Version bump 0.1.6.4
This commit is contained in:
@@ -22,7 +22,7 @@ This is a very new mode of LTTPR so the tools and info is very limited. - There
|
||||
- In Crossed OW Tile Swap, there are some interesting bunny water-walk situations that can occur, these are mean to be out-of-logic but beware of logic bugs around this area.
|
||||
|
||||
### Known bugs:
|
||||
- In Mixed OW Tile Swap, Smith and Stumpy have issues when their tiles are swapped. Progression cannot be found on them when these tiles are swapped
|
||||
- ~~In Mixed OW Tile Swap, Smith and Stumpy have issues when their tiles are swapped. Progression cannot be found on them when these tiles are swapped~~ (Fixed in 0.1.6.4)
|
||||
- Screens that loop on itself and also have free-standing items, the sprites are duplicated and can cause item duplication
|
||||
- When OWG are performed to enter mega-tile screens (large OW screens), there is a small chance that an incorrect VRAM reference value causes the map graphics to offset in increments of 16 pixels
|
||||
|
||||
|
||||
Reference in New Issue
Block a user