showloot setting
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@@ -224,6 +224,7 @@ export default defineComponent({
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<SettingPicker color="primary" v-model="set.dark_rooms" name="dark_rooms" :generator="generator" :prefix="prefix" />
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<SettingPicker color="primary" v-model="set.bombs" name="bombs" :generator="generator" :prefix="prefix" />
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<SettingPicker color="primary" v-model="set.book" name="book" :generator="generator" :prefix="prefix" />
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<SettingPicker color="primary" v-model="set.show_loot" name="show_loot" :generator="generator" :prefix="prefix" />
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</AccordionItem>
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<AccordionItem :expanded="false">
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<template #header>
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@@ -70,6 +70,7 @@ dungeon_map:
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big_keys: all
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maps: all
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compasses: all
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show_loot: all
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shop_shuffle: all
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drop_shuffle: all
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pottery: all
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@@ -505,6 +505,18 @@ damage_challenge:
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gloom:
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display: Gloom
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tip: Every enemy will deal one permanent heart container of damage. The only way to regain health is to find heart containers or collect four heart pieces.
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show_loot:
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display: Show Value of Checks
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default: compass
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values:
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never:
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display: Never
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compass:
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display: With Compass
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tip: With the compass for a dungeon, icons will show on the dungeon map with the best item value on each supertile. Without the compass, compasses will show on the dungeon map.
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always:
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display: Always
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tip: Icons will show on the dungeon map with the best item value on each supertile.
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hints:
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display: Hints
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default: off
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