Merged in DR v1.4.1.6
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@@ -67,7 +67,7 @@ PrepDynamicTile:
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CMP.b #$34 : BCC + : CMP.b #$36+1 : BCS + : BRA ++ ; if rupees, don't draw to OAM
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+ JSL TransferItemReceiptToBuffer_using_ReceiptID
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SEP #$30
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++ LDA.b #$00 : STA !MULTIWORLD_SPRITEITEM_PLAYER_ID ; clear player id
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++ LDA.b #$00 : STA.l !MULTIWORLD_SPRITEITEM_PLAYER_ID ; clear player id
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PLB : PLY : PLX
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RTL
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.loot_resolved
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@@ -229,7 +229,7 @@ PrepDrawRemoteItemSprite:
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RTS
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++
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STA.l !MULTIWORLD_SCOUT_LOCATION
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LDA.b #$00 : STA.b !MULTIWORLD_SPRITEITEM_PLAYER_ID
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LDA.b #$00 : STA.l !MULTIWORLD_SPRITEITEM_PLAYER_ID
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LDA.b #$6B
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RTS
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+
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