Version bump 0.2.3.0
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# Changelog
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### 0.2.3.0
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- Fixed issue in Crossed OW where mirror portal sprites would disappear when changing worlds
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- Added Big Red Bomb logic to support using residual mirror portals for later re-entry
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- Suppressed irrelevant paths in spoiler playthru
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- Suppressed identical paths in spoiler playthru if multiple locations within the same region contain progression
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### 0.2.2.3
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- Fixed GT entrance not being opened when Inverted and WDM is Tile Swapped
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- The Goal sign is moved to the area where the hole will be (always in opposite world as starting)
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