Disable progression on Pyramid Fairy temporarily
This commit is contained in:
5
Rules.py
5
Rules.py
@@ -1330,8 +1330,9 @@ def set_big_bomb_rules(world, player):
|
||||
add_rule(world.get_entrance('Pyramid Fairy', player), lambda state: (state.has('Flippers', player) or state.can_flute(player)))
|
||||
|
||||
#TODO: Fix red bomb rules, artifically adding a bunch of rules to help reduce unbeatable seeds in OW shuffle
|
||||
add_rule(world.get_entrance('Pyramid Fairy', player), lambda state: state.can_reach('Pyramid Area', 'Region', player))
|
||||
add_rule(world.get_entrance('Pyramid Fairy', player), lambda state: (state.can_lift_heavy_rocks(player) and state.has('Flippers', player) and state.can_flute(player) and state.has('Hammer', player) and state.has('Hookshot', player) and state.has_Pearl(player) and state.has_Mirror(player)))
|
||||
add_rule(world.get_entrance('Pyramid Fairy', player), lambda state: False)
|
||||
#add_rule(world.get_entrance('Pyramid Fairy', player), lambda state: state.can_reach('Pyramid Area', 'Region', player))
|
||||
#add_rule(world.get_entrance('Pyramid Fairy', player), lambda state: (state.can_lift_heavy_rocks(player) and state.has('Flippers', player) and state.can_flute(player) and state.has('Hammer', player) and state.has('Hookshot', player) and state.has_Pearl(player) and state.has_Mirror(player)))
|
||||
|
||||
def set_inverted_big_bomb_rules(world, player):
|
||||
bombshop_entrance = world.get_region('Inverted Big Bomb Shop', player).entrances[0]
|
||||
|
||||
Reference in New Issue
Block a user