Removing dungeon items from hint pool for nearby shuffle
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6
Rom.py
6
Rom.py
@@ -2211,11 +2211,11 @@ def write_strings(rom, world, player, team):
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this_hint = this_hint[0].upper() + this_hint[1:]
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tt[hint_locations.pop(0)] = this_hint
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items_to_hint.remove(flute_item)
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if world.keyshuffle[player] not in ['none', 'universal']:
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if world.keyshuffle[player] not in ['none', 'nearby', 'universal']:
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items_to_hint.extend(SmallKeys)
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if world.bigkeyshuffle[player] != 'none':
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if world.bigkeyshuffle[player] not in ['none', 'nearby']:
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items_to_hint.extend(BigKeys)
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if world.prizeshuffle[player] not in ['none', 'dungeon']:
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if world.prizeshuffle[player] not in ['none', 'dungeon', 'nearby']:
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items_to_hint.extend(Prizes)
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random.shuffle(items_to_hint)
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hint_count = 5 if world.shuffle[player] not in ['vanilla', 'dungeonssimple', 'dungeonsfull', 'district', 'swapped'] else 8
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