Myramong
90ed9ed7da
Created newhud.asm which contains most of the code related to drawing the hud. Optimized hud code as much as I could. Significantly less lag than v29.
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Compasses.asm got almost completely rewritten.
2018-09-14 15:15:22 -03:00
Kevin Cathcart
3a7ab10e5b
fix build
2018-09-10 20:18:49 -04:00
Kevin Cathcart
d31891df7d
Fix TR tail
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Also remove remain cross contamination from inverted.
2018-09-10 20:00:13 -04:00
Kat
ced04b06af
inverted flute activation fix
2018-09-08 20:46:58 -04:00
Kevin Cathcart
93aead2d74
Remove no-text lag
2018-09-08 16:07:09 -04:00
Kevin Cathcart
96e3db602b
Inverted updates
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Move Pyramid hole
Add new Extra Hole capability
New Castle Hole Graphics
Fix retreat bat graphics
2018-08-31 01:17:51 -04:00
Karkat
824aa6924f
Merge pull request #36 from emosaru/master
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Add support for swords in swordless mode roms
2018-08-20 03:16:36 -04:00
EmoSaru
a34bbcacb3
Add support for swords in swordless mode to the rom (does nothing without vt-randomizer changes)
2018-08-19 13:04:26 -07:00
Kevin Cathcart
a1f7aeba88
Update sandbox.asm for inverted mode
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Include additional front end changes for inverted mode.Move the file to
after tables.asm, so that we can simulate writes tothose values with
this file.
2018-08-19 10:53:35 -04:00
Karkat
889af173da
let's dev 7/23/18
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started file-select tile mapping & tile DMA
2018-07-23 23:21:22 -04:00
Kevin Cathcart
703cf1518d
Many File Select screen improvements.
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Expand File Select screen drawable area
Remove Copy File text from Select Screen
Rename HASH to CODE (matches Z1R).
Relocate in vram 2 bpp graphics used for file select screen
Move names and hearts
Extend naming screen to allow for 12 character names
2018-07-21 23:56:50 -04:00
Kevin Cathcart
4c59eeb86b
Use same damage table format as original game
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It is now simply not compressed and in a different spot.
2018-07-21 18:30:23 -04:00
Kevin Cathcart
baad336ac9
Merge branch 'Text'
2018-07-14 19:03:03 -04:00
Kevin Cathcart
702e1bee59
Reclaim 0x1000 Bytes of WRAM from a (nearly) static table originally stored compressed.
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The nearly is due to the silly hack they used for stalfos bomb
vulnerability. For that I used one byte of WRAM to compensate.
2018-07-12 23:02:52 -04:00
Kevin Cathcart
14783a12e0
Implement item table encryption
2018-07-09 09:26:08 -04:00
Karkat
d054dbbfc8
let's dev july 8 2018
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not a lot
2018-07-09 02:24:24 -04:00
Karkat
7143eeb57d
flute dig fix
2018-06-13 19:15:23 -04:00
Karkat
eb31b0e5e2
added temporary boots modifier
2018-05-26 14:51:06 -04:00
Karkat
151098ba22
let's dev 5/12/18
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fixed zore ledge heart graphic bug
changed seed hash to be manually settable
added more seizure safety
2018-05-12 23:17:26 -04:00
Karkat
fe115bc341
rom date
2018-05-04 22:26:35 -04:00
Karkat
daad8481fa
let's dev 5/4/18
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fixed duck map graphics and landing points
2018-05-04 22:26:00 -04:00
Karkat
795d91cdb1
let's dev 5/1/18
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fixed reverse residual portal graphics
dw duck pickup & dropoff now working
additional dpad challenge modes
2018-05-01 23:23:13 -04:00
Karkat
6f09fc5ee5
Merge branch 'master' of https://github.com/mmxbass/z3randomizer
2018-04-25 23:36:49 -04:00
Karkat
1c17028211
let's dev 4/25/18
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additional dev for inverted
2018-04-25 23:36:35 -04:00
Kevin Cathcart
e07f51dfb4
Extra cleanup of text removal code
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Remove hooks that were only left to clear $1C8E, replacing them with a
single new hook.
2018-04-21 22:33:20 -04:00
Kevin Cathcart
739df5ca28
Fix double hook
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Use names instead of addresses for calls.
2018-04-21 13:10:32 -04:00
Kevin Cathcart
6ed672d63d
Move graphics to graphics bank
2018-04-21 12:49:19 -04:00
Karkat
762b9bc3e7
let's dev 4/20/18
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fixed keysanity textbox crashes (probably)
fixed bow graphic not getting updated after firing last arrow in non-retro
added fighter sword and progressive sword to shop exemption list
fixed (probably didn't) RNG item single
fixed standing keys from not being counted in hera basement
2018-04-20 22:49:04 -04:00
Karkat
04b5b4d50d
event build, not for production
2018-04-06 16:01:28 -04:00
Karkat
07f34b08f9
sprite swap finished & included but off by default
2018-04-05 16:11:55 -04:00
Karkat
4af145d56d
finished sprite swap (still commented out)
2018-04-03 01:01:04 -04:00
Karkat
9af6bd70bd
claiming $2E for tournament use
2018-03-30 14:44:40 -04:00
Karkat
2b6dbf05fa
easy mode fixes and stuff
2018-03-28 21:10:10 -04:00
Karkat
69c60f6c78
temporary ohko
2018-03-16 22:38:33 -04:00
Karkat
8f35ab8cb4
flute pickup / goal item stats clash
2018-03-16 15:05:27 -04:00
Kevin Cathcart
cb0d0cd4d0
Fix Graphical Corruption.
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Also fix possible latent bug from lack of indoors checking.
2018-03-13 02:47:22 -04:00
Karkat
365cb58f01
dpad invert support
2018-03-13 00:16:23 -04:00
Karkat
d2576c9433
arrows for hard mode?
2018-03-12 23:17:41 -04:00
Karkat
8773c3c57a
let's dev 3/11/18
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fixed shopkeeper graphical issues in paradox cave
v29 RC
2018-03-11 23:19:32 -04:00
Karkat
df99b4bda8
let's dev 3/6/18
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fixed fairy fountains to only take bottles
fixed light cone bug in standard escape
fixed mid-arrow bow swap bug
started work on seizure-safe mode
2018-03-06 23:03:35 -05:00
Kevin Cathcart
d36dd4839a
Update bank map
2018-03-06 12:06:12 -05:00
Karkat
24de4d021f
sensible defaults
2018-03-03 22:40:44 -05:00
Karkat
a24329a2ed
ice physics eg fix
2018-03-03 22:11:12 -05:00
Karkat
6be28cfece
let's dev 3/2/18
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fix for no items at fairy fountains
fix for chest game sfx
fix for digging game shovel swap bug
talking to saha/bomb shop guy now reveals their map items
2018-03-03 00:00:36 -05:00
Karkat
c4452389bb
let's dev feb 28 2017
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fixed boss swords incrementing the wrong sword when bossed drop swords
quick swap support officially enabled and permitting in non-race modes in all generators
2018-03-01 00:27:39 -05:00
Karkat
e0b55d6e8f
let's dev 2/27/18
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updates to floodgate softlock protection
nerfed byrna invulnerability for hard modes
add uncle refill switches for standard+random swords
2018-02-27 00:22:59 -05:00
Karkat
838c85dc07
let's dev 2/23/18
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fixed shops disregarding item counts (extra hitbox, etc)
fixed rupee arrows regarding requiring wooden arrows before being able to fire them
finished escape assist mode for ammo management in new game mode
2018-02-23 22:55:44 -05:00
Kevin Cathcart
a94e0e8012
Fixes for Tagalongs for ER
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Fixes various tagalong issues that affect Entrance Randomizer, most
involving frog/blacksmith
2018-02-23 19:57:11 -05:00
Kevin Cathcart
8c151e0fc2
Add Quick Swap
2018-02-23 19:20:47 -05:00
Karkat
84b8301fb4
let's dev 2/22/18
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fixed problem with arrows sometimes not shooting
updates for infinite ammo switches
finished arrows
finished bombs
started magic
2018-02-22 00:12:45 -05:00