Merge branch 'OverworldShuffleDev' into OverworldShuffle

This commit is contained in:
codemann8
2022-01-20 01:12:59 -06:00
3 changed files with 5 additions and 1 deletions

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@@ -1,5 +1,8 @@
# Changelog
### 0.2.5.1
- Fixed missing rule for Inverted VoO Portal access
### 0.2.5.0
- Many updates to Inverted OW Terrain:
- Links House start now spawns in Big Bomb Shop

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@@ -5,7 +5,7 @@ from BaseClasses import OWEdge, WorldType, RegionType, Direction, Terrain, PolSl
from Regions import mark_dark_world_regions, mark_light_world_regions
from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OWExitTypes, OpenStd, parallel_links, IsParallel
__version__ = '0.2.5.0-u'
__version__ = '0.2.5.1-u'
def link_overworld(world, player):
# setup mandatory connections

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@@ -949,6 +949,7 @@ def ow_rules(world, player):
set_rule(world.get_entrance('Skull Woods Pass East Top Mirror Spot', player), lambda state: state.has_Mirror(player))
set_rule(world.get_entrance('Skull Woods Pass Portal Mirror Spot', player), lambda state: state.has_Mirror(player))
set_rule(world.get_entrance('Skull Woods Pass East Bottom Mirror Spot', player), lambda state: state.has_Mirror(player))
set_rule(world.get_entrance('West Dark World Teleporter', player), lambda state: state.can_lift_rocks(player))
if not world.is_tile_swapped(0x11, player):
set_rule(world.get_entrance('Kakariko Fortune Mirror Spot', player), lambda state: state.has_Mirror(player))