doc: version bump and note
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2
Main.py
2
Main.py
@@ -38,7 +38,7 @@ from source.enemizer.DamageTables import DamageTable
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from source.enemizer.Enemizer import randomize_enemies
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from source.rom.DataTables import init_data_tables
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version_number = '1.4.2'
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version_number = '1.4.3'
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version_branch = '-u'
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__version__ = f'{version_number}{version_branch}'
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@@ -182,6 +182,8 @@ These are now independent of retro mode and have three options: None, Random, an
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# Patch Notes
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* 1.4.3
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* Generation: Fixed several generation problems with ER and intensity 3
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* 1.4.2
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* New ER Options:
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* [Skull Woods shuffle options](#skull-woods-shuffle)
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