Merged in DR v1.4.1.6
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@@ -22,7 +22,7 @@ RTL
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.forceHeart
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LDA.b #$33 : STA.b ScrapBufferBD+$0B ; assure the correct state if player talked to shopkeeper
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LDA.w RoomItemsTaken : AND.b #$40 : BNE .notHeart
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LDA ChestGameItem_Player : STA !MULTIWORLD_ITEM_PLAYER_ID
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LDA.l ChestGameItem_Player : STA.l !MULTIWORLD_ITEM_PLAYER_ID
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LDA.b #$07 ; give prize item
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RTL
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.notHeart
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