Show loot in doors map
This commit is contained in:
@@ -4,6 +4,8 @@
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DrawWackyDoorRandoStuff:
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JSL DrawBorder
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STZ.w GFXStripes
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LDA.b RoomIndex
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AND.w #$00FF
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STA.l CurrentDisplayedRoom
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@@ -15,6 +17,7 @@ DrawCurrentSupertile:
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LDA.l CurrentDisplayedRoom
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STA.b $CA
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LDX.w #!CenterTile
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LDY.w #$0000
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JSL DrawFullRoomTile
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JSL ClearDoorSlotsTable
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@@ -33,6 +36,16 @@ DrawCurrentSupertile:
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STA.l DisplayedRoomDoorIndex
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JSL DrawConnectedRooms
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SEP #$20
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LDX.w GFXStripes
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LDA.b #$FF
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STA.w GFXStripes+2, X
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LDA.b #$01
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STA.b NMISTRIPES
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REP #$20
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RTL
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ClearDoorSlotsTable:
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@@ -64,6 +77,58 @@ DrawFullRoomTile:
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PHY
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JSL DrawDungeonMapRoom
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PLY
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LDA.b $00 : PHA
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LDA.b $02 : PHA
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LDA.b $06 : PHA
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LDA.b $0E : PHA
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JSL DrawSingleRoomLoot
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PLA : STA.b $0E
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PLA : STA.b $06
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PLA : STA.b $02
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PLA : STA.b $00
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RTL
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DrawSingleRoomLoot:
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PHX : PHY
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TYX
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LDA.w GFXStripes
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TAY
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CLC : ADC.w #$0010
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STA.w GFXStripes
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LDA.l DoorSlotsBG1, X
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XBA
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STA.w GFXStripes+$02, Y
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XBA
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CLC : ADC.w #$0020
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XBA
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STA.w GFXStripes+$0A, Y
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LDA.w #$0300
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STA.w GFXStripes+$04, Y
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STA.w GFXStripes+$0C, Y
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LDA.b $CA
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JSL CheckLoot
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ASL A : ASL A : ASL A
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TAX
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LDA.l LootTypeIcons+0, X
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STA.w GFXStripes+$06, Y
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LDA.l LootTypeIcons+2, X
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STA.w GFXStripes+$08, Y
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LDA.l LootTypeIcons+4, X
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STA.w GFXStripes+$0E, Y
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LDA.l LootTypeIcons+6, X
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STA.w GFXStripes+$10, Y
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PLY : PLX
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RTL
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DrawConnectedRooms:
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@@ -763,6 +828,8 @@ DoorsMapSelectCursor:
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STA.l CurrentDisplayedRoom
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REP #$30
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STZ.w GFXStripes
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JSL ClearDoorsMapBG1
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JSL ClearDoorsMapBG2
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JSL DrawCurrentSupertile
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@@ -778,6 +845,34 @@ DoorsMapSelectCursor:
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PLP
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RTL
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ClearDoorsMapBG1:
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LDA.w #$000B
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STA.b $00
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LDA.w #$1110
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STA.b $02
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LDA.w GFXStripes
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TAY
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CLC : ADC.w #$0048
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STA.w GFXStripes
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.next_row
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LDA.b $02
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XBA
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STA.w GFXStripes+2, Y
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LDA.w #$1640
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STA.w GFXStripes+4, Y
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LDA.w #$0300
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STA.w GFXStripes+6, Y
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LDA.b $02
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CLC : ADC.w #$0020
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STA.b $02
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INY #6
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DEC.b $00
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BPL .next_row
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RTL
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ClearDoorsMapBG2:
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LDX.w #$0220
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LDA.w #$000B
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@@ -14,6 +14,22 @@ DoorSlotsSprites:
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dw $50D0, $68D0, $80D0
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dw $58D0, $78D0
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DoorSlotsBG1:
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; center
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dw $11B5
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; north
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dw $1112, $1115, $1118
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dw $1113, $1117
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; west
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dw $1150, $11B0, $1210
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dw $1170, $15F0
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; south
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dw $1252, $1255, $1258
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dw $1253, $1257
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; east
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dw $115A, $11BA, $121A
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dw $117A, $11FA
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DoorSlotsBG2:
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; center
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dw $0000
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@@ -29,6 +29,12 @@ DrawLoot:
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LDA.b $07
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STA.w $021B
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LDA.l DRMode
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BEQ +
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LDA.l DungeonMapMode
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BNE +
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BRA .skip
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+
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REP #$30
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PHX : PHY
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@@ -60,6 +66,7 @@ DrawLoot:
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STA.b NMISTRIPES
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PLY : PLX
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.skip
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LDA.b #$00
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RTL
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