Commit Graph

16 Commits

Author SHA1 Message Date
codemann8
6dab19d38f Reversed earlier change and targeting Good Bee bonk item instead
Change reversed: Fixed issue where bonk drops were drawing narrow sprites 4 pixels to the
2023-06-14 00:28:25 -05:00
codemann8
b170620285 Fixed issue where bonk drops were drawing narrow sprites 4 pixels to the right 2023-05-14 17:55:14 -05:00
codemann8
9c08588d92 Added a TF Cutscene when getting the TF item 2023-05-13 02:07:40 -05:00
codemann8
0933392e6d Rearranged new rotating slotted GFX code to allow drawing to specific slots 2023-05-12 20:14:02 -05:00
codemann8
38fa9c3902 Fix for avoiding Arrghus/Zora splash GFX issues 2023-05-10 23:12:42 -05:00
codemann8
1b564d99fc Fixed Apple GFX by using other VRAM slots in the rotation 2023-05-09 21:27:00 -05:00
codemann8
5c640a05f1 Fixed issue with menu not allowing DPad input during menus if standing item is visible 2023-05-09 00:10:07 -05:00
codemann8
c002b974f9 Fixed issue with key gfx not drawing correctly during tablet animation 2023-05-09 00:09:16 -05:00
codemann8
9651f9fb1d Added better GFX for fairy and good bee 2023-05-08 07:48:48 -05:00
codemann8
20f8ef457e Converting item GFX drawing to use pottery draw method 2023-05-05 20:54:36 -05:00
codemann8
bd2ebd7827 Animate standing rupees for enemy drops 2023-04-15 05:17:22 -05:00
aerinon
281beeeb58 Switch standing item gfx to a different slot
Rain state fix
2022-03-29 14:29:04 -06:00
aerinon
5bd4d36cd9 Fix for standing item palette 2022-02-09 14:17:42 -07:00
aerinon
50dd0c7be4 Fixing bugs with pottery lottery 2022-01-13 15:03:20 -07:00
aerinon
e5d3ebf3cd Minor potsanity refinements 2022-01-04 15:49:00 -07:00
aerinon
6821648443 potsanity advancement 2021-12-16 16:03:10 -07:00