Fix for playing correct track after Agas and GT cutscene
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@@ -90,11 +90,11 @@ FixAga2Bunny:
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++
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JSL DecideIfBunny : BNE +
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JSR MakeBunny
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LDA.b #$04 : STA.w $012C ; play bunny music
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BRA .done
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+
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LDA.b #$09 : STA.w $012C ; what we wrote over
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.done
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PHX
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JSL Overworld_DetermineMusic : STX !REG_MUSIC_CONTROL_REQUEST
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PLX
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RTL
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;--------------------------------------------------------------------------------
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@@ -151,7 +151,9 @@ GanonTowerAnimation:
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STZ $011B
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STZ $011C
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STZ $011D
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LDA.b #$02 : STA $012C
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PHX
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JSL Overworld_DetermineMusic : STX !REG_MUSIC_CONTROL_REQUEST
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PLX
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LDA.b #$09 : STA $012D
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RTL
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.done
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