let's dev 1/24/18

shopkeeper dev & bugfixes
This commit is contained in:
Karkat
2018-01-24 00:33:53 -05:00
parent 88babf9ed0
commit 49488755fa
3 changed files with 78 additions and 84 deletions

View File

@@ -79,12 +79,12 @@ macro DrawDigit(value,offset)
LDA.w #56 : STA !BIGRAM, X : INX : INX
LDY $0A : TYA : ASL : TAY : LDA .digit_properties, Y : STA !BIGRAM, X : INX : INX
LDA.w #$0000 : STA !BIGRAM, X : INX : INX
LDA $0E : !ADD.w #$0008 : STA $0E ; move offset 8px right
endmacro
;--------------------------------------------------------------------------------
!COLUMN_LOW = "$7F5020"
!COLUMN_HIGH = "$7F5021"
!COLUMN_LOW = "$7F5022"
!COLUMN_HIGH = "$7F5023"
DrawPrice:
PHX : PHY : PHP
LDY.b #$FF
@@ -109,7 +109,7 @@ DrawPrice:
SEP #$20 ; set 8-bit accumulator
TXA : LSR #3 : STA $06 ; request 1-4 OAM slots
;ASL #2 : JSL.l OAM_AllocateFromRegionB ; request 4-16 bytes
STA $FFFFFF
ASL #2
PHA
LDA $22 : CMP !COLUMN_LOW : !BLT .off
@@ -278,8 +278,9 @@ UploadVRAMTiles:
PLA : STA $4300 ; restore DMA parameters
RTS
;--------------------------------------------------------------------------------
!COLUMN_LOW = "$7F5020"
!COLUMN_HIGH = "$7F5021"
;!SHOP_TYPE = "$7F5051"
;!SCRATCH_CAPACITY = "$7F5020"
;!SCRATCH_TEMP_X = "$7F5021"
Sprite_ShopKeeper:
PHB : PHK : PLB
JSL.l Sprite_PlayerCantPassThrough
@@ -305,71 +306,13 @@ Sprite_ShopKeeper:
; Draw Items
JSR.w Shopkeeper_DrawItems
LDA.b #$00 : STA.l !SKIP_EOR
; $22
; 0x48 - Left
; 0x60 - Midpoint 1
; 0x78 - Center
; 0x90 - Midpoint 2
; 0xA8 - Right
LDA.b #$00 : STA !COLUMN_LOW
LDA.b #$60 : STA !COLUMN_HIGH
REP #$20 ; set 16-bit accumulator
LDA.w #80 : STA $0C ; set value
LDA.w #-40 : STA $0E ; set coordinate
JSR.w DrawPrice
SEP #$20 : STA $06 ; set 8-bit accumulator & store result
PHA
STZ $07
LDA.b #!BIGRAM : STA $08
LDA.b #!BIGRAM>>8 : STA $09
LDA.b #$7E : PHA : PLB ; set data bank to $7E
JSL.l Sprite_DrawMultiple_quantity_preset
PHK : PLB
LDA 1,s
ASL #2 : !ADD $90 : STA $90 ; increment oam pointer
PLA
!ADD $92 : STA $92
LDA.b #$60 : STA !COLUMN_LOW
LDA.b #$90 : STA !COLUMN_HIGH
REP #$20 ; set 16-bit accumulator
LDA.w #10 : STA $0C ; set value
LDA.w #8 : STA $0E ; set coordinate
JSR.w DrawPrice
SEP #$20 : STA $06 ; set 8-bit accumulator & store result
PHA
STZ $07
LDA.b #!BIGRAM : STA $08
LDA.b #!BIGRAM>>8 : STA $09
LDA.b #$7E : PHA : PLB ; set data bank to $7E
JSL.l Sprite_DrawMultiple_quantity_preset
PHK : PLB
LDA 1,s
ASL #2 : !ADD $90 : STA $90 ; increment oam pointer
PLA
!ADD $92 : STA $92
LDA.b #$90 : STA !COLUMN_LOW
LDA.b #$FF : STA !COLUMN_HIGH
REP #$20 ; set 16-bit accumulator
LDA.w #500 : STA $0C ; set value
LDA.w #56 : STA $0E ; set coordinate
JSR.w DrawPrice
SEP #$20 : STA $06 ; set 8-bit accumulator & store result
PHA
STZ $07
LDA.b #!BIGRAM : STA $08
LDA.b #!BIGRAM>>8 : STA $09
LDA.b #$7E : PHA : PLB ; set data bank to $7E
JSL.l Sprite_DrawMultiple_quantity_preset
PHK : PLB
LDA 1,s
ASL #2 : !ADD $90 : STA $90 ; increment oam pointer
PLA
!ADD $92 : STA $92
PLB
RTL
;--------------------------------------------------------------------------------
@@ -387,6 +330,7 @@ Shopkeeper_DrawItems:
PHB : PHK : PLB
PHX : PHY
TXA : STA !SCRATCH_TEMP_X;
LDX.b #$00
LDY.b #$00
LDA !SHOP_TYPE : AND.b #$03
@@ -433,6 +377,9 @@ Shopkeeper_DrawNextItem:
LDA.b #$02
++
PHX : PHA : LDA !SCRATCH_TEMP_X : TAX : PLA : JSR.w RequestItemOAM : PLX
JSR.w Shopkeeper_DrawNextPrice
INY
INX #3
RTS
@@ -444,10 +391,44 @@ dw 56, 40
.tile_indices
db $C0, $C2, $C4
;--------------------------------------------------------------------------------
!COLUMN_LOW = "$7F5022"
!COLUMN_HIGH = "$7F5023"
Shopkeeper_DrawNextPrice:
PHB : PHK : PLB
PHX : PHY : PHP
REP #$20 ; set 16-bit accumulator
PHY
TYA : ASL : TAY
LDA.w .price_columns, Y : STA !COLUMN_LOW
LDA.w .price_offsets, Y : STA $0E ; set coordinate
PLY
LDA.l !SHOP_INVENTORY+1, X : STA $0C ; set value
JSR.w DrawPrice
SEP #$20 : STA $06 : STZ $07 ; set 8-bit accumulator & store result
PHA
LDA.b #!BIGRAM : STA $08
LDA.b #!BIGRAM>>8 : STA $09
LDA.b #$7E : PHA : PLB ; set data bank to $7E
PHX : PHA : LDA !SCRATCH_TEMP_X : TAX : PLA : JSL.l Sprite_DrawMultiple_quantity_preset : PLX
LDA 1,s
ASL #2 : !ADD $90 : STA $90 ; increment oam pointer
PLA
!ADD $92 : STA $92
PLP : PLY : PLX
PLB
RTS
.price_columns
db #$00, #$60, #$60, #$90, #$90, $FF
.price_offsets
dw #-40, #8, #56
;--------------------------------------------------------------------------------
RequestItemOAM:
PHX : PHY : PHA
STA $06 ; request A OAM slots
LDA $20 : CMP.b #$60 : !BGE .below
LDA $20 : CMP.b #$62 : !BGE .below
.above
LDA 1,s : ASL #2 : JSL.l OAM_AllocateFromRegionA ; request 4A bytes
BRA +