Merge branch 'OverworldShuffleDev' into OverworldShuffle
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@@ -5,7 +5,7 @@ from BaseClasses import OWEdge, WorldType, RegionType, Direction, Terrain, PolSl
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from Regions import mark_dark_world_regions, mark_light_world_regions
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from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OWExitTypes, OpenStd, parallel_links, IsParallel
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__version__ = '0.2.5.1-u'
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__version__ = '0.2.5.2-u'
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def link_overworld(world, player):
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# setup mandatory connections
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@@ -1862,6 +1862,7 @@ default_connections = [#('Lost Woods NW', 'Master Sword Meadow SC'),
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isolated_regions = [
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'Death Mountain Floating Island',
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'Mimic Cave Ledge',
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'Spiral Mimic Ledge Extend',
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'Mountain Entry Ledge',
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'Maze Race Prize',
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'Maze Race Ledge',
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@@ -153,6 +153,13 @@
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easy: 1
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hard: 1
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expert: 0
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pseudoboots:
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on: 1
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off: 0
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startinventory:
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"Pegasus Boots":
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on: 0
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off: 1
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rom:
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quickswap:
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on: 1
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