Fix some curses bugs
This commit is contained in:
12
curses.rc
12
curses.rc
@@ -3,11 +3,6 @@
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{% endif %}
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{% endif %}
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OPTIONS=windowtype:curses
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OPTIONS=windowtype:curses
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{% if comments %}
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# perm_invent: display your current inventory in a permanent window (only applicable in window interfaces that implement it)
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{% endif %}
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OPTIONS=!perm_invent
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{% if comments %}
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{% if comments %}
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# perminv_mode: determines what items to show in perm_invent window
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# perminv_mode: determines what items to show in perm_invent window
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# none: behave as if perm_invent is false
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# none: behave as if perm_invent is false
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@@ -17,6 +12,11 @@ OPTIONS=!perm_invent
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{% endif %}
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{% endif %}
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OPTIONS=perminv_mode:none
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OPTIONS=perminv_mode:none
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{% if comments %}
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# perm_invent: display your current inventory in a permanent window (only applicable in window interfaces that implement it)
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{% endif %}
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OPTIONS=!perm_invent
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{% if comments %}
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{% if comments %}
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# align_message: where to place the message window (top, bottom, left, or right)
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# align_message: where to place the message window (top, bottom, left, or right)
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{% endif %}
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{% endif %}
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@@ -25,7 +25,7 @@ OPTIONS=align_message:top
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{% if comments %}
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{% if comments %}
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# align_status: where to place the status window (top, bottom, left, or right)
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# align_status: where to place the status window (top, bottom, left, or right)
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{% endif %}
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{% endif %}
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OPTIONS=align_status:top
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OPTIONS=align_status:bottom
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{% if comments %}
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{% if comments %}
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# windowborders: whether to draw boxes around the map, status area, message area, and persistant inventory window
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# windowborders: whether to draw boxes around the map, status area, message area, and persistant inventory window
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@@ -11,6 +11,7 @@
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OPTIONS=taunt:gwaa loudly at your foes
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OPTIONS=taunt:gwaa loudly at your foes
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OPTIONS=orientation:gay
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OPTIONS=orientation:gay
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OPTIONS=timed_delay
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OPTIONS=timed_delay
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OPTIONS=player_sized_wishes
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{% endblock options %}
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{% endblock options %}
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{% block bindings %}
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{% block bindings %}
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@@ -3,7 +3,7 @@ OPTIONS=statuslines:3
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{% if comments %}
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{% if comments %}
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# time: displays elapsed game turns on the status line
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# time: displays elapsed game turns on the status line
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{% endif %}
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{% endif %}
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OPTIONS=time,showexp
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OPTIONS=time
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{% if comments %}
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{% if comments %}
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# showexp: displays exact number of experience points next to experience level on status line
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# showexp: displays exact number of experience points next to experience level on status line
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