.c
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TERMCAPOBJ = ,tclib.obj
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# Set WINSRC and WINOBJ lines corresponding to your desired combination
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# of windowing systems. Also set windowing systems in config.h.
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#
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# a straight tty port using no native windowing system
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WINTTYSRC = $(TTY)getline.c $(TTY)termcap.c $(TTY)topl.c $(TTY)wintty.c \
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$(TERMCAPSRC)
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WINTTYOBJ = getline.obj,termcap.obj,topl.obj,wintty.obj $(TERMCAPOBJ)
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#
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# curses; doesn't use termcap; may or may not support TERMTABLE for non-DEC tty
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# [native curses is incompatible with ncurses and PDcurses; it won't work]
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WINCURSESSRC = $(CURSES)cursdial.c $(CURSES)cursmesg.c $(CURSES)cursinit.c \
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$(CURSES)cursmisc.c $(CURSES)cursinvt.c $(CURSES)cursstat.c \
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$(CURSES)cursmain.c $(CURSES)curswins.c
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WINCURSESOBJ = cursdial.obj,cursmesg.obj,cursinit.obj,cursmisc.obj, \
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cursinvt.obj,cursstat.obj,cursmain.obj,curswins.obj
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#
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# an X11 port (not supported under DECwindows)
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WINX11SRC = $(X11)Window.c $(X11)dialogs.c $(X11)winX.c $(X11)winmap.c \
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$(X11)winmenu.c $(X11)winmesg.c $(X11)winmisc.c $(X11)winstat.c \
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$(X11)wintext.c $(X11)winval.c $(SRC)tile.c
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WINX11OBJ = Window.obj,dialogs.obj,winX.obj,winmap.obj,winmenu.obj,\
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winmesg.obj,winmisc.obj,winstat.obj,wintext.obj,winval.obj,tile.obj
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#
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#
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# make sure both WANT_WIN_TTY and WANT_WIN_CURSES have a value
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.ifndef WANT_WIN_CURSES
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WANT_WIN_CURSES=0
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.endif
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.ifndef WANT_WIN_TTY
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.if WANT_WIN_CURSES
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WANT_WIN_TTY=0
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.else
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WANT_WIN_TTY=1
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.endif
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.endif
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.if WANT_WIN_TTY
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.if WANT_WIN_CURSES
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WINSRC = $(WINTTYSRC) $(WINCURSESSRC)
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WINOBJ = $(WINTTYOBJ),$(WINCURSESOBJ)
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.else
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WINSRC = $(WINTTYSRC)
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WINOBJ = $(WINTTYOBJ)
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.endif
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.else
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.if WANT_WIN_CURSES
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WINSRC = $(WINCURSESSRC)
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WINOBJ = $(WINCURSESOBJ)
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.else
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# Neither WANT_WIN_TTY nor WANT_WIN_CURSES?
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.endif
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.endif
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# make NetHack for VMS
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SYSTEM = SysVMS.timestamp;
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GAME = $(SRC)nethack.exe;
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# RANDOM is defined in vmsconf.h, USE_ISAAC64 might be defined in config.h;
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RANDSRC = isaac64.c random.c
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RANDOBJ = isaac64.obj,random.obj
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# ----------------------------------------
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#
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# Nothing below this line should have to be changed.
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#
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# Other things that have to be reconfigured are in vmsconf.h,
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# and config.h
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VERSION = 3.7.0
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MAKEDEFS = $(UTL)makedefs.exe;
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# timestamp files to reduce `make' overhead and shorten .obj dependency lists
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CONFIG_H = $(SRC)config.h-t
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HACK_H = $(SRC)hack.h-t
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# all .c that are part of the main NetHack program and are not operating- or
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# windowing-system specific
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HACKCSRC = allmain.c alloc.c apply.c artifact.c attrib.c ball.c bones.c \
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botl.c calendar.c cfgfiles.c cmd.c coloratt.c dbridge.c decl.c detect.c \
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dig.c display.c dlb.c do.c do_name.c do_wear.c dog.c dogmove.c dokick.c \
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dothrow.c drawing.c dungeon.c eat.c end.c engrave.c exper.c \
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explode.c extralev.c files.c fountain.c getpos.c glyphs.c hack.c \
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hacklib.c insight.c invent.c light.c lock.c \
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mail.c makemon.c mcastu.c mhitm.c mhitu.c minion.c \
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mklev.c mkmap.c mkmaze.c mkobj.c mkroom.c mon.c mondata.c \
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monmove.c monst.c mplayer.c mthrowu.c muse.c music.c o_init.c \
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objects.c objnam.c options.c pager.c pickup.c pline.c polyself.c \
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potion.c pray.c priest.c quest.c questpgr.c read.c rect.c \
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region.c report.c restore.c rip.c rnd.c role.c rumors.c save.c \
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selvar.c sfstruct.c shk.c shknam.c sit.c sounds.c sp_lev.c \
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spell.c stairs.c steal.c steed.c strutil.c sys.c teleport.c \
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timeout.c topten.c track.c trap.c u_init.c uhitm.c vault.c \
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version.c vision.c weapon.c were.c wield.c windows.c wizard.c \
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wizcmds.c worm.c worn.c write.c zap.c
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#-# generated source files (vis_tab.c is gone; tile.c is handled separately
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#-# via WINxxxSRC)
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#-GENCSRC = #tile.c
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# .c files for this version (for date.h)
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VERSOURCES = $(HACKCSRC) $(SYSSRC) $(WINSRC) $(RANDSRC) $(GENCSRC)
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# all .h files except date.h which would
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# cause dependency loops if run through "make depend"
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#
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HACKINCL = align.h artifact.h artilist.h attrib.h botl.h \
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color.h config.h config1.h context.h coord.h cstd.h decl.h \
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defsym.h display.h dlb.h dungeon.h engrave.h extern.h flag.h \
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fnamesiz.h func_tab.h global.h warnings.h hack.h lint.h mextra.h \
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micro.h mkroom.h monattk.h mondata.h monflag.h monst.h monsters.h \
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mfndpos.h nhmd4.h obj.h objects.h objclass.h optlist.h patchlevel.h \
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pcconf.h permonst.h prop.h rect.h region.h savefile.h selvar.h sym.h \
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rm.h sp_lev.h spell.h sndprocs.h seffects.h stairs.h sys.h \
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tcap.h timeout.h tradstdc.h trap.h unixconf.h vision.h vmsconf.h \
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wintty.h wincurs.h winX.h winprocs.h wintype.h you.h youprop.h \
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weight.h
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#HSOURCES = $(HACKINCL) date.h onames.h pm.h
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# the following .obj's should be made before any others (for makedefs)
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FIRSTOBJ = vmsmisc.obj,vmsfiles.obj,monst.obj,objects.obj
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# split up long list so that we can write pieces of it into nethack.opt
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HOBJ1 = allmain.obj,alloc.obj,apply.obj,artifact.obj,attrib.obj, \
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ball.obj,bones.obj,botl.obj,calendar.obj,cfgfiles.obj,cmd.obj, \
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coloratt.obj,dbridge.obj,decl.obj,detect.obj,dig.obj,display.obj, \
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dlb.obj,do.obj,do_name.obj,do_wear.obj
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HOBJ2 = dog.obj,dogmove.obj,dokick.obj,dothrow.obj,drawing.obj, \
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dungeon.obj,eat.obj,end.obj,engrave.obj,exper.obj,explode.obj, \
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extralev.obj,files.obj,fountain.obj,getpos.obj,glyphs.obj,hack.obj, \
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hacklib.obj,insight.obj,invent.obj
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HOBJ3 = light.obj,lock.obj,mail.obj,makemon.obj,mcastu.obj, \
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mhitm.obj,mhitu.obj,minion.obj,mklev.obj,mkmap.obj,mkmaze.obj, \
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mkobj.obj,mkroom.obj,mon.obj,mondata.obj,monmove.obj
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HOBJ4 = mplayer.obj,mthrowu.obj,muse.obj,music.obj,o_init.obj,objnam.obj, \
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options.obj,pager.obj,pickup.obj,pline.obj,polyself.obj, \
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potion.obj,pray.obj,priest.obj,quest.obj,questpgr.obj,read.obj
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HOBJ5 = rect.obj,region.obj,restore.obj,rip.obj,rnd.obj,role.obj, \
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rumors.obj,save.obj,selvar.obj,sfstruct.obj,shk.obj,shknam.obj,sit.obj, \
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sounds.obj,sp_lev.obj,spell.obj,stairs.obj,steal.obj,steed.obj,sys.obj, \
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teleport.obj,timeout.obj,topten.obj, track.obj,trap.obj
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HOBJ6 = u_init.obj,uhitm.obj,utf8map.obj,vault.obj,vision.obj,weapon.obj, \
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were.obj,wield.obj,windows.obj,wizard.obj,wizcmds.obj,worm.obj,worn.obj, \
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write.obj,zap.obj,version.obj
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HOBJ = $(FIRSTOBJ) $(SYSOBJ) $(WINOBJ) $(RANDOBJ) \
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$(HOBJ1) $(HOBJ2) $(HOBJ3) $(HOBJ4) $(HOBJ5) $(HOBJ6)
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LUAOBJ = nhlua.o,nhlsel.o
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# 5.4.0 added header files ljumptab.h and lopnames.h and removes lbitlib.c
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# so comment top two and uncomment bottom two for the previous version (5.3.5)
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LUA535SRCFILES =
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LUA535OBJFILES =
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#LUA535SRCFILES = $(LUA)lbitlib.c
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#LUA535OBJFILES = lbitlib.o,
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endif
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LUALIBSRC = $(LUA)lapi.c $(LUA)lauxlib.c $(LUA)lbaselib.c \
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$(LUA535SRCFILES) $(LUA)lcode.c $(LUA)lcorolib.c \
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$(LUA)lctype.c $(LUA)ldblib.c $(LUA)ldebug.c \
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$(LUA)ldo.c $(LUA)ldump.c $(LUA)lfunc.c $(LUA)lgc.c \
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$(LUA)linit.c $(LUA)liolib.c $(LUA)llex.c \
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$(LUA)lmathlib.c $(LUA)lmem.c $(LUA)loadlib.c \
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$(LUA)lobject.c $(LUA)lopcodes.c $(LUA)loslib.c \
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$(LUA)lparser.c $(LUA)lstate.c $(LUA)lstring.c \
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$(LUA)lstrlib.c $(LUA)ltable.c $(LUA)ltablib.c \
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$(LUA)ltm.c $(LUA)lundump.c $(LUA)lutf8lib.c \
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$(LUA)lvm.c $(LUA)lzio.c
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LUALIBOBJ1 = lapi.obj,lauxlib.obj,lbaselib.obj, $(LUA535OBJFILES) \
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lcode.obj,lcorolib.obj,lctype.obj,ldblib.obj
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LUALIBOBJ2 = ldebug.obj,ldo.obj,ldump.obj,lfunc.obj, \
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lgc.obj,linit.obj,liolib.obj,llex.obj
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LUALIBOBJ3 = lmathlib.obj,lmem.obj,loadlib.obj,lobject.obj, \
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lopcodes.obj,loslib.obj,lparser.obj,lstate.obj
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LUALIBOBJ4 = lstring.obj,lstrlib.obj,ltable.obj,ltablib.obj, \
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ltm.obj,lundump.obj,lutf8lib.obj,lvm.obj,lzio.obj
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LUALIBOBJ = $(LUALIBOBJ1) $(LUALIBOBJ2) $(LUALIBOBJ3) $(LUALIBOBJ4)
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# simpler target name
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nethack : $(GAME)
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@ $(ECHO) "nethack is up to date."
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$(GAME) : $(SYSTEM)
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@ $(NOOP)
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$(SYSTEM) : $(LIBOPT) $(ID_OPT) $(HOBJ) $(LUAOBJ) $(LUALIBOBJ) nethack.opt
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@ $(ECHO) "Linking ..."
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$(LINK)/Exe=$(GAME) $(LFLAGS) nethack.opt/Opt,$(LIBOPT)/Opt,$(ID_OPT)/Opt
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$(TOUCH) $(SYSTEM)
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all : $(GAME)
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@ $(ECHO) "nethack is up to date."
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# linker options file for nethack's object modules
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nethack.opt : $(MAKEFILE) # this file
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open/Write f nethack.opt
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write f "! nethack.opt"
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@ write f f$edit("$(SYSOBJ)","COLLAPSE")
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@ write f f$edit("$(WINOBJ)","COLLAPSE")
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@ write f f$edit("$(RANDOBJ)","COLLAPSE")
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@ write f f$edit("$(FIRSTOBJ)","COLLAPSE")
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@ write f f$edit("$(HOBJ1)","COLLAPSE")
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@ write f f$edit("$(HOBJ2)","COLLAPSE")
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@ write f f$edit("$(HOBJ3)","COLLAPSE")
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@ write f f$edit("$(HOBJ4)","COLLAPSE")
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@ write f f$edit("$(HOBJ5)","COLLAPSE")
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@ write f f$edit("$(HOBJ6)","COLLAPSE")
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@ write f f$edit("$(LUAOBJ)","COLLAPSE")
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@ write f f$edit("$(LUALIBOBJ1)","COLLAPSE")
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@ write f f$edit("$(LUALIBOBJ2)","COLLAPSE")
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@ write f f$edit("$(LUALIBOBJ3)","COLLAPSE")
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@ write f f$edit("$(LUALIBOBJ4)","COLLAPSE")
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@ write f "sys$library:starlet.olb/Include=(lib$initialize)
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@ write f "! psect_attributes Usr, noPic, and Long removed"
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@ write f "psect_attr=lib$initialize, Con,Rel,Gbl,noShr,noExe,Rd,noWrt"
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@ write f "iosegment=128"
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close f
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# linker options file for run-time libraries, also used by $(UTL)Makefile
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$(LIBOPT) : $(MAKEFILE) # this file
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open/Write f $(LIBOPT)
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write f "! crtl.opt"
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write f "$(LIBS)"
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write f "$(MORELIBS)"
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close f
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# simplified target name, for interactive convenience
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crtl.opt : $(LIBOPT)
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@ $(NOOP)
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# linker options file for version number, also used by $(UTL)Makefile
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$(ID_OPT) : $(MAKEFILE) # this file
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open/Write f $(ID_OPT)
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write f "! ident.opt"
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write f "identification=""$(VERSION)"""
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close f
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# simplified target name, for interactive convenience
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ident.opt : $(ID_OPT)
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@ $(NOOP)
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# dependencies for makedefs and its outputs, which the util
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# Makefile is responsible for keeping up to date
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#
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# special rules, to force update of makedefs, real dependencies should be
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# below in the 'make depend' output.
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monst.obj :
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$(CC) $(CFLAGS) monst.c
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@- if f$search("$(MAKEDEFS)").nes."" then delete $(MAKEDEFS)
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objects.obj :
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$(CC) $(CFLAGS) objects.c
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@- if f$search("$(MAKEDEFS)").nes."" then delete $(MAKEDEFS)
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$(MAKEDEFS) : $(FIRSTOBJ) $(UTL)makedefs.c \
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$(CONFIG_H) $(INC)permonst.h $(INC)objclass.h \
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$(INC)sym.h $(INC)defsym.h $(INC)artilist.h \
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$(INC)dungeon.h $(INC)obj.h $(INC)monst.h $(INC)you.h \
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|
$(INC)flag.h $(INC)dlb.h $(INC)patchlevel.h \
|
|
$(LIBOPT) $(ID_OPT)
|
|
$(CD) $(UTL)
|
|
$(MAKE)$(MAKEFLAGS) $(MAKEDEFS)
|
|
@ $(CD) $(SRC)
|
|
$(INC)onames.h : $(MAKEDEFS)
|
|
$(CD) $(UTL)
|
|
$(MAKE)$(MAKEFLAGS) $(INC)onames.h
|
|
@ $(CD) $(SRC)
|
|
$(INC)pm.h : $(MAKEDEFS)
|
|
$(CD) $(UTL)
|
|
$(MAKE)$(MAKEFLAGS) $(INC)pm.h
|
|
@ $(CD) $(SRC)
|
|
|
|
$(SRC)tile.c : $(WINSHR)tilemap.c $(HACK_H)
|
|
$(CD) $(UTL)
|
|
$(MAKE)$(MAKEFLAGS) $(SRC)tile.c
|
|
@ $(CD) $(SRC)
|
|
|
|
# date.h should be remade any time any of the source or include code
|
|
# is modified. Unfortunately, this would make the contents of this
|
|
# file far more complex. Since "hack.h" depends on most of the include
|
|
# files, we kludge around this by making date.h dependent on hack.h,
|
|
# even though it doesn't include this file.
|
|
#
|
|
# hack.h depends on makedefs' output, so we know makedefs will be
|
|
# up to date before being executed; kill old date.h to force update
|
|
$(INC)date.h : $(VERSOURCES) $(HACK_H)
|
|
@- if f$search("$(INC)date.h").nes."" then delete $(INC)date.h;*
|
|
$(CD) $(UTL)
|
|
$(MAKE)$(MAKEFLAGS) $(INC)date.h
|
|
@ $(CD) $(SRC)
|
|
|
|
# special targets (monstr.c, vis_tab.{c,h} are obsolete generated files;
|
|
# pm.h, onames.h, date.h, and tile.c are current generated files)
|
|
clean :
|
|
- if f$search("*.*;-2").nes."" then purge/Keep=2
|
|
- if f$search("$(INC)*.*;-2").nes."" then \
|
|
purge/Keep=2 $(INC) /Exclude=*conf*.h
|
|
- if f$search("*.obj").nes."" then delete *.obj;*
|
|
- if f$search("*.h-t").nes."" then delete *.h-t;* !$(HACK_H),$(CONFIG_H)
|
|
- if f$search("$(INC)vis_tab.h").nes."" then delete $(INC)vis_tab.h;*
|
|
- if f$search("vis_tab.c").nes."" then delete vis_tab.c;*
|
|
- if f$search("monstr.c").nes."" then delete monstr.c;*
|
|
|
|
spotless : clean
|
|
- if f$search("*.*;-1).nes."" then purge
|
|
- if f$search("$(INC)*.*;-1").nes."" then purge $(INC)
|
|
- if f$search("$(SYSTEM)").nes."" then delete $(SYSTEM)
|
|
- if f$search("$(GAME)").nes."" then delete $(GAME)
|
|
- delete $(INC)pm.h;,$(INC)onames.h;,$(INC)date.h;
|
|
- if f$search("tile.c").nes."" then delete tile.c;
|
|
- if f$search("tclib.c").nes."" then delete tclib.c;
|
|
- if f$search("random.c").nes."" then delete random.c;
|
|
- if f$search("nethack.olb").nes."" then delete nethack.olb;
|
|
- if f$search("*.opt").nes."" then delete *.opt; !nethack.opt,$(LIBOPT),$(ID_OPT)
|
|
|
|
# dependencies (mostly cloned from sys/unix/Makefile.src)
|
|
# config.h timestamp
|
|
$(CONFIG_H) : $(INC)config.h $(INC)config1.h $(INC)tradstdc.h $(INC)global.h \
|
|
$(INC)coord.h $(INC)vmsconf.h $(INC)system.h $(INC)unixconf.h \
|
|
$(INC)micro.h $(INC)pcconf.h $(INC)windconf.h $(INC)objects.h
|
|
$(TOUCH) $(CONFIG_H)
|
|
# hack.h timestamp
|
|
$(HACK_H) : $(INC)hack.h $(CONFIG_H) $(INC)align.h \
|
|
$(INC)dungeon.h $(INC)sym.h $(INC)defsym.h $(INC)mkroom.h \
|
|
$(INC)objclass.h $(INC)youprop.h $(INC)prop.h \
|
|
$(INC)permonst.h $(INC)monattk.h \
|
|
$(INC)monflag.h $(INC)mondata.h $(INC)pm.h \
|
|
$(INC)wintype.h $(INC)context.h $(INC)decl.h $(INC)quest.h \
|
|
$(INC)spell.h $(INC)color.h $(INC)obj.h \
|
|
$(INC)you.h $(INC)attrib.h $(INC)monst.h \
|
|
$(INC)mextra.h $(INC)skills.h \
|
|
$(INC)monsters.h $(INC)timeout.h $(INC)trap.h \
|
|
$(INC)flag.h $(INC)rm.h $(INC)vision.h \
|
|
$(INC)display.h $(INC)engrave.h $(INC)rect.h $(INC)region.h \
|
|
$(INC)weight.h $(INC)winprocs.h $(INC)wintty.h $(INC)sys.h
|
|
$(TOUCH) $(HACK_H)
|
|
# VMS-specific code
|
|
vmsmain.obj : $(VMS)vmsmain.c $(HACK_H) $(INC)dlb.h
|
|
vmstty.obj : $(VMS)vmstty.c $(HACK_H) $(INC)wintty.h $(INC)tcap.h
|
|
vmsunix.obj : $(VMS)vmsunix.c $(HACK_H)
|
|
vmsmisc.obj : $(VMS)vmsmisc.c $(VMS)oldcrtl.c $(CONFIG_H)
|
|
vmsfiles.obj : $(VMS)vmsfiles.c $(CONFIG_H)
|
|
vmsmail.obj : $(VMS)vmsmail.c $(CONFIG_H) $(INC)mail.h \
|
|
$(INC)wintype.h $(INC)winprocs.h $(INC)color.h
|
|
# conditionally used code -- VMS always wants these
|
|
isaac64.obj : isaac64.c $(CONFIG_H) $(INC)isaac64.h
|
|
random.obj : random.c $(HACK_H)
|
|
random.c : $(SYSSHR)random.c
|
|
copy $(SYSSHR)random.c random.c
|
|
tclib.obj : tclib.c $(CONFIG_H)
|
|
tclib.c : $(SYSSHR)tclib.c
|
|
copy $(SYSSHR)tclib.c tclib.c
|
|
# user interface code -- VMS uses tty, not curses or X11
|
|
getline.obj : $(TTY)getline.c $(HACK_H) $(INC)func_tab.h
|
|
termcap.obj : $(TTY)termcap.c $(HACK_H) $(INC)tcap.h
|
|
topl.obj : $(TTY)topl.c $(HACK_H) $(INC)tcap.h
|
|
wintty.obj : $(TTY)wintty.c $(HACK_H) $(INC)dlb.h \
|
|
$(INC)date.h $(INC)tcap.h
|
|
cursmain.obj : $(CURSES)cursmain.c $(HACK_H) $(INC)wincurs.h
|
|
curswins.obj : $(CURSES)curswins.c $(HACK_H) $(INC)wincurs.h \
|
|
$(CURSES)curswins.h
|
|
cursmisc.obj : $(CURSES)cursmisc.c $(HACK_H) $(INC)wincurs.h \
|
|
$(CURSES)cursmisc.h $(INC)func_tab.h $(INC)dlb.h
|
|
cursdial.obj : $(CURSES)cursdial.c $(HACK_H) $(INC)wincurs.h \
|
|
$(CURSES)cursdial.h ../include/func_tab.h
|
|
cursstat.obj : $(CURSES)cursstat.c $(HACK_H) $(INC)wincurs.h \
|
|
$(CURSES)cursstat.h
|
|
cursinit.obj : $(CURSES)cursinit.c $(HACK_H) $(INC)wincurs.h \
|
|
$(CURSES)cursinit.h
|
|
cursmesg.obj : $(CURSES)cursmesg.c $(HACK_H) $(INC)wincurs.h \
|
|
$(CURSES)cursmesg.h
|
|
cursinvt.obj : $(CURSES)cursinvt.c $(HACK_H) $(INC)wincurs.h \
|
|
$(CURSES)cursinvt.h
|
|
Window.obj : $(X11)Window.c $(INC)xwindowp.h $(INC)xwindow.h $(CONFIG_H)
|
|
dialogs.obj : $(X11)dialogs.c $(CONFIG_H)
|
|
winX.obj : $(X11)winX.c $(HACK_H) $(INC)winX.h $(INC)dlb.h \
|
|
$(X11)nh72icon $(X11)nh56icon $(X11)nh32icon
|
|
winmap.obj : $(X11)winmap.c $(INC)xwindow.h $(HACK_H) $(INC)dlb.h \
|
|
$(INC)winX.h $(INC)tile2x11.h
|
|
winmenu.obj : $(X11)winmenu.c $(HACK_H) $(INC)winX.h
|
|
winmesg.obj : $(X11)winmesg.c $(INC)xwindow.h $(HACK_H) $(INC)winX.h
|
|
winmisc.obj : $(X11)winmisc.c $(HACK_H) $(INC)func_tab.h $(INC)winX.h
|
|
winstat.obj : $(X11)winstat.c $(HACK_H) $(INC)winX.h
|
|
wintext.obj : $(X11)wintext.c $(HACK_H) $(INC)winX.h $(INC)xwindow.h
|
|
winval.obj : $(X11)winval.c $(HACK_H) $(INC)winX.h
|
|
tile.obj : $(SRC)tile.c $(HACK_H)
|
|
|
|
# lua 5.4.0 code
|
|
lapi.obj : $(LUA)lapi.c
|
|
lauxlib.obj : $(LUA)lauxlib.c
|
|
lbaselib.obj : $(LUA)lbaselib.c
|
|
#uncomment this for 5.3.5
|
|
#lbitlib.obj : $(LUA)lbitlib.c
|
|
lcode.obj : $(LUA)lcode.c
|
|
lcorolib.obj : $(LUA)lcorolib.c
|
|
lctype.obj : $(LUA)lctype.c
|
|
ldblib.obj : $(LUA)ldblib.c
|
|
ldebug.obj : $(LUA)ldebug.
|
|
ldo.obj : $(LUA)ldo.c
|
|
ldump.obj : $(LUA)ldump.c
|
|
lfunc.obj : $(LUA)lfunc.c
|
|
lgc.obj : $(LUA)lgc.c
|
|
linit.obj : $(LUA)linit.c
|
|
liolib.obj : $(LUA)liolib.c
|
|
llex.obj : $(LUA)llex.c
|
|
lmathlib.obj : $(LUA)lmathlib.c
|
|
lmem.obj : $(LUA)lmem.c
|
|
loadlib.obj : $(LUA)loadlib.c
|
|
lobject.obj : $(LUA)lobject.c
|
|
lopcodes.obj : $(LUA)lopcodes.c
|
|
loslib.obj : $(LUA)loslib.c
|
|
lparser.obj : $(LUA)lparser.c
|
|
lstate.obj : $(LUA)lstate.c
|
|
lstring.obj : $(LUA)lstring.c
|
|
lstrlib.obj : $(LUA)lstrlib.c
|
|
ltable.obj : $(LUA)ltable.c
|
|
ltablib.obj : $(LUA)ltablib.c
|
|
ltm.obj : $(LUA)ltm.c
|
|
lundump.obj : $(LUA)lundump.c
|
|
lutf8lib.obj : $(LUA)lutf8lib.c
|
|
lvm.obj : $(LUA)lvm.c
|
|
lzio.obj : $(LUA)lzio.c
|
|
|
|
# general code
|
|
allmain.obj : allmain.c $(HACK_H)
|
|
alloc.obj : alloc.c $(CONFIG_H)
|
|
apply.obj : apply.c $(HACK_H)
|
|
artifact.obj : artifact.c $(HACK_H) $(INC)artifact.h $(INC)artilist.h
|
|
attrib.obj : attrib.c $(HACK_H)
|
|
ball.obj : ball.c $(HACK_H)
|
|
bones.obj : bones.c $(HACK_H)
|
|
botl.obj : botl.c $(HACK_H)
|
|
cmd.obj : cmd.c $(HACK_H) $(INC)func_tab.h
|
|
cfgfiles.obj : cfgfiles.c $(HACK_H)
|
|
dbridge.obj : dbridge.c $(HACK_H)
|
|
decl.obj : decl.c $(HACK_H)
|
|
detect.obj : detect.c $(HACK_H) $(INC)artifact.h
|
|
dig.obj : dig.c $(HACK_H)
|
|
display.obj : display.c $(HACK_H)
|
|
dlb.obj : dlb.c $(CONFIG_H) $(INC)dlb.h
|
|
do.obj : do.c $(HACK_H)
|
|
do_name.obj : do_name.c $(HACK_H)
|
|
do_wear.obj : do_wear.c $(HACK_H)
|
|
dog.obj : dog.c $(HACK_H)
|
|
dogmove.obj : dogmove.c $(HACK_H) $(INC)mfndpos.h
|
|
dokick.obj : dokick.c $(HACK_H)
|
|
dothrow.obj : dothrow.c $(HACK_H)
|
|
drawing.obj : drawing.c $(HACK_H) $(INC)tcap.h
|
|
dungeon.obj : dungeon.c $(HACK_H) $(INC)dgn_file.h $(INC)dlb.h
|
|
eat.obj : eat.c $(HACK_H)
|
|
end.obj : end.c $(HACK_H) $(INC)dlb.h
|
|
engrave.obj : engrave.c $(HACK_H)
|
|
exper.obj : exper.c $(HACK_H)
|
|
explode.obj : explode.c $(HACK_H)
|
|
extralev.obj : extralev.c $(HACK_H)
|
|
files.obj : files.c $(HACK_H) $(INC)dlb.h $(INC)wintty.h #zlib.h
|
|
fountain.obj : fountain.c $(HACK_H)
|
|
hack.obj : hack.c $(HACK_H)
|
|
hacklib.obj : hacklib.c $(HACK_H)
|
|
insight.obj : insight.c $(HACK_H)
|
|
invent.obj : invent.c $(HACK_H)
|
|
light.obj : light.c $(HACK_H)
|
|
lock.obj : lock.c $(HACK_H)
|
|
mail.obj : mail.c $(HACK_H) $(INC)mail.h
|
|
makemon.obj : makemon.c $(HACK_H)
|
|
mcastu.obj : mcastu.c $(HACK_H)
|
|
mhitm.obj : mhitm.c $(HACK_H) $(INC)artifact.h
|
|
mhitu.obj : mhitu.c $(HACK_H) $(INC)artifact.h
|
|
minion.obj : minion.c $(HACK_H)
|
|
mklev.obj : mklev.c $(HACK_H)
|
|
mkmap.obj : mkmap.c $(HACK_H) $(INC)sp_lev.h
|
|
mkmaze.obj : mkmaze.c $(HACK_H) $(INC)sp_lev.h
|
|
mkobj.obj : mkobj.c $(HACK_H)
|
|
mkroom.obj : mkroom.c $(HACK_H)
|
|
mon.obj : mon.c $(HACK_H) $(INC)mfndpos.h
|
|
mondata.obj : mondata.c $(HACK_H)
|
|
monmove.obj : monmove.c $(HACK_H) $(INC)mfndpos.h $(INC)artifact.h
|
|
monst.obj : monst.c $(CONFIG_H) $(INC)permonst.h $(INC)align.h \
|
|
$(INC)monattk.h $(INC)monflag.h $(INC)sym.h \
|
|
$(INC)defsym.h $(INC)color.h
|
|
mplayer.obj : mplayer.c $(HACK_H)
|
|
mthrowu.obj : mthrowu.c $(HACK_H)
|
|
muse.obj : muse.c $(HACK_H)
|
|
music.obj : music.c $(HACK_H) #interp.c
|
|
o_init.obj : o_init.c $(HACK_H)
|
|
objects.obj : objects.c $(CONFIG_H) $(INC)obj.h $(INC)objclass.h \
|
|
$(INC)prop.h $(INC)skills.h $(INC)color.h
|
|
objnam.obj : objnam.c $(HACK_H)
|
|
options.obj : options.c $(CONFIG_H) $(INC)objclass.h $(INC)flag.h \
|
|
$(HACK_H) $(INC)tcap.h
|
|
pager.obj : pager.c $(HACK_H) $(INC)dlb.h
|
|
pickup.obj : pickup.c $(HACK_H)
|
|
pline.obj : pline.c $(HACK_H)
|
|
polyself.obj : polyself.c $(HACK_H)
|
|
potion.obj : potion.c $(HACK_H)
|
|
pray.obj : pray.c $(HACK_H)
|
|
priest.obj : priest.c $(HACK_H) $(INC)mfndpos.h
|
|
quest.obj : quest.c $(HACK_H)
|
|
questpgr.obj : questpgr.c $(HACK_H) $(INC)dlb.h
|
|
read.obj : read.c $(HACK_H)
|
|
rect.obj : rect.c $(HACK_H)
|
|
region.obj : region.c $(HACK_H)
|
|
restore.obj : restore.c $(HACK_H) $(INC)tcap.h
|
|
rip.obj : rip.c $(HACK_H)
|
|
rnd.obj : rnd.c $(HACK_H)
|
|
role.obj : role.c $(HACK_H)
|
|
rumors.obj : rumors.c $(HACK_H) $(INC)dlb.h
|
|
save.obj : save.c $(HACK_H)
|
|
sfstruct.obj : sfstruct.c $(HACK_H)
|
|
shk.obj : shk.c $(HACK_H)
|
|
shknam.obj : shknam.c $(HACK_H)
|
|
sit.obj : sit.c $(HACK_H) $(INC)artifact.h
|
|
sounds.obj : sounds.c $(HACK_H)
|
|
sp_lev.obj : sp_lev.c $(HACK_H) $(INC)dlb.h $(INC)sp_lev.h
|
|
spell.obj : spell.c $(HACK_H)
|
|
steal.obj : steal.c $(HACK_H)
|
|
steed.obj : steed.c $(HACK_H)
|
|
sys.obj : sys.c $(HACK_H)
|
|
teleport.obj : teleport.c $(HACK_H)
|
|
timeout.obj : timeout.c $(HACK_H)
|
|
topten.obj : topten.c $(HACK_H) $(INC)dlb.h
|
|
track.obj : track.c $(HACK_H)
|
|
trap.obj : trap.c $(HACK_H)
|
|
u_init.obj : u_init.c $(HACK_H)
|
|
uhitm.obj : uhitm.c $(HACK_H)
|
|
vault.obj : vault.c $(HACK_H)
|
|
version.obj : version.c $(HACK_H) $(INC)dlb.h $(INC)date.h
|
|
vision.obj : vision.c $(HACK_H)
|
|
weapon.obj : weapon.c $(HACK_H)
|
|
were.obj : were.c $(HACK_H)
|
|
wield.obj : wield.c $(HACK_H)
|
|
windows.obj : windows.c $(HACK_H) $(INC)wingem.h $(INC)winGnome.h
|
|
wizard.obj : wizard.c $(HACK_H)
|
|
worm.obj : worm.c $(HACK_H)
|
|
worn.obj : worn.c $(HACK_H)
|
|
write.obj : write.c $(HACK_H)
|
|
zap.obj : zap.c $(HACK_H)
|
|
# eof
|