Merge branch 'DRMain' into overworld_kara
This commit is contained in:
@@ -57,7 +57,6 @@ RTL
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;--------------------------------------------------------------------------------
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OnUncleItemGet:
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PHA
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LDA.l EscapeAssist
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BIT.b #$04 : BEQ + : STA !INFINITE_MAGIC : +
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BIT.b #$02 : BEQ + : STA !INFINITE_BOMBS : +
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10
newhud.asm
10
newhud.asm
@@ -145,9 +145,10 @@ SEP #$30
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SEP #$20
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LDA.b $1B : BEQ .noprize
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LDX.w $040C : BMI .noprize
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LDX.w $040C
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CPX #$1A : !BGE .noprize
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CPX #$04 : !BLT .noprize
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CPX #$08 : BEQ .noprize
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REP #$20
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@@ -156,9 +157,10 @@ SEP #$30
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LDA.l $7EF368
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AND.l DungeonItemMasks,X
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BEQ .doneprize
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BEQ .noprize
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.drawprize
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TXA : LSR : TAX
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LDA.l CrystalPendantFlags_2, X
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AND.w #$0040 : BNE .is_crystal
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@@ -147,7 +147,6 @@
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; $7EF4FEw[2] - Save Checksum
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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!LOCK_STATS = "$7EF443"
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;--------------------------------------------------------------------------------
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@@ -1,22 +1,22 @@
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;(address, type, shiftRight, bits, digits, xPos, lineNumber)
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%AddStat($7EF458, 1, 0, 32, 4, !FIRST_SWORD_X, !FIRST_SWORD_Y)
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%AddStat($7EF45C, 1, 0, 32, 4, !PEGASUS_BOOTS_X, !PEGASUS_BOOTS_Y)
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%AddStat($7EF460, 1, 0, 32, 4, !FLUTE_X, !FLUTE_Y)
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%AddStat($7EF464, 1, 0, 32, 4, !MIRROR_X, !MIRROR_Y)
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%AddStat($7EF452, 0, 4, 04, 2, !SWORDLESS_X, !SWORDLESS_Y)
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%AddStat($7EF425, 0, 4, 04, 2, !FIGHTERS_SWORD_X, !FIGHTERS_SWORD_Y)
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%AddStat($7EF425, 0, 0, 04, 2, !MASTER_SWORD_X, !MASTER_SWORD_Y)
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%AddStat($7EF426, 0, 4, 04, 2, !TEMPERED_SWORD_X, !TEMPERED_SWORD_Y)
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%AddStat($7EF426, 0, 0, 04, 2, !GOLD_SWORD_X, !GOLD_SWORD_Y)
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%AddStat($7EF4AA, 0, 0, 16, 5, !DAMAGETAKEN_X, !DAMAGETAKEN_Y)
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%AddStat($7EF4AC, 0, 0, 16, 5, !MAGICUSED_X, !MAGICUSED_Y)
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%AddStat($7EF420, 0, 0, 08, 3, !BONKS_X, !BONKS_Y)
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%AddStat($7EF46E, 0, 0, 16, 4, !BOMBS_X, !BOMBS_Y)
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%AddStat($7EF42D, 0, 0, 08, 2, !SAVE_AND_QUITS_X, !SAVE_AND_QUITS_Y)
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%AddStat($7EF449, 0, 0, 08, 2, !DEATHS_X, !DEATHS_Y)
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%AddStat($7EF453, 0, 0, 08, 3, !FAERIE_REVIVALS_X, !FAERIE_REVIVALS_Y)
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%AddStat($7EF444, 1, 8, 32, 4, !TOTAL_MENU_TIME_X, !TOTAL_MENU_TIME_Y)
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%AddStat($7F5038, 1, 0, 32, 4, !TOTAL_LAG_TIME_X, !TOTAL_LAG_TIME_Y)
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%AddStat($7EF423, 0, 0, 10, 3, !COLLECTION_RATE_X, !COLLECTION_RATE_Y)
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%AddStat($7EF43E, 1, 0, 32, 4, !TOTAL_TIME_X, !TOTAL_TIME_Y)
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;(address, type, shiftRight, bits, digits, xPos, lineNumber)
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%AddStat($7EF458, 1, 0, 32, 4, !FIRST_SWORD_X, !FIRST_SWORD_Y)
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%AddStat($7EF45C, 1, 0, 32, 4, !PEGASUS_BOOTS_X, !PEGASUS_BOOTS_Y)
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%AddStat($7EF460, 1, 0, 32, 4, !FLUTE_X, !FLUTE_Y)
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%AddStat($7EF464, 1, 0, 32, 4, !MIRROR_X, !MIRROR_Y)
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%AddStat($7EF452, 0, 4, 04, 2, !SWORDLESS_X, !SWORDLESS_Y)
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%AddStat($7EF425, 0, 4, 04, 2, !FIGHTERS_SWORD_X, !FIGHTERS_SWORD_Y)
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%AddStat($7EF425, 0, 0, 04, 2, !MASTER_SWORD_X, !MASTER_SWORD_Y)
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%AddStat($7EF426, 0, 4, 04, 2, !TEMPERED_SWORD_X, !TEMPERED_SWORD_Y)
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%AddStat($7EF426, 0, 0, 04, 2, !GOLD_SWORD_X, !GOLD_SWORD_Y)
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%AddStat($7EF4AA, 0, 0, 16, 5, !DAMAGETAKEN_X, !DAMAGETAKEN_Y)
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%AddStat($7EF4AC, 0, 0, 16, 5, !MAGICUSED_X, !MAGICUSED_Y)
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%AddStat($7EF420, 0, 0, 08, 3, !BONKS_X, !BONKS_Y)
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%AddStat($7EF46E, 0, 0, 16, 4, !BOMBS_X, !BOMBS_Y)
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%AddStat($7EF42D, 0, 0, 08, 2, !SAVE_AND_QUITS_X, !SAVE_AND_QUITS_Y)
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%AddStat($7EF449, 0, 0, 08, 2, !DEATHS_X, !DEATHS_Y)
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%AddStat($7EF453, 0, 0, 08, 3, !FAERIE_REVIVALS_X, !FAERIE_REVIVALS_Y)
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%AddStat($7EF444, 1, 8, 32, 4, !TOTAL_MENU_TIME_X, !TOTAL_MENU_TIME_Y)
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%AddStat($7F5038, 1, 0, 32, 4, !TOTAL_LAG_TIME_X, !TOTAL_LAG_TIME_Y)
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%AddStat($7EF423, 0, 0, 10, 3, !COLLECTION_RATE_X, !COLLECTION_RATE_Y)
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%AddStat($7EF43E, 1, 0, 32, 4, !TOTAL_TIME_X, !TOTAL_TIME_Y)
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