Kevin Cathcart
a3418a2ca6
Fix double message when talking to sahasrahla
2018-07-24 19:14:37 -04:00
Kevin Cathcart
0650f8c856
Fix shopkeeper item recieve animation being cut short
2018-07-24 17:55:39 -04:00
Karkat
889af173da
let's dev 7/23/18
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started file-select tile mapping & tile DMA
2018-07-23 23:21:22 -04:00
Kevin Cathcart
496a28ff58
update status screen icon examples
2018-07-22 22:37:20 -04:00
Kevin Cathcart
703cf1518d
Many File Select screen improvements.
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Expand File Select screen drawable area
Remove Copy File text from Select Screen
Rename HASH to CODE (matches Z1R).
Relocate in vram 2 bpp graphics used for file select screen
Move names and hearts
Extend naming screen to allow for 12 character names
2018-07-21 23:56:50 -04:00
Kevin Cathcart
1f4b4ab5fb
Allow non-rando item recive messages to potentially be disabled
2018-07-21 18:30:24 -04:00
Kevin Cathcart
4c59eeb86b
Use same damage table format as original game
...
It is now simply not compressed and in a different spot.
2018-07-21 18:30:23 -04:00
Kevin Cathcart
7204f6c2d4
Fix duplicate hooks.
...
Also simplify the LoadNarrowObject Hook, and correct the hook location
comment for it.
2018-07-21 18:30:22 -04:00
sporchia
dff1246e17
move fish text to new text id
2018-07-20 21:55:12 -04:00
Kevin Cathcart
bea126126f
Fix odd palette bug on leaving dark rooms
2018-07-20 20:16:23 -04:00
Kevin Cathcart
4c6f12e0d4
Fix Stalfos bomb damage
2018-07-20 18:40:50 -04:00
sporchia
9063de23d2
Bridge sign for OWG
2018-07-18 20:49:34 -04:00
Kevin Cathcart
baad336ac9
Merge branch 'Text'
2018-07-14 19:03:03 -04:00
Karkat
e301526db3
Merge branch 'master' of https://github.com/mmxbass/z3randomizer
2018-07-13 12:44:15 -04:00
Karkat
9728dc6465
n/a
2018-07-13 12:44:14 -04:00
Kevin Cathcart
702e1bee59
Reclaim 0x1000 Bytes of WRAM from a (nearly) static table originally stored compressed.
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The nearly is due to the silly hack they used for stalfos bomb
vulnerability. For that I used one byte of WRAM to compensate.
2018-07-12 23:02:52 -04:00
Kevin Cathcart
14783a12e0
Implement item table encryption
2018-07-09 09:26:08 -04:00
Kevin Cathcart
bc2d9d95a5
fix and optimize crypto.asm
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also a bit more standardization
2018-07-09 09:26:08 -04:00
Kevin Cathcart
080ed59541
Move to more sensible file
2018-07-09 09:26:08 -04:00
Karkat
d054dbbfc8
let's dev july 8 2018
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not a lot
2018-07-09 02:24:24 -04:00
Kevin Cathcart
2a9cde8018
Fix assembly error
2018-07-07 10:22:26 -04:00
Kevin Cathcart
3177ccc395
Fix For PoD accidentally arming EG.
2018-07-05 19:37:55 -04:00
Kevin Cathcart
4669f7fbf8
Remove useless indirection of the OnFileLoad event
2018-06-30 13:05:33 -04:00
Kevin Cathcart
f573796244
Simplify dark world spawning logic
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We now only change spoint points on death and on load, and not on save,
since the only save-and continue option is only available on death, and
in a save-and-quit we can handle everything on load.
2018-06-30 13:05:33 -04:00
Karkat
7143eeb57d
flute dig fix
2018-06-13 19:15:23 -04:00
Karkat
093c54cbc0
added sm combo as seed type
2018-06-13 18:25:31 -04:00
Karkat
dd029fd0b0
rupee counter displays item collection count in ganon's room
2018-05-27 17:45:35 -04:00
Karkat
34328496ce
ohko marker fix
2018-05-27 14:20:59 -04:00
Karkat
eb31b0e5e2
added temporary boots modifier
2018-05-26 14:51:06 -04:00
Karkat
90e4d40774
?
2018-05-22 20:04:28 -04:00
Karkat
1a549c1bc8
added ohko indicator for temporary ohko
2018-05-22 20:04:18 -04:00
Karkat
151098ba22
let's dev 5/12/18
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fixed zore ledge heart graphic bug
changed seed hash to be manually settable
added more seizure safety
2018-05-12 23:17:26 -04:00
Karkat
b90c3d0b09
Merge pull request #34 from SmolBig/master
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Save menu texts
2018-05-12 22:42:16 -04:00
Karkat
fe115bc341
rom date
2018-05-04 22:26:35 -04:00
Karkat
daad8481fa
let's dev 5/4/18
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fixed duck map graphics and landing points
2018-05-04 22:26:00 -04:00
Karkat
795d91cdb1
let's dev 5/1/18
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fixed reverse residual portal graphics
dw duck pickup & dropoff now working
additional dpad challenge modes
2018-05-01 23:23:13 -04:00
Kevin Cathcart
b86d3d4756
Add fix to make it possible to have race legal sprites that lack the head-bob animation.
2018-04-29 13:38:24 -04:00
Karkat
6f09fc5ee5
Merge branch 'master' of https://github.com/mmxbass/z3randomizer
2018-04-25 23:36:49 -04:00
Karkat
acbedf5b77
stuff
2018-04-25 23:36:48 -04:00
Karkat
1c17028211
let's dev 4/25/18
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additional dev for inverted
2018-04-25 23:36:35 -04:00
Kevin Cathcart
e07f51dfb4
Extra cleanup of text removal code
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Remove hooks that were only left to clear $1C8E, replacing them with a
single new hook.
2018-04-21 22:33:20 -04:00
Kevin Cathcart
adbbc786f7
Moving text data back to text table
2018-04-21 22:33:20 -04:00
Kevin Cathcart
1ef88b0515
Additional standardization
2018-04-21 22:29:10 -04:00
Kevin Cathcart
0a1448eb06
Fix things that should not even compile
2018-04-21 22:14:05 -04:00
Kevin Cathcart
edb3cbaaeb
Standardize on JML for long jumps (instead of JMP.l)
2018-04-21 22:12:51 -04:00
Kevin Cathcart
6bbf37110c
Re-order table.asm to match the order of the addresses
2018-04-21 13:28:11 -04:00
Kevin Cathcart
dff3c2155d
Comment out unused method
2018-04-21 13:10:33 -04:00
Kevin Cathcart
739df5ca28
Fix double hook
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Use names instead of addresses for calls.
2018-04-21 13:10:32 -04:00
Kevin Cathcart
6ed672d63d
Move graphics to graphics bank
2018-04-21 12:49:19 -04:00
Karkat
762b9bc3e7
let's dev 4/20/18
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fixed keysanity textbox crashes (probably)
fixed bow graphic not getting updated after firing last arrow in non-retro
added fighter sword and progressive sword to shop exemption list
fixed (probably didn't) RNG item single
fixed standing keys from not being counted in hera basement
2018-04-20 22:49:04 -04:00