Commit Graph

132 Commits

Author SHA1 Message Date
Kevin Cathcart
cf869bd69c Fix color of line of naming screen 2018-09-25 20:57:38 -04:00
Kevin Cathcart
ada875818d Inverted: Fix empty item box for mountain starting position 2018-09-20 19:38:44 -04:00
Kevin Cathcart
77df9adebb Move shop sram 2018-09-15 11:21:08 -04:00
Myramong
90ed9ed7da Created newhud.asm which contains most of the code related to drawing the hud. Optimized hud code as much as I could. Significantly less lag than v29.
Compasses.asm got almost completely rewritten.
2018-09-14 15:15:22 -03:00
Kevin Cathcart
3a7ab10e5b fix build 2018-09-10 20:18:49 -04:00
Kevin Cathcart
d31891df7d Fix TR tail
Also remove remain cross contamination from inverted.
2018-09-10 20:00:13 -04:00
Kat
ced04b06af inverted flute activation fix 2018-09-08 20:46:58 -04:00
Kevin Cathcart
93aead2d74 Remove no-text lag 2018-09-08 16:07:09 -04:00
Kevin Cathcart
96e3db602b Inverted updates
Move Pyramid hole
Add new Extra Hole capability
New Castle Hole Graphics
Fix retreat bat graphics
2018-08-31 01:17:51 -04:00
Karkat
824aa6924f Merge pull request #36 from emosaru/master
Add support for swords in swordless mode roms
2018-08-20 03:16:36 -04:00
EmoSaru
a34bbcacb3 Add support for swords in swordless mode to the rom (does nothing without vt-randomizer changes) 2018-08-19 13:04:26 -07:00
Kevin Cathcart
a1f7aeba88 Update sandbox.asm for inverted mode
Include additional front end changes for inverted mode.Move the file to
after tables.asm, so that we can simulate writes tothose values with
this file.
2018-08-19 10:53:35 -04:00
Karkat
889af173da let's dev 7/23/18
started file-select tile mapping & tile DMA
2018-07-23 23:21:22 -04:00
Kevin Cathcart
703cf1518d Many File Select screen improvements.
Expand File Select screen drawable area

Remove Copy File text from Select Screen

Rename HASH to CODE (matches Z1R).

Relocate in vram 2 bpp graphics used for file select screen

Move names and hearts

Extend naming screen to allow for 12 character names
2018-07-21 23:56:50 -04:00
Kevin Cathcart
4c59eeb86b Use same damage table format as original game
It is now simply not compressed and in a different spot.
2018-07-21 18:30:23 -04:00
Kevin Cathcart
baad336ac9 Merge branch 'Text' 2018-07-14 19:03:03 -04:00
Kevin Cathcart
702e1bee59 Reclaim 0x1000 Bytes of WRAM from a (nearly) static table originally stored compressed.
The nearly is due to the silly hack they used for stalfos bomb
vulnerability. For that I used one byte of WRAM to compensate.
2018-07-12 23:02:52 -04:00
Kevin Cathcart
14783a12e0 Implement item table encryption 2018-07-09 09:26:08 -04:00
Karkat
d054dbbfc8 let's dev july 8 2018
not a lot
2018-07-09 02:24:24 -04:00
Karkat
7143eeb57d flute dig fix 2018-06-13 19:15:23 -04:00
Karkat
eb31b0e5e2 added temporary boots modifier 2018-05-26 14:51:06 -04:00
Karkat
151098ba22 let's dev 5/12/18
fixed zore ledge heart graphic bug
changed seed hash to be manually settable
added more seizure safety
2018-05-12 23:17:26 -04:00
Karkat
fe115bc341 rom date 2018-05-04 22:26:35 -04:00
Karkat
daad8481fa let's dev 5/4/18
fixed duck map graphics and landing points
2018-05-04 22:26:00 -04:00
Karkat
795d91cdb1 let's dev 5/1/18
fixed reverse residual portal graphics
dw duck pickup & dropoff now working
additional dpad challenge modes
2018-05-01 23:23:13 -04:00
Karkat
6f09fc5ee5 Merge branch 'master' of https://github.com/mmxbass/z3randomizer 2018-04-25 23:36:49 -04:00
Karkat
1c17028211 let's dev 4/25/18
additional dev for inverted
2018-04-25 23:36:35 -04:00
Kevin Cathcart
e07f51dfb4 Extra cleanup of text removal code
Remove hooks that were only left to clear $1C8E, replacing them with a
single new hook.
2018-04-21 22:33:20 -04:00
Kevin Cathcart
739df5ca28 Fix double hook
Use names instead of addresses for calls.
2018-04-21 13:10:32 -04:00
Kevin Cathcart
6ed672d63d Move graphics to graphics bank 2018-04-21 12:49:19 -04:00
Karkat
762b9bc3e7 let's dev 4/20/18
fixed keysanity textbox crashes (probably)
fixed bow graphic not getting updated after firing last arrow in non-retro
added fighter sword and progressive sword to shop exemption list
fixed (probably didn't) RNG item single
fixed standing keys from not being counted in hera basement
2018-04-20 22:49:04 -04:00
Karkat
04b5b4d50d event build, not for production 2018-04-06 16:01:28 -04:00
Karkat
07f34b08f9 sprite swap finished & included but off by default 2018-04-05 16:11:55 -04:00
Karkat
4af145d56d finished sprite swap (still commented out) 2018-04-03 01:01:04 -04:00
Karkat
9af6bd70bd claiming $2E for tournament use 2018-03-30 14:44:40 -04:00
Karkat
2b6dbf05fa easy mode fixes and stuff 2018-03-28 21:10:10 -04:00
Karkat
69c60f6c78 temporary ohko 2018-03-16 22:38:33 -04:00
Karkat
8f35ab8cb4 flute pickup / goal item stats clash 2018-03-16 15:05:27 -04:00
Kevin Cathcart
cb0d0cd4d0 Fix Graphical Corruption.
Also fix possible latent bug from lack of indoors checking.
2018-03-13 02:47:22 -04:00
Karkat
365cb58f01 dpad invert support 2018-03-13 00:16:23 -04:00
Karkat
d2576c9433 arrows for hard mode? 2018-03-12 23:17:41 -04:00
Karkat
8773c3c57a let's dev 3/11/18
fixed shopkeeper graphical issues in paradox cave
v29 RC
2018-03-11 23:19:32 -04:00
Karkat
df99b4bda8 let's dev 3/6/18
fixed fairy fountains to only take bottles
fixed light cone bug in standard escape
fixed mid-arrow bow swap bug
started work on seizure-safe mode
2018-03-06 23:03:35 -05:00
Kevin Cathcart
d36dd4839a Update bank map 2018-03-06 12:06:12 -05:00
Karkat
24de4d021f sensible defaults 2018-03-03 22:40:44 -05:00
Karkat
a24329a2ed ice physics eg fix 2018-03-03 22:11:12 -05:00
Karkat
6be28cfece let's dev 3/2/18
fix for no items at fairy fountains
fix for chest game sfx
fix for digging game shovel swap bug
talking to saha/bomb shop guy now reveals their map items
2018-03-03 00:00:36 -05:00
Karkat
c4452389bb let's dev feb 28 2017
fixed boss swords incrementing the wrong sword when bossed drop swords
quick swap support officially enabled and permitting in non-race modes in all generators
2018-03-01 00:27:39 -05:00
Karkat
e0b55d6e8f let's dev 2/27/18
updates to floodgate softlock protection
nerfed byrna invulnerability for hard modes
add uncle refill switches for standard+random swords
2018-02-27 00:22:59 -05:00
Karkat
838c85dc07 let's dev 2/23/18
fixed shops disregarding item counts (extra hitbox, etc)
fixed rupee arrows regarding requiring wooden arrows before being able to fire them
finished escape assist mode for ammo management in new game mode
2018-02-23 22:55:44 -05:00