cassidoxa
09d15f3294
Another WRAM label pass
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Deleted compression.asm
2022-11-22 00:36:39 -05:00
cassidoxa
788cceaab9
Continue labeling and documentation in ram.asm, main rando block
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Deleted several unused modules and some commented code
Reorganized some routines to clean up modules
Moved some memory into mirrored WRAM
Refactored NMI hook aux routine
Removed old fake flipper fix
2022-11-16 21:38:28 -05:00
cassidoxa
43f753b517
ram.asm initial commit. Replaced all address defines with labels
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Value defines styled without quotes, # moved to load/store/cmp site
Added registers.asm (copied from spannerisms JP disassembly)
Added a bunch of length annotations
Deleted old or trivial commented out code
Deleted: ganonfixes.asm, map.asm, seedtag.asm
Replaced obsolete credits.asm with creditsnew.asm
Moved scratch space at $7F5020-3F to mirrored WRAM (7E1E70-8F)
Moved clock RAM to mirrored WRAM (7E1E90-9F)
dialog.asm: FreeDungeonItemNotice preserves callee-preserved scratch RAM
Toast buffer moved to mirrored WRAM (7E1E0E-0F)
servicerequest.asm: long store to $012E converted to word length store
2022-11-05 00:50:25 -04:00
cassidoxa
cafb0908a0
Introduce bound to QS loop to prevent infinite loop on last bomb loss
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Move !INFINITE_BOMB define to ram.asm, replace with labels
2022-10-23 22:02:36 -04:00
cassidoxa
95ee31f7c9
Remove some hard coded addresses for MVN instructions
2022-07-29 22:04:13 -04:00
cassidoxa
3c6c45ddb4
Fix some mangled labels
2022-02-03 22:01:34 -05:00
cassidoxa
3e2362b7ca
Implement initial SRAM table
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Data in initialsramtable.asm gets copied to SRAM on save file init
Frontend will be responsible for setting this, requires frontend changes
Changed some label names to disambiguate WRAM and SRAM labels
Deleted open mode
2022-02-03 20:25:32 -05:00
cassidoxa
c048589c02
Add static file name feature by special request
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Move compass count ram init to compasses.asm
Rename WRAMEquipment and SRAMEquipment to EquipmentWRAM/SRAM
2022-02-02 16:51:50 -05:00
cassidoxa
6c4acb1e5b
Check new value in SRAM to determine if Aga 2 duck comes
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Added pushpc/pullpc to sram.asm
2022-01-19 20:17:02 -05:00
cassidy
c8ea2c6dce
Move compass counts to ROM and trackable RAM
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Add flag if compass HUD count has been displayed in SRAM
Move low hearts fix from tables.asm to bugfixes.asm
Rearrange dungeon stats in SRAM to match door rando ROM
2021-12-16 17:19:55 -05:00
cassidy
6c9b33ed93
Write macro for SRAM assertions
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Change some label names to be clearer
Fix some of the progress flags and dungeon bitfields
2021-12-16 17:19:55 -05:00
cassidy
9e2382cbb2
Add absorbed keys
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Adjust service request stuff
Change chest keys to "collected" keys
2021-12-16 17:19:55 -05:00
cassidy
fa76b61df0
Change addresses to labels and remove SRAM trace calls
2021-12-16 17:19:54 -05:00
cassidy
e4d917c47c
First pass-through adding labels
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Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
spannerisms
2b1a3566d8
flibber
2021-10-31 10:38:38 -04:00
spannerisms
501699e401
oops
2021-09-18 08:07:45 -04:00
230b15a294
Fix OHKO mode
2021-08-09 15:30:16 -07:00
spannerisms
187c2aa4a2
always fix
2021-07-29 09:44:21 -04:00
spannerisms
df66369f17
hopefully fix that text bug
2021-07-29 09:43:08 -04:00
KatDevsGames
69ec104027
Merge pull request #131 from Bonta0/chestturns
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Credits: Add chest turns counter
2021-06-28 11:47:01 -05:00
KatDevsGames
49f1f49ccb
Merge pull request #127 from Bonta0/escapeassist
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Events: Fix unusable infinite bombs with empty inventory
2021-06-28 11:06:51 -05:00
Bonta
d3db31b05e
Events: Fix unusable infinite bombs with empty inventory
2021-06-24 23:12:58 +02:00
Bonta
cc12372627
Stats: Track chest turns
2021-06-22 02:31:52 +02:00
cassidy
77f742b25c
Rewrite to handle electro palette, leave bunny alone
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Should fix bunny issues
Big thank to kara for report, assistance, and testing
2021-06-14 13:14:38 -04:00
Kat
47e52d3fb2
cucco storm
2021-05-14 14:17:11 -05:00
spannerisms
b95923fb9a
Merge branch 'master' into master
2021-04-03 00:31:23 -04:00
spannerisms
33dbe3003c
Update events.asm
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just JMLs here
2021-03-24 08:20:08 -04:00
Catobat
0c608c1380
Fix starting equipment on file select
2020-12-16 19:58:33 +01:00
Catobat
99da1d3115
Reset boss RNG and other things on new file
2020-12-16 18:04:37 +01:00
KatDevsGames
9c9925fdda
Merge pull request #75 from JonHanon/starting-menu-fix
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Starting File Menu Fix
2020-09-21 02:14:47 -04:00
aerinon
397da02e3f
Converted file to tabs for consistency
2020-08-28 12:23:27 -06:00
aerinon
d58fa5d5b7
Starting keys accounted for
2020-08-28 12:15:31 -06:00
Kat
c1628dcb0e
various
2020-02-04 19:40:33 -05:00
qwertymodo
f18d003a2b
Change GT2 music to only play upstairs
2019-10-12 13:04:45 -07:00
Jonathan Hanon
a939bfcdbc
Starting File Menu Fix
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Copy starting equipment swaps to file select screen
2019-09-19 20:52:20 -04:00
qwertymodo
7dbe893eeb
Merge branch 'musicstuff'
2019-08-28 12:55:58 -07:00
qwertymodo
fd7d2bba3a
MSU-1 fixes and updates
2019-08-28 10:26:00 -07:00
sporchia
3fe95e2f1f
preopen GT flag
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also "corrected" some build errors
2019-08-24 08:50:25 -04:00
qwertymodo
5a9368fbd5
Typo
2019-08-21 19:02:01 -07:00
Kat
6ec8d5b552
various
2019-08-21 21:32:47 -04:00
Kevin Cathcart
d87c4157e8
Add PreopenPyramid flag
2019-08-03 12:24:57 -04:00
Jonathan Hanon
9b0077f396
Fixed mistake
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Accidentally removed SEP #$20
2019-02-18 04:14:13 -05:00
Jonathan Hanon
e94bdef0db
Moving a starting item fix to the randomizer
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Moving this fix from from here to alttp_vt_randomizer/app/Rom.php, since it sort of belongs there.
Consistent with JonHanon/z3randomizer/rupee-bow-starting-equipment
2019-02-18 03:18:49 -05:00
Myramong
ec138f4f98
events.asm: optimized a loop & fixed a bug
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icepalacegraphics.asm: commented out a debug sta
retro.asm: check for arrows by checking arrows instead of bow
tables.asm: change default retro arrow price to match the price set by the randomizer site
2019-02-01 01:05:08 -04:00
Jonathan Hanon
a2b8c17f3c
Consistent indentation
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Spaces to tabs
2018-11-25 04:07:40 -05:00
Jonathan Hanon
ad50e20449
Update events.asm
2018-11-23 05:23:55 -05:00
Jonathan Hanon
03318ff3b5
Fix for Rupee Bow with Starting Equipment
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When starting with Silver Arrows in Customizer, interesting glitches occur. This fixes those glitches.
2018-11-23 05:22:00 -05:00
Kevin Cathcart
da2ef5dd23
Switch Hash over to use graphics from tracker
2018-09-25 21:36:48 -04:00
Myramong
90ed9ed7da
Created newhud.asm which contains most of the code related to drawing the hud. Optimized hud code as much as I could. Significantly less lag than v29.
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Compasses.asm got almost completely rewritten.
2018-09-14 15:15:22 -03:00
Kevin Cathcart
ef2f73bcad
Inverted mode spawn logic
2018-09-11 21:46:00 -04:00