Requested during beta-testing however long ago: want a way to look at specific map locations while #terrain is showing them without monsters and/or objects and/or traps being displayed in the way. The post-3.6.0 autodescribe feature for getpos() made this pretty easy to achieve, although the lookat() aspect felt more like trail-and-error than careful design. Instead of putting up a --More-- prompt, ask the player to pick a location with the cursor. Moving the cursor gives the terse description for every location traversed. Actually picking a spot just ends #terrain and goes back to normal play.
20 KiB
20 KiB