Removed unused glitched exits

This commit is contained in:
codemann8
2023-02-18 20:31:04 -06:00
parent ab5f348f77
commit 16dc743d2d
2 changed files with 2 additions and 5 deletions

View File

@@ -1608,7 +1608,6 @@ OWExitTypes = {
'Hyrule Castle Main Gate (North)', 'Hyrule Castle Main Gate (North)',
'Hyrule Castle Courtyard Bush (North)', 'Hyrule Castle Courtyard Bush (North)',
'Hyrule Castle Outer East Rock', 'Hyrule Castle Outer East Rock',
'Blacksmith Water Exit',
'Wooden Bridge Bush (South)', 'Wooden Bridge Bush (South)',
'Wooden Bridge Bush (North)', 'Wooden Bridge Bush (North)',
'Bat Cave Ledge Peg', 'Bat Cave Ledge Peg',
@@ -1674,7 +1673,6 @@ OWExitTypes = {
'Village of Outcasts Pegs', 'Village of Outcasts Pegs',
'Grassy Lawn Pegs', 'Grassy Lawn Pegs',
'Pyramid Crack', 'Pyramid Crack',
'Hammerpegs Water Exit',
'Broken Bridge Hammer Rock (South)', 'Broken Bridge Hammer Rock (South)',
'Broken Bridge Hammer Rock (North)', 'Broken Bridge Hammer Rock (North)',
'Broken Bridge Hookshot Gap', 'Broken Bridge Hookshot Gap',
@@ -1684,7 +1682,6 @@ OWExitTypes = {
'Archery Game Rock (North)', 'Archery Game Rock (North)',
'Frog Rock (Inner)', 'Frog Rock (Inner)',
'Archery Game Rock (South)', 'Archery Game Rock (South)',
'Big Bomb Shop Water Exit',
'Hammer Bridge Pegs (North)', 'Hammer Bridge Pegs (North)',
'Hammer Bridge Pegs (South)', 'Hammer Bridge Pegs (South)',
'Hammer Bridge Pier', 'Hammer Bridge Pier',

View File

@@ -68,7 +68,7 @@ def create_regions(world, player):
create_lw_region(player, 'Hyrule Castle Courtyard Northeast', None, ['Hyrule Castle Courtyard Bush (North)', 'Hyrule Castle Secret Entrance Stairs']), create_lw_region(player, 'Hyrule Castle Courtyard Northeast', None, ['Hyrule Castle Courtyard Bush (North)', 'Hyrule Castle Secret Entrance Stairs']),
create_lw_region(player, 'Hyrule Castle Ledge', None, ['Hyrule Castle Ledge Drop', 'Hyrule Castle Ledge Courtyard Drop', 'Inverted Pyramid Entrance', 'Hyrule Castle Entrance (West)', 'Agahnims Tower', 'Hyrule Castle Entrance (East)', 'Inverted Pyramid Hole'], 'the castle rampart'), create_lw_region(player, 'Hyrule Castle Ledge', None, ['Hyrule Castle Ledge Drop', 'Hyrule Castle Ledge Courtyard Drop', 'Inverted Pyramid Entrance', 'Hyrule Castle Entrance (West)', 'Agahnims Tower', 'Hyrule Castle Entrance (East)', 'Inverted Pyramid Hole'], 'the castle rampart'),
create_lw_region(player, 'Hyrule Castle East Entry', None, ['Hyrule Castle Outer East Rock', 'Hyrule Castle ES']), create_lw_region(player, 'Hyrule Castle East Entry', None, ['Hyrule Castle Outer East Rock', 'Hyrule Castle ES']),
create_dw_region(player, 'Hyrule Castle Water', None, ['Blacksmith Water Exit'], 'Dark World', Terrain.Water), create_lw_region(player, 'Hyrule Castle Water', None, [], 'Light World', Terrain.Water),
create_lw_region(player, 'Wooden Bridge Area', None, ['Wooden Bridge Bush (South)', 'Wooden Bridge Water Drop', 'Wooden Bridge NW', 'Wooden Bridge SW']), create_lw_region(player, 'Wooden Bridge Area', None, ['Wooden Bridge Bush (South)', 'Wooden Bridge Water Drop', 'Wooden Bridge NW', 'Wooden Bridge SW']),
create_lw_region(player, 'Wooden Bridge Northeast', None, ['Wooden Bridge Bush (North)', 'Wooden Bridge Northeast Water Drop', 'Wooden Bridge NE']), create_lw_region(player, 'Wooden Bridge Northeast', None, ['Wooden Bridge Bush (North)', 'Wooden Bridge Northeast Water Drop', 'Wooden Bridge NE']),
create_lw_region(player, 'Wooden Bridge Water', None, ['Wooden Bridge NC'], 'Light World', Terrain.Water), create_lw_region(player, 'Wooden Bridge Water', None, ['Wooden Bridge NC'], 'Light World', Terrain.Water),
@@ -178,7 +178,7 @@ def create_regions(world, player):
create_dw_region(player, 'Pyramid Crack', None, ['Pyramid Fairy']), create_dw_region(player, 'Pyramid Crack', None, ['Pyramid Fairy']),
create_dw_region(player, 'Pyramid Exit Ledge', None, ['Pyramid Exit Ledge Drop', 'Pyramid Entrance']), create_dw_region(player, 'Pyramid Exit Ledge', None, ['Pyramid Exit Ledge Drop', 'Pyramid Entrance']),
create_dw_region(player, 'Pyramid Pass', None, ['Post Aga Inverted Teleporter', 'Pyramid SW', 'Pyramid SE']), create_dw_region(player, 'Pyramid Pass', None, ['Post Aga Inverted Teleporter', 'Pyramid SW', 'Pyramid SE']),
create_dw_region(player, 'Pyramid Water', None, ['Hammerpegs Water Exit', 'Big Bomb Shop Water Exit'], 'Dark World', Terrain.Water), create_dw_region(player, 'Pyramid Water', None, [], 'Dark World', Terrain.Water),
create_dw_region(player, 'Broken Bridge Area', None, ['Broken Bridge Hammer Rock (South)', 'Broken Bridge Water Drop', 'Broken Bridge SW']), create_dw_region(player, 'Broken Bridge Area', None, ['Broken Bridge Hammer Rock (South)', 'Broken Bridge Water Drop', 'Broken Bridge SW']),
create_dw_region(player, 'Broken Bridge Northeast', None, ['Broken Bridge Hammer Rock (North)', 'Broken Bridge Hookshot Gap', 'Broken Bridge Northeast Water Drop', 'Broken Bridge NE']), create_dw_region(player, 'Broken Bridge Northeast', None, ['Broken Bridge Hammer Rock (North)', 'Broken Bridge Hookshot Gap', 'Broken Bridge Northeast Water Drop', 'Broken Bridge NE']),
create_dw_region(player, 'Broken Bridge West', None, ['Broken Bridge West Water Drop', 'Broken Bridge NW']), create_dw_region(player, 'Broken Bridge West', None, ['Broken Bridge West Water Drop', 'Broken Bridge NW']),