sporchia
3dfa5e7be9
new timer mode to end the game when the timer ends
2018-03-21 23:05:42 -04:00
Kevin Cathcart
72bae672e8
Add comments about unused ranges in bank 30
2018-03-18 17:31:13 -04:00
Karkat
e22ca3666f
fix retro uncle arrows
2018-03-17 19:12:59 -04:00
Karkat
69c60f6c78
temporary ohko
2018-03-16 22:38:33 -04:00
Kevin Cathcart
0e46888920
Better detection of falling into Ganon fight
2018-03-16 19:13:18 -04:00
Kevin Cathcart
378dd9dd3b
Really fix substitution table
2018-03-16 18:29:45 -04:00
Karkat
8f35ab8cb4
flute pickup / goal item stats clash
2018-03-16 15:05:27 -04:00
Karkat
a2818e479e
ganon spawn fix 453/∞
2018-03-16 14:44:56 -04:00
Karkat
641973b24c
more silver bow restriction checks
2018-03-16 14:16:11 -04:00
Karkat
42ba3cf7dc
silver arrows restriction updated for collecting bow after silvers
2018-03-16 13:54:52 -04:00
Karkat
e71a61f990
more silver arrow autoequip
2018-03-16 13:49:19 -04:00
Karkat
f970af75c9
hole silvers bug
2018-03-16 13:41:07 -04:00
Karkat
2110bf4fc2
typo
2018-03-16 13:25:18 -04:00
Kevin Cathcart
bc513f5693
Fix bad branch
2018-03-16 13:06:51 -04:00
Kevin Cathcart
8dc6429530
Fix Bizarre Pyramid/Waterfall fairy glitches
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This will hopefully fixes those weird glitches. The core issue being that the CLC was needed for the no-inventory case, or the game will increment $0D80 again, and put us in the "Link just lied the first time" state instead of the end state like we wanted.
2018-03-16 12:30:48 -04:00
Kevin Cathcart
ede55dee85
Fix 2nd silver arrow issue in easy mode
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Don't use X/4 to index into `ItemSubstitutionRules`.
2018-03-16 10:36:55 -04:00
sporchia
3d55dc357e
proper dec
2018-03-15 01:10:48 -04:00
Karkat
4cc7721a7e
made KC's push settable for hard
2018-03-14 12:51:35 -04:00
Kevin Cathcart
2a7927e53b
Make bow at uncle work in retro mode
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Hardcoded to 300. Ideally should be front end configurable, but that can come later.
2018-03-14 01:43:08 -04:00
Kevin Cathcart
6c6dac11ff
Fully fix dark world spawn
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Fix a backwards check
2018-03-14 00:32:43 -04:00
Karkat
9712bf2ed7
Merge pull request #33 from mmxbass/pyramid-spawn-updates
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Pyramid spawn updates
2018-03-13 20:11:17 -04:00
Karkat
a4cc61d67a
Merge pull request #32 from mmxbass/remove-pyramid-fairy-code
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remove the code related to pyramid fairy sword handling
2018-03-13 20:09:48 -04:00
Kevin Cathcart
d20fcc08a8
Pyramid spawn updates
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Move the pyramid spawn forcing code to run before the Aga1 check. The whole point of the code is to force a pyramid spawn even if you are fighting Ganon in the fake world. (Otherwise a branch to `.done` would have been good enough). It only makes sense to also do the same thing if Aga1 is dead.
The `FORCE_PYRAMID` SRAM flag was only ever set in `SetDeathWorldChecked`, which then branches immediately to the code that clears it so I removed that flag entirely.
Move the spawn on pyramid code from DarkWorldFlagSet to SetDeathWorldChecked, because it never actually ran in the first function, due to the previous observation.
2018-03-13 16:57:43 -04:00
Kevin Cathcart
cb0d0cd4d0
Fix Graphical Corruption.
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Also fix possible latent bug from lack of indoors checking.
2018-03-13 02:47:22 -04:00
Karkat
eac1f8d624
hud fix
2018-03-13 00:25:58 -04:00
Karkat
365cb58f01
dpad invert support
2018-03-13 00:16:23 -04:00
Karkat
d2576c9433
arrows for hard mode?
2018-03-12 23:17:41 -04:00
sporchia
fb0f87c19b
allow disabling of stuns from boomerang and hookshot
2018-03-12 01:41:20 -04:00
sporchia
7428f1e581
remove the code related to pyramid fairy sword handling
2018-03-12 00:44:46 -04:00
Karkat
8773c3c57a
let's dev 3/11/18
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fixed shopkeeper graphical issues in paradox cave
v29 RC
2018-03-11 23:19:32 -04:00
Karkat
7368dcc5a6
Merge pull request #31 from mmxbass/ShopkeeperGfxFix
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Stopped some GFX from reloading when moving from Paradox Cave 1F to B1
2018-03-11 22:19:45 -04:00
Smallhacker
faa9841835
Holy crap this is so stupid
2018-03-11 20:38:53 +01:00
Smallhacker
9225f83608
Stopped some GFX from reloading when moving from Paradox Cave 1F to B1
2018-03-11 02:31:26 +01:00
Karkat
df99b4bda8
let's dev 3/6/18
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fixed fairy fountains to only take bottles
fixed light cone bug in standard escape
fixed mid-arrow bow swap bug
started work on seizure-safe mode
2018-03-06 23:03:35 -05:00
Kevin Cathcart
d36dd4839a
Update bank map
2018-03-06 12:06:12 -05:00
sporchia
58ff802676
allow for more shop entrances
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better default for map reveals
2018-03-06 02:05:33 -05:00
Karkat
24de4d021f
sensible defaults
2018-03-03 22:40:44 -05:00
Karkat
a24329a2ed
ice physics eg fix
2018-03-03 22:11:12 -05:00
sporchia
c1a4454bf1
fix for no items fairies text
2018-03-03 00:26:32 -05:00
Karkat
6be28cfece
let's dev 3/2/18
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fix for no items at fairy fountains
fix for chest game sfx
fix for digging game shovel swap bug
talking to saha/bomb shop guy now reveals their map items
2018-03-03 00:00:36 -05:00
sporchia
0bcd2cc2ab
call both it seems is how the original works
2018-03-02 18:51:54 -05:00
sporchia
c89604402c
use a different text routine to show triforce text
2018-03-02 18:45:32 -05:00
sporchia
60ca8badd7
correct triforce text box
2018-03-02 00:17:05 -05:00
sporchia
99d3bd4170
Text updates
2018-03-01 17:40:37 -05:00
Karkat
6adaa45e3b
now it builds
2018-03-01 12:36:28 -05:00
Karkat
c4452389bb
let's dev feb 28 2017
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fixed boss swords incrementing the wrong sword when bossed drop swords
quick swap support officially enabled and permitting in non-race modes in all generators
2018-03-01 00:27:39 -05:00
Karkat
e0b55d6e8f
let's dev 2/27/18
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updates to floodgate softlock protection
nerfed byrna invulnerability for hard modes
add uncle refill switches for standard+random swords
2018-02-27 00:22:59 -05:00
Salvatore
c5aacf61db
Merge pull request #30 from KevinCathcart/blind_fix
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Patch the right spot
2018-02-24 13:44:45 -05:00
Kevin Cathcart
341f146cad
Patch the right spot
2018-02-24 12:47:06 -05:00
Karkat
838c85dc07
let's dev 2/23/18
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fixed shops disregarding item counts (extra hitbox, etc)
fixed rupee arrows regarding requiring wooden arrows before being able to fire them
finished escape assist mode for ammo management in new game mode
2018-02-23 22:55:44 -05:00